Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Blakexton
Shiva
Level 160
God Stats
16W - 22L
1,472 SR
Queue Stats
302W - 302L
1,440 Elo+
Party 3
Sylvanus
Sylvanus
Bobbyxton
Sylvanus
Level 160
God Stats
22W - 27L
1,290 SR
Queue Stats
288W - 285L
1,407 Elo+
Party 3
Ymir
Ymir
JaimechuValdez19
Ymir
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 81L
1,262 Elo+
Solo
Cernunnos
Cernunnos
SH_Sully
Cernunnos
Level 134
God Stats
1W - 2L
1,464 SR
Queue Stats
12W - 13L
1,595 Elo+
Party 1
Team Averages
Level 133
1,445 SR
1,441 Elo+

VS

Team Averages
Level 117
1,531 SR
1,594 Elo+
Mercury
Mercury
BK Ricky
Mercury
Level 113
God Stats
1W - 0L
1,588 SR
Queue Stats
42W - 38L
1,671 Elo+
Party 2
Anhur
Anhur
CHRISTOFUR
Anhur
Level 146
God Stats
1W - 1L
1,443 SR
Queue Stats
44W - 28L
1,598 Elo+
Party 2
Fenrir
Fenrir
OFG4
Fenrir
Level 68
God Stats
6W - 2L
1,765 SR
Queue Stats
31W - 26L
1,627 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pro_Unlimited_
Morgan Le Fay
Level 128
God Stats
14W - 17L
1,359 SR
Queue Stats
207W - 219L
1,462 Elo+
Solo
Anubis
Anubis
UnlitCandle94
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 3 / 5
7,997
500
5,758
14,454
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Blakexton
Shiva
15
6 / 2 / 4
9,628
602
12,004
20,187
14,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Bobbyxton
Sylvanus
16
10 / 4 / 1
10,082
630
13,087
15,197
9,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 0 / 0
3,048
191
0
0
0
Cernunnos
SH_Sully
Cernunnos
14
5 / 6 / 0
8,555
535
10,153
14,926
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BK Ricky
Mercury
15
2 / 6 / 4
8,872
555
7,886
15,840
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
16
5 / 3 / 4
9,979
624
11,458
12,240
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
OFG4
Fenrir
15
8 / 4 / 5
10,596
662
12,014
15,669
12,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Pro_Unlimited_
Morgan Le Fay
13
0 / 6 / 4
7,723
483
6,244
11,757
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 2
9,997
625
10,619
12,057
7,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
22
Kills
15
15
Deaths
22
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
5
1.17
W
Mercury
BK Ricky
Mercury
2
6
4
0.67
L
Shiva
Blakexton
Shiva
6
2
4
4
L
Sylvanus
Bobbyxton
Sylvanus
10
4
1
2.63
W
Anhur
5
3
4
2.33
L
0
0
0
0
W
Fenrir
OFG4
Fenrir
8
4
5
2.63
W
Morgan Le Fay
Pro_Unlimited_
Morgan Le Fay
0
6
4
0.33
L
Cernunnos
SH_Sully
Cernunnos
5
6
0
0.83
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,002
Damage
48,221
64,764
Taken
67,563
33,416
Mitigated
35,909
15,658
Healing
24,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,758
3,273
0
296
14,454
4,916
0
2,768
11,686
0
70,951
W
Mercury
BK Ricky
Mercury
7,886
4,383
0
5,426
15,840
6,123
1,031
3,211
12,629
0
72,338
L
Shiva
Blakexton
Shiva
12,004
1,642
132
8,767
20,187
14,433
0
8,421
11,766
0
75,200
L
Sylvanus
Bobbyxton
Sylvanus
13,087
4,314
799
3,768
15,197
9,694
0
5,674
9,523
62,230
12,075
W
Anhur
11,458
6,109
0
3,540
12,240
4,849
1,743
1,854
10,386
0
80,907
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
OFG4
Fenrir
12,014
2,685
107
4,247
15,669
12,919
0
959
14,574
0
35,232
W
Morgan Le Fay
Pro_Unlimited_
Morgan Le Fay
6,244
562
0
3,280
11,757
4,502
550
5,546
6,211
50,777
0
L
Cernunnos
SH_Sully
Cernunnos
10,153
5,016
0
1,896
14,926
4,373
176
0
14,926
0
58,554
W
10,619
751
0
7,757
12,057
7,516
466
0
12,057
90,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
47,167
431
Minions Killed
530
0
Camps Cleared
0
1,244,865
Distance Traveled
1,585,153
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,997
500
106
7
0
375,494
3
W
Mercury
8,872
555
117
7
0
371,613
2
L
Shiva
9,628
602
109
7
0
331,686
3
L
Sylvanus
10,082
630
126
8
0
269,133
3
W
Anhur
9,979
624
132
8
0
309,196
2
L
Ymir
3,048
191
0
0
0
0
0
W
Fenrir
10,596
662
47
3
0
341,223
0
W
Morgan Le Fay
7,723
483
72
5
0
282,506
2
L
Cernunnos
8,555
535
90
6
0
268,552
2
W
Anubis
9,997
625
162
10
0
280,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role