Player Matchup

Charybdis
Charybdis
CutieAndAfraid
Charybdis
Level 160
God Stats
13W - 2L
1,775 SR
Queue Stats
501W - 193L
1,806 Elo+
Party 2
Horus
Horus
LÖST
Horus
Level 134
God Stats
3W - 3L
1,726 SR
Queue Stats
146W - 71L
1,755 Elo+
Party 2
Shiva
Shiva
Sandistorms
Shiva
Level 160
God Stats
40W - 17L
1,777 SR
Queue Stats
576W - 368L
1,728 Elo+
Party 2
Kukulkan
Kukulkan
Shenfield
Kukulkan
Level 160
God Stats
40W - 13L
1,961 SR
Queue Stats
371W - 160L
1,763 Elo+
Party 2
Ra
Ra
TableTopCreeper
Ra
Level 160
God Stats
20W - 5L
1,822 SR
Queue Stats
575W - 203L
1,826 Elo+
Party 2
Team Averages
Level 155
1,812 SR
1,776 Elo+

VS

Team Averages
Level 114
1,584 SR
1,459 Elo+
Janus
Janus
DaikiCZ
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Kuzenbo
Kuzenbo
Horox
Kuzenbo
Level 129
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 3L
1,436 Elo+
Party 1
Charybdis
Charybdis
Redecko
Charybdis
Level 145
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
SaimonKei
Gilgamesh
Level 40
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
dwind
Fenrir
Level 148
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CutieAndAfraid
Charybdis
20
12 / 1 / 12
14,192
887
33,776
18,371
10,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
LÖST
Horus
17
1 / 2 / 19
11,439
715
16,597
25,772
28,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 1 / 14
11,780
736
12,746
13,331
17,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Shenfield
Kukulkan
20
7 / 0 / 8
13,447
840
21,050
8,233
4,806
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 12
13,395
837
19,157
11,364
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaikiCZ
Janus
17
1 / 10 / 2
10,958
685
7,004
22,448
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Horox
Kuzenbo
17
0 / 2 / 1
9,735
608
11,834
21,948
35,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Redecko
Charybdis
18
0 / 5 / 2
10,481
655
10,203
21,952
9,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SaimonKei
Gilgamesh
18
4 / 9 / 1
11,661
729
14,946
31,546
24,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
dwind
Fenrir
15
0 / 5 / 2
9,247
578
4,553
16,646
9,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
31
Kills
5
5
Deaths
31
65
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CutieAndAfraid
Charybdis
12
1
12
18
L
Janus
DaikiCZ
Janus
1
10
2
0.2
L
Kuzenbo
Horox
Kuzenbo
0
2
1
0.25
W
Horus
LÖST
Horus
1
2
19
5.25
L
Charybdis
Redecko
Charybdis
0
5
2
0.2
L
Gilgamesh
SaimonKei
Gilgamesh
4
9
1
0.5
W
2
1
14
9
W
Kukulkan
Shenfield
Kukulkan
7
0
8
11
W
9
1
12
15
L
Fenrir
dwind
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,326
Damage
48,540
77,071
Taken
114,540
69,271
Mitigated
86,820
31,407
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CutieAndAfraid
Charybdis
33,776
15,991
0
6,722
18,371
10,772
5,504
3,833
14,538
0
97,812
L
Janus
DaikiCZ
Janus
7,004
279
0
196
22,448
7,578
0
7,419
14,518
37,161
0
L
Kuzenbo
Horox
Kuzenbo
11,834
3,480
0
1,367
21,948
35,848
0
8,471
12,910
31,935
0
W
Horus
LÖST
Horus
16,597
4,642
1,683
7,217
25,772
28,694
994
4,642
21,130
0
20,999
L
Charybdis
Redecko
Charybdis
10,203
5,368
0
5,030
21,952
9,339
210
4,765
17,005
0
46,910
L
Gilgamesh
SaimonKei
Gilgamesh
14,946
4,446
0
1,253
31,546
24,314
0
11,317
19,467
0
48,250
W
12,746
1,524
334
1,696
13,331
17,765
289
4,061
9,270
0
32,909
W
Kukulkan
Shenfield
Kukulkan
21,050
1,705
0
3,826
8,233
4,806
3,491
2,931
5,302
87,953
0
W
19,157
1,597
3,517
6,412
11,364
7,234
1,515
3,371
7,993
67,355
0
L
Fenrir
dwind
Fenrir
4,553
1,792
0
523
16,646
9,741
0
7,631
8,802
0
9,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,253
Gold Earned
52,082
416
Minions Killed
246
0
Camps Cleared
0
1,735,169
Distance Traveled
1,647,072
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,192
887
118
7
0
349,003
1
L
Janus
10,958
685
67
4
0
306,690
2
L
Kuzenbo
9,735
608
32
2
0
368,205
0
W
Horus
11,439
715
17
1
0
369,136
5
L
Charybdis
10,481
655
79
5
0
298,113
3
L
Gilgamesh
11,661
729
58
4
0
322,756
3
W
Shiva
11,780
736
23
1
0
311,713
2
W
Kukulkan
13,447
840
143
9
0
341,112
3
W
Ra
13,395
837
115
7
0
364,205
0
L
Fenrir
9,247
578
10
1
0
351,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role