Player Matchup

Lancelot
Lancelot
Kidd Caldis
Lancelot
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 25L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
ShrkLord ZEN
Gilgamesh
Level 65
God Stats
7W - 4L
1,785 SR
Queue Stats
15W - 10L
1,489 Elo+
Party 1
Ra
Ra
The Ranger Halt
Ra
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 83L
1,613 Elo+
Party 1
Charybdis
Charybdis
VexingNightmare
Charybdis
Level 134
God Stats
16W - 6L
1,491 SR
Queue Stats
148W - 124L
1,594 Elo+
Party 1
Merlin
Merlin
wXDarkxAngelXw
Merlin
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 103L
1,602 Elo+
Party 1
Team Averages
Level 131
1,555 SR
1,564 Elo+

VS

Team Averages
Level 124
1,553 SR
1,589 Elo+
Medusa
Medusa
Chong1nator
Medusa
Level 151
God Stats
2W - 3L
1,480 SR
Queue Stats
236W - 227L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
DJ SHOGUN 99
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,668 Elo+
Party 2
Bakasura
Bakasura
HelloCopter
Bakasura
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 78L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
LongJohnBeaterX
Ah Puch
Level 109
God Stats
1W - 1L
1,782 SR
Queue Stats
72W - 75L
1,555 Elo+
Party 2
Khepri
Khepri
MrNoodler10
Khepri
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kidd Caldis
Lancelot
19
7 / 1 / 9
12,066
548
16,849
16,433
8,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ShrkLord ZEN
Gilgamesh
18
5 / 3 / 5
11,890
540
13,998
21,238
20,877
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 7
10,387
472
9,515
14,981
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
VexingNightmare
Charybdis
19
4 / 5 / 4
11,937
543
13,911
22,572
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 2 / 11
10,974
499
15,787
14,436
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 5 / 2
9,919
451
10,955
21,165
9,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
DJ SHOGUN 99
Sun Wukong
14
0 / 4 / 0
9,445
429
6,177
19,223
20,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
HelloCopter
Bakasura
18
12 / 5 / 1
12,559
571
16,497
25,870
13,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 4
9,332
424
12,928
17,175
10,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
13
1 / 3 / 6
9,514
432
7,188
18,376
26,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
23
Kills
16
16
Deaths
23
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
2
0.6
L
Sun Wukong
DJ SHOGUN 99
Sun Wukong
0
4
0
0
L
Bakasura
HelloCopter
Bakasura
12
5
1
2.5
W
Lancelot
Kidd Caldis
Lancelot
7
1
9
11.5
L
1
6
4
0.5
L
Khepri
1
3
6
1.33
W
Gilgamesh
ShrkLord ZEN
Gilgamesh
5
3
5
2.5
W
4
5
7
1.5
W
Charybdis
VexingNightmare
Charybdis
4
5
4
1.2
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,060
Damage
53,745
89,660
Taken
101,809
53,798
Mitigated
80,267
33,063
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,955
5,100
0
7,392
21,165
9,144
590
2,140
19,025
0
89,396
L
Sun Wukong
DJ SHOGUN 99
Sun Wukong
6,177
1,497
0
6,481
19,223
20,810
384
1,726
17,497
1,480
61,711
L
Bakasura
HelloCopter
Bakasura
16,497
10,531
0
7,514
25,870
13,924
430
5,713
20,157
0
95,653
W
Lancelot
Kidd Caldis
Lancelot
16,849
4,679
0
5,625
16,433
8,613
84
4,636
11,587
0
104,268
L
12,928
889
0
2,659
17,175
10,039
318
9,344
7,831
74,310
0
L
Khepri
7,188
1,202
0
1,455
18,376
26,350
0
6,379
11,997
29,393
0
W
Gilgamesh
ShrkLord ZEN
Gilgamesh
13,998
4,538
0
5,751
21,238
20,877
600
378
18,863
0
103,111
W
9,515
1,023
2,337
3,923
14,981
8,932
129
4,488
9,561
57,459
0
W
Charybdis
VexingNightmare
Charybdis
13,911
7,176
0
11,679
22,572
8,733
5,804
3,487
18,585
0
108,702
W
15,787
1,034
0
3,748
14,436
6,643
261
8,314
5,912
87,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,254
Gold Earned
50,769
709
Minions Killed
527
0
Camps Cleared
0
2,127,498
Distance Traveled
1,978,845
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,919
451
123
6
0
372,468
4
L
Sun Wukong
9,445
429
110
5
0
391,512
3
L
Bakasura
12,559
571
154
7
0
482,934
5
W
Lancelot
12,066
548
152
7
0
519,985
1
L
Ah Puch
9,332
424
113
5
0
322,292
4
L
Khepri
9,514
432
27
1
0
409,639
1
W
Gilgamesh
11,890
540
168
8
0
405,191
0
W
Ra
10,387
472
82
4
0
405,178
1
W
Charybdis
11,937
543
171
8
0
387,250
2
W
Merlin
10,974
499
136
6
0
409,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role