Player Matchup

Chronos
Chronos
Ghost246
Chronos
Level 128
God Stats
4W - 0L
2,002 SR
Queue Stats
75W - 52L
1,628 Elo+
Party 2
Xbalanque
Xbalanque
SantiMonte18
Xbalanque
Level 129
God Stats
8W - 4L
1,434 SR
Queue Stats
99W - 110L
1,477 Elo+
Solo
Ravana
Ravana
ZéBunitimDoCv
Ravana
Level 132
God Stats
28W - 20L
1,646 SR
Queue Stats
102W - 80L
1,624 Elo+
Party 2
Team Averages
Level 130
1,694 SR
1,576 Elo+

VS

Team Averages
Level 75
1,706 SR
1,370 Elo+
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hausion
Fenrir
Level 62
God Stats
1W - 1L
1,688 SR
Queue Stats
11W - 19L
1,312 Elo+
Party 1
Merlin
Merlin
JousneyGC
Merlin
Level 37
God Stats
3W - 1L
1,931 SR
Queue Stats
9W - 17L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ghost246
Chronos
11
5 / 1 / 8
7,505
938
11,004
7,223
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
SantiMonte18
Xbalanque
12
1 / 2 / 11
7,034
879
11,500
8,525
3,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 5
7,605
951
10,329
6,806
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 3
5,879
735
2,291
13,874
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Hausion
Fenrir
9
1 / 6 / 1
5,691
711
4,291
14,743
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
JousneyGC
Merlin
9
1 / 4 / 2
6,008
751
5,294
7,343
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
2
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
3
0.5
W
Chronos
Ghost246
Chronos
5
1
8
9
L
Fenrir
Hausion
Fenrir
1
6
1
0.25
L
Merlin
JousneyGC
Merlin
1
4
2
0.5
W
Xbalanque
SantiMonte18
Xbalanque
1
2
11
3.25
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,833
Damage
11,876
22,554
Taken
35,960
9,590
Mitigated
19,438
6,728
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,291
223
502
3,002
13,874
9,546
0
4,217
9,171
8,876
0
W
Chronos
Ghost246
Chronos
11,004
4,693
0
2,059
7,223
2,743
824
3,324
3,842
29,073
0
L
Fenrir
Hausion
Fenrir
4,291
1,322
0
682
14,743
7,399
0
3,832
10,402
0
10,196
L
Merlin
JousneyGC
Merlin
5,294
245
0
250
7,343
2,493
0
2,409
4,704
16,648
0
W
Xbalanque
SantiMonte18
Xbalanque
11,500
4,560
0
2,886
8,525
3,009
834
2,852
5,431
0
37,255
W
10,329
3,028
0
1,783
6,806
3,838
800
1,556
5,169
0
21,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
17,578
115
Minions Killed
63
7
Camps Cleared
0
506,202
Distance Traveled
451,161
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,879
735
12
2
0
168,490
1
W
Chronos
7,505
938
36
5
0
160,248
1
L
Fenrir
5,691
711
18
2
0
145,805
3
L
Merlin
6,008
751
33
4
0
136,866
3
W
Xbalanque
7,034
879
57
7
5
162,160
3
W
Ravana
7,605
951
22
3
2
183,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role