Player Matchup

Zeus
Zeus
GunUDown13
Zeus
Level 28
God Stats
100W - 79L
1,615 SR
Queue Stats
136W - 110L
1,574 Elo+
Party 2
Da Ji
Da Ji
Scottyvee
Da Ji
Level 41
God Stats
6W - 0L
1,767 SR
Queue Stats
11W - 4L
1,468 Elo+
Party 3
Sol
Sol
TMomentum
Sol
Level 29
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 0L
1,671 Elo+
Party 3
Ganesha
Ganesha
cryckyits420
Ganesha
Level 63
God Stats
8W - 6L
1,578 SR
Queue Stats
339W - 365L
1,460 Elo+
Solo
Vamana
Vamana
mrstealyogirl
Vamana
Level 127
God Stats
12W - 7L
1,606 SR
Queue Stats
138W - 108L
1,574 Elo+
Party 2
Team Averages
Level 58
1,650 SR
1,550 Elo+

VS

Team Averages
Level 70
1,497 SR
1,432 Elo+
Loki
Loki
CP PALOSANTO
Loki
Level 68
God Stats
7W - 7L
1,548 SR
Queue Stats
98W - 110L
1,402 Elo+
Solo
Ra
Ra
EmissaryMacabre
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 208L
1,305 Elo+
Solo
Guan Yu
Guan Yu
Synthrockr
Guan Yu
Level 106
God Stats
22W - 28L
1,512 SR
Queue Stats
34W - 57L
1,390 Elo+
Party 1
Freya
Freya
iLikeDrPepper123
Freya
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 147L
1,649 Elo+
Solo
Odin
Odin
johnruperts
Odin
Level 27
God Stats
18W - 30L
1,423 SR
Queue Stats
18W - 30L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
11,318
1,029
16,583
8,038
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Scottyvee
Da Ji
18
8 / 4 / 13
11,876
1,080
25,058
13,273
7,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 4 / 12
13,782
1,253
29,928
16,252
7,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
cryckyits420
Ganesha
18
0 / 1 / 21
11,210
1,019
8,085
9,204
11,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 0 / 12
11,289
1,026
17,361
14,628
9,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

217

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,887
899
9,181
18,983
8,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 10 / 5
10,059
914
9,708
18,268
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Synthrockr
Guan Yu
17
2 / 2 / 8
11,175
1,016
6,872
21,037
31,541
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 4 / 3
11,972
1,088
21,542
20,365
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 5 / 5
11,244
1,022
7,488
23,888
25,424
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
28
Kills
12
12
Deaths
28
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
0
10
5
0.25
W
4
3
9
2.83
W
Da Ji
Scottyvee
Da Ji
8
4
13
3.63
L
Guan Yu
Synthrockr
Guan Yu
2
2
8
3
W
11
4
12
4.25
W
Ganesha
cryckyits420
Ganesha
0
1
21
10.5
L
6
4
3
1.88
L
4
5
5
1.3
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,015
Damage
54,791
61,395
Taken
102,541
40,064
Mitigated
83,005
15,651
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,181
2,241
0
250
18,983
8,572
0
9,903
9,080
0
27,956
L
9,708
1,046
885
266
18,268
7,653
0
8,581
9,687
29,139
0
W
16,583
1,997
212
585
8,038
3,396
0
4,836
3,202
45,931
0
W
Da Ji
Scottyvee
Da Ji
25,058
10,338
0
761
13,273
7,849
0
3,211
10,062
0
39,885
L
Guan Yu
Synthrockr
Guan Yu
6,872
880
2,414
3,272
21,037
31,541
0
10,612
10,425
0
16,921
W
29,928
19,366
0
7,734
16,252
7,919
0
10,548
5,704
54,012
0
W
Ganesha
cryckyits420
Ganesha
8,085
349
0
2,437
9,204
11,459
0
3,303
5,901
20,464
0
L
21,542
7,332
0
5,386
20,365
9,815
0
12,453
7,912
45,860
0
L
7,488
4,205
0
0
23,888
25,424
0
13,047
10,841
0
13,973
W
17,361
8,452
0
3,922
14,628
9,441
0
9,352
5,276
0
28,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,475
Gold Earned
54,337
196
Minions Killed
185
15
Camps Cleared
3
1,025,291
Distance Traveled
1,064,020
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,887
899
47
4
1
222,987
0
L
Ra
10,059
914
50
5
0
180,263
0
W
Zeus
11,318
1,029
73
7
1
185,780
0
W
Da Ji
11,876
1,080
43
4
1
195,926
0
L
Guan Yu
11,175
1,016
23
2
1
242,177
0
W
Sol
13,782
1,253
58
5
10
182,454
0
W
Ganesha
11,210
1,019
3
0
0
203,344
0
L
Freya
11,972
1,088
54
5
1
195,427
1
L
Odin
11,244
1,022
11
1
0
223,166
0
W
Vamana
11,289
1,026
19
2
3
257,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role