Player Matchup

Janus
Janus
Chief Iron Wolf
Janus
Level 149
God Stats
1W - 2L
1,149 SR
Queue Stats
78W - 82L
1,494 Elo+
Party 1
Merlin
Merlin
Jaxerpoo
Merlin
Level 132
God Stats
1W - 2L
1,256 SR
Queue Stats
42W - 44L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Royal Airman
Tsukuyomi
Level 117
God Stats
4W - 1L
1,765 SR
Queue Stats
92W - 91L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
Veteran Recruit
Aphrodite
Level 119
God Stats
2W - 1L
1,101 SR
Queue Stats
121W - 98L
1,563 Elo+
Party 1
Athena
Athena
YourePoopyTrash
Athena
Level 47
God Stats
6W - 3L
1,710 SR
Queue Stats
66W - 73L
1,458 Elo+
Party 1
Team Averages
Level 113
1,396 SR
1,509 Elo+

VS

Team Averages
Level 85
1,575 SR
1,452 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Biggg_Leeee
Geb
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,411 Elo+
Solo
Hun Batz
Hun Batz
Fillerino
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,325 Elo+
Solo
Hera
Hera
Mysticward
Hera
Level 125
God Stats
2W - 2L
1,874 SR
Queue Stats
136W - 125L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 14
11,901
793
15,524
10,336
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Jaxerpoo
Merlin
20
6 / 1 / 18
11,949
797
15,774
10,295
5,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Royal Airman
Tsukuyomi
17
6 / 4 / 12
10,865
724
19,819
18,038
9,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Veteran Recruit
Aphrodite
18
4 / 1 / 16
10,505
700
8,462
14,629
9,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 22
10,778
719
7,567
23,346
30,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 6 / 4
9,069
605
18,419
15,259
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
 
Aphrodite
17
0 / 3 / 7
9,059
604
6,634
11,778
11,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 5 / 4
10,633
709
9,868
19,661
28,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
Fillerino
Hun Batz
13
1 / 7 / 7
8,246
550
12,689
15,491
17,089
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 5 / 5
9,790
653
11,276
12,196
6,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
26
Kills
10
10
Deaths
26
82
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
6
4
1
L
Aphrodite
 
Aphrodite
0
3
7
1.17
L
3
5
4
1
W
9
2
14
8
L
Hun Batz
Fillerino
Hun Batz
1
7
7
0.64
W
Merlin
Jaxerpoo
Merlin
6
1
18
15
L
2
5
5
0.9
W
Tsukuyomi
Royal Airman
Tsukuyomi
6
4
12
3
W
Aphrodite
Veteran Recruit
Aphrodite
4
1
16
12
W
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,146
Damage
58,886
76,644
Taken
74,385
59,931
Mitigated
72,117
48,410
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
18,419
657
757
1,273
15,259
7,947
0
9,352
5,907
28,338
0
L
Aphrodite
 
Aphrodite
6,634
1,408
9,255
5,319
11,778
11,263
0
7,906
3,872
23,636
0
L
9,868
576
674
1,601
19,661
28,968
0
12,804
6,857
16,590
0
W
15,524
1,253
4,861
2,399
10,336
5,041
884
6,154
4,182
36,557
0
L
Hun Batz
Fillerino
Hun Batz
12,689
2,018
1,389
1,304
15,491
17,089
0
8,584
6,907
0
20,410
W
Merlin
Jaxerpoo
Merlin
15,774
521
2,038
1,115
10,295
5,034
2,152
6,798
3,497
48,650
0
L
11,276
2,507
844
595
12,196
6,850
0
8,681
3,515
28,826
0
W
Tsukuyomi
Royal Airman
Tsukuyomi
19,819
4,418
2,081
4,554
18,038
9,311
3,036
11,174
6,864
0
34,278
W
Aphrodite
Veteran Recruit
Aphrodite
8,462
1,036
11,750
9,188
14,629
9,805
1,268
10,192
4,437
21,008
0
W
7,567
1,530
5,503
4,921
23,346
30,740
526
11,879
11,467
13,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,998
Gold Earned
46,797
171
Minions Killed
133
0
Camps Cleared
0
1,516,765
Distance Traveled
1,260,916
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,069
605
22
1
0
248,834
0
L
Aphrodite
9,059
604
41
3
0
262,138
4
L
Geb
10,633
709
10
1
0
250,150
0
W
Janus
11,901
793
43
3
0
295,543
3
L
Hun Batz
8,246
550
11
1
0
235,006
0
W
Merlin
11,949
797
65
4
0
309,042
0
L
Hera
9,790
653
49
3
0
264,788
0
W
Tsukuyomi
10,865
724
28
2
0
288,098
0
W
Aphrodite
10,505
700
26
2
0
308,219
0
W
Athena
10,778
719
9
1
0
315,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role