Player Matchup

Ra
Ra
Moodles69
Ra
Level 159
God Stats
9W - 10L
1,626 SR
Queue Stats
257W - 281L
1,496 Elo+
Solo
Lancelot
Lancelot
Sekatorus
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,650 Elo+
Party 2
Bellona
Bellona
acopiphh
Bellona
Level 36
God Stats
7W - 8L
1,538 SR
Queue Stats
17W - 25L
1,398 Elo+
Solo
Baba Yaga
Baba Yaga
kemotnarab
Baba Yaga
Level 87
God Stats
0W - 1L
1,055 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artio
Artio
mareckigry
Artio
Level 97
God Stats
1W - 2L
1,493 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 2
Team Averages
Level 97
1,442 SR
1,544 Elo+

VS

Team Averages
Level 152
1,707 SR
1,708 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fluffy_Boyka
Kumbhakarna
Level 160
God Stats
348W - 24L
2,020 SR
Queue Stats
1,649W - 227L
1,895 Elo+
Party 1
Merlin
Merlin
Raven_SpiritHeal
Merlin
Level 159
God Stats
23W - 7L
1,728 SR
Queue Stats
1,193W - 438L
1,829 Elo+
Party 1
Janus
Janus
jaime_les_gnochi
Janus
Level 129
God Stats
33W - 12L
1,785 SR
Queue Stats
630W - 298L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
9,204
920
6,633
5,614
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Sekatorus
Lancelot
14
1 / 10 / 0
9,207
921
5,930
27,152
12,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
acopiphh
Bellona
14
0 / 8 / 0
9,189
919
4,857
22,196
21,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
kemotnarab
Baba Yaga
15
0 / 5 / 1
9,361
936
8,889
16,259
7,782
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
14
0 / 6 / 0
9,378
938
7,330
24,794
28,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

23

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 0 / 23
11,363
1,136
19,713
7,404
3,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
 
King Arthur
17
3 / 0 / 22
10,709
1,071
17,376
9,438
11,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Fluffy_Boyka
Kumbhakarna
16
4 / 1 / 19
10,571
1,057
4,650
10,445
10,207
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
13 / 0 / 13
12,125
1,213
28,890
6,059
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 0 / 21
11,404
1,140
20,321
4,142
1,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
130
1
Kills
32
32
Deaths
1
2
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
23
16.5
W
King Arthur
 
King Arthur
3
0
22
14
W
Kumbhakarna
Fluffy_Boyka
Kumbhakarna
4
1
19
13.5
L
0
3
1
0.17
W
13
0
13
19.5
L
Lancelot
Sekatorus
Lancelot
1
10
0
0.1
L
Bellona
acopiphh
Bellona
0
8
0
0
W
7
0
21
17.5
L
Baba Yaga
kemotnarab
Baba Yaga
0
5
1
0.1
L
Artio
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,639
Damage
90,950
96,015
Taken
37,488
73,076
Mitigated
30,717
10,700
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,713
9,505
0
3,344
7,404
3,940
0
4,446
2,958
0
52,903
W
King Arthur
 
King Arthur
17,376
1,495
0
372
9,438
11,253
0
5,642
3,796
0
27,093
W
Kumbhakarna
Fluffy_Boyka
Kumbhakarna
4,650
134
552
434
10,445
10,207
0
5,040
5,405
7,648
0
L
6,633
34
906
574
5,614
2,529
0
2,562
3,052
29,924
0
W
28,890
1,377
0
250
6,059
3,328
0
4,257
1,802
46,923
0
L
Lancelot
Sekatorus
Lancelot
5,930
705
0
781
27,152
12,931
0
14,458
12,694
273
16,456
L
Bellona
acopiphh
Bellona
4,857
1,612
1,010
822
22,196
21,669
0
12,411
9,785
0
12,755
W
20,321
1,581
174
923
4,142
1,989
0
3,740
402
35,846
0
L
Baba Yaga
kemotnarab
Baba Yaga
8,889
1,334
0
1,424
16,259
7,782
0
10,682
5,577
24,970
0
L
Artio
7,330
277
1,304
3,879
24,794
28,165
0
13,748
11,046
14,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
56,172
147
Minions Killed
204
7
Camps Cleared
4
825,413
Distance Traveled
986,099
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,363
1,136
77
8
0
198,275
0
W
King Arthur
10,709
1,071
21
2
1
214,355
0
W
Kumbhakarna
10,571
1,057
5
1
0
172,276
0
L
Ra
9,204
920
58
6
2
150,228
1
W
Merlin
12,125
1,213
63
6
2
194,821
1
L
Lancelot
9,207
921
27
3
0
187,422
1
L
Bellona
9,189
919
13
1
3
139,473
0
W
Janus
11,404
1,140
38
4
1
206,372
0
L
Baba Yaga
9,361
936
39
4
1
165,597
0
L
Artio
9,378
938
10
1
1
182,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role