Player Matchup

Medusa
Medusa
Blaze-Iziah
Medusa
Level 62
God Stats
3W - 8L
1,183 SR
Queue Stats
213W - 202L
1,418 Elo+
Solo
Bakasura
Bakasura
CrazyBeast6033
Bakasura
Level 45
God Stats
25W - 13L
1,566 SR
Queue Stats
126W - 125L
1,356 Elo+
Solo
Neith
Neith
LadySylvia2
Neith
Level 88
God Stats
39W - 47L
1,430 SR
Queue Stats
252W - 232L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
Lawdedaw
Cthulhu
Level 17
God Stats
2W - 5L
1,711 SR
Queue Stats
181W - 179L
1,485 Elo+
Party 2
Cu Chulainn
Cu Chulainn
demonmaster55
Cu Chulainn
Level 95
God Stats
16W - 16L
1,533 SR
Queue Stats
129W - 114L
1,495 Elo+
Party 2
Team Averages
Level 61
1,484 SR
1,442 Elo+

VS

Team Averages
Level 94
1,508 SR
1,482 Elo+
Ullr
Ullr
BadonkaHonkers
Ullr
Level 122
God Stats
5W - 5L
1,542 SR
Queue Stats
112W - 85L
1,601 Elo+
Party 1
Merlin
Merlin
Elektah
Merlin
Level 16
God Stats
2W - 1L
1,381 SR
Queue Stats
6W - 6L
1,472 Elo+
Party 1
Horus
Horus
FraternityXFreak
Horus
Level 86
God Stats
42W - 42L
1,438 SR
Queue Stats
729W - 758L
1,399 Elo+
Solo
Thanatos
Thanatos
Play_2_Crush
Thanatos
Level 85
God Stats
1W - 3L
1,477 SR
Queue Stats
27W - 22L
1,556 Elo+
Party 1
Sol
Sol
itsRobbyBear
Sol
Level 160
God Stats
13W - 6L
1,702 SR
Queue Stats
277W - 302L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 6 / 4
7,445
392
7,109
15,755
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
14
3 / 4 / 8
8,983
473
6,978
15,483
5,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 2
7,664
403
7,930
11,615
4,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Lawdedaw
Cthulhu
14
6 / 3 / 7
9,342
492
15,426
18,309
15,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
demonmaster55
Cu Chulainn
15
8 / 8 / 2
10,007
527
17,892
18,960
10,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 3
10,803
569
19,735
15,354
5,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Elektah
Merlin
14
0 / 5 / 7
9,059
477
9,162
11,560
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 3 / 10
9,299
489
11,826
16,704
8,818
Thanatos
Play_2_Crush
Thanatos
15
4 / 7 / 1
9,631
507
5,463
20,377
9,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 4 / 2
10,040
528
7,942
14,679
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
21
Kills
25
26
Deaths
21
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
2
3
6.75
L
Medusa
2
6
4
0.67
L
Bakasura
3
4
8
1.75
W
Merlin
Elektah
Merlin
0
5
7
0.7
W
4
3
10
3
L
2
5
2
0.6
L
Cthulhu
Lawdedaw
Cthulhu
6
3
7
3.17
W
Thanatos
Play_2_Crush
Thanatos
4
7
1
0.64
L
Cu Chulainn
demonmaster55
Cu Chulainn
8
8
2
1.13
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,335
Damage
54,128
80,122
Taken
78,674
41,425
Mitigated
34,426
10,405
Healing
30,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,735
9,355
0
899
15,354
5,857
1,778
3,108
12,034
0
65,023
L
Medusa
7,109
3,839
0
2,694
15,755
5,372
0
1,688
14,067
0
31,384
L
Bakasura
6,978
5,110
0
2,676
15,483
5,881
38
1,497
13,986
0
44,554
W
Merlin
Elektah
Merlin
9,162
1,368
0
1,597
11,560
4,663
1,356
4,494
6,642
61,881
0
W
11,826
5,876
2,876
3,693
16,704
8,818
739
3,079
13,155
0
38,110
L
7,930
1,289
0
1,589
11,615
4,226
464
949
10,666
0
44,667
L
Cthulhu
Lawdedaw
Cthulhu
15,426
907
0
2,517
18,309
15,758
0
7,217
11,092
52,433
0
W
Thanatos
Play_2_Crush
Thanatos
5,463
784
63
14,639
20,377
9,665
0
2,448
17,054
0
73,958
L
Cu Chulainn
demonmaster55
Cu Chulainn
17,892
2,726
0
929
18,960
10,188
418
5,038
13,922
0
70,704
W
7,942
3,011
0
6,971
14,679
5,423
2,607
1,207
13,374
58,147
7,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
48,832
411
Minions Killed
453
0
Camps Cleared
0
1,714,315
Distance Traveled
1,699,460
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,803
569
87
5
0
357,727
0
L
Medusa
7,445
392
47
2
0
285,157
0
L
Bakasura
8,983
473
98
5
0
428,015
0
W
Merlin
9,059
477
88
5
0
309,269
0
W
Horus
9,299
489
57
3
0
376,693
2
L
Neith
7,664
403
61
3
0
282,054
4
L
Cthulhu
9,342
492
89
5
0
382,723
2
W
Thanatos
9,631
507
101
5
0
340,592
0
L
Cu Chulainn
10,007
527
116
6
0
336,366
4
W
Sol
10,040
528
120
6
0
315,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role