Player Matchup

Baron Samedi
Baron Samedi
Hugidaggi
Baron Samedi
Level 136
God Stats
31W - 12L
1,714 SR
Queue Stats
432W - 445L
1,424 Elo+
Party 1
Neith
Neith
Morgy
Neith
Level 29
God Stats
8W - 7L
1,475 SR
Queue Stats
62W - 85L
1,428 Elo+
Solo
Yemoja
Yemoja
RitzySareena
Yemoja
Level 119
God Stats
6W - 6L
1,536 SR
Queue Stats
193W - 211L
1,340 Elo+
Solo
Pele
Pele
SunMater
Pele
Level 28
God Stats
10W - 5L
1,694 SR
Queue Stats
234W - 259L
1,676 Elo+
Solo
Ra
Ra
xShocky
Ra
Level 29
God Stats
3W - 6L
1,411 SR
Queue Stats
38W - 54L
1,277 Elo+
Party 1
Team Averages
Level 68
1,566 SR
1,429 Elo+

VS

Team Averages
Level 45
1,440 SR
1,301 Elo+
King Arthur
King Arthur
 
King Arthur
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Captainkillall
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,256 Elo+
Solo
Artemis
Artemis
Wisherson
Artemis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 71L
1,215 Elo+
Solo
Nemesis
Nemesis
beanstothefuture
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
xXDAR5KXx
Neith
Level 15
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 5L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hugidaggi
Baron Samedi
20
8 / 1 / 6
12,484
832
20,262
13,500
9,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Morgy
Neith
19
5 / 1 / 5
12,104
807
11,387
7,856
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
18
2 / 0 / 8
11,929
795
4,288
10,643
10,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
17
1 / 3 / 7
10,547
703
6,680
15,123
12,611
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 1 / 8
11,111
741
9,131
16,665
8,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 4 / 2
9,853
657
9,544
13,611
17,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
19
5 / 5 / 1
11,466
764
16,295
16,833
9,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Wisherson
Artemis
17
0 / 1 / 1
9,687
646
8,042
9,344
4,920
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 1
8,772
585
5,366
16,188
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
xXDAR5KXx
Neith
17
0 / 3 / 3
9,562
637
9,350
12,198
6,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
18
Kills
6
6
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
2
0.5
L
Lancelot
5
5
1
1.1
W
Baron Samedi
Hugidaggi
Baron Samedi
8
1
6
11
W
Neith
Morgy
Neith
5
1
5
7.5
W
Yemoja
2
0
8
6
W
Pele
1
3
7
1.5
L
Artemis
Wisherson
Artemis
0
1
1
0.5
L
0
5
1
0.1
W
2
1
8
6
L
Neith
xXDAR5KXx
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,748
Damage
48,597
63,787
Taken
68,174
45,188
Mitigated
45,935
31,228
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,544
598
0
0
13,611
17,386
0
8,518
4,846
0
24,464
L
Lancelot
16,295
2,787
0
3,618
16,833
9,229
0
6,537
10,100
0
62,097
W
Baron Samedi
Hugidaggi
Baron Samedi
20,262
1,830
4,066
4,640
13,500
9,201
537
0
13,500
50,747
0
W
Neith
Morgy
Neith
11,387
6,069
0
2,833
7,856
4,015
9,071
0
7,856
0
58,045
W
Yemoja
4,288
1,037
5,853
4,199
10,643
10,953
574
0
10,643
27,736
0
W
Pele
6,680
1,851
0
514
15,123
12,611
1,551
0
15,123
0
25,474
L
Artemis
Wisherson
Artemis
8,042
3,435
0
580
9,344
4,920
0
5,267
4,077
0
30,716
L
5,366
483
0
870
16,188
8,296
0
5,433
10,665
0
15,073
W
9,131
1,208
4,024
5,099
16,665
8,408
345
0
16,665
29,059
0
L
Neith
xXDAR5KXx
Neith
9,350
3,601
0
3,366
12,198
6,104
0
7,348
4,760
0
35,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
49,340
277
Minions Killed
246
0
Camps Cleared
0
1,435,082
Distance Traveled
1,430,881
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,853
657
34
2
0
300,195
0
L
Lancelot
11,466
764
92
6
0
337,095
0
W
Baron Samedi
12,484
832
58
4
0
300,271
1
W
Neith
12,104
807
100
7
0
266,835
3
W
Yemoja
11,929
795
37
2
0
261,754
0
W
Pele
10,547
703
24
2
0
300,041
0
L
Artemis
9,687
646
47
3
0
231,901
0
L
Nemesis
8,772
585
15
1
0
310,703
1
W
Ra
11,111
741
58
4
0
306,181
0
L
Neith
9,562
637
58
4
0
250,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role