Player Matchup

Freya
Freya
LightAj
Freya
Level 106
God Stats
8W - 4L
1,641 SR
Queue Stats
300W - 331L
1,430 Elo+
Party 3
Chaac
Chaac
Skizko
Chaac
Level 65
God Stats
11W - 10L
1,925 SR
Queue Stats
53W - 73L
1,433 Elo+
Party 3
Ymir
Ymir
Umbralcryo
Ymir
Level 43
God Stats
17W - 18L
1,485 SR
Queue Stats
163W - 192L
1,398 Elo+
Party 3
Apollo
Apollo
Vutil
Apollo
Level 44
God Stats
2W - 0L
1,710 SR
Queue Stats
100W - 112L
1,471 Elo+
Solo
Loki
Loki
fairbully
Loki
Level 114
God Stats
15W - 10L
1,602 SR
Queue Stats
227W - 255L
1,425 Elo+
Party 3
Team Averages
Level 74
1,673 SR
1,431 Elo+

VS

Team Averages
Level 70
1,455 SR
1,409 Elo+
Hera
Hera
ARSHK9
Hera
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,307 Elo+
Party 2
Medusa
Medusa
Cheatingbiden20
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,336 Elo+
Party 1
Susano
Susano
mannydaman
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
pigust7
Cthulhu
Level 49
God Stats
51W - 50L
1,535 SR
Queue Stats
66W - 69L
1,470 Elo+
Party 2
Lancelot
Lancelot
superfruit89
Lancelot
Level 25
God Stats
1W - 5L
1,238 SR
Queue Stats
55W - 55L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
LightAj
Freya
20
17 / 4 / 8
15,266
636
29,951
25,630
15,673
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Skizko
Chaac
19
2 / 4 / 6
12,933
539
11,535
22,479
23,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 12
11,210
467
3,665
22,427
27,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Vutil
Apollo
20
7 / 2 / 5
14,620
609
19,311
21,082
11,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
20
7 / 4 / 6
13,790
575
12,458
18,968
11,623
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ARSHK9
Hera
15
3 / 12 / 3
10,509
438
15,711
18,474
8,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 7 / 4
9,673
403
7,177
17,244
6,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
mannydaman
Susano
15
4 / 6 / 5
10,349
431
6,649
14,229
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
pigust7
Cthulhu
16
2 / 6 / 8
10,998
458
8,135
24,451
31,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
superfruit89
Lancelot
19
6 / 4 / 5
12,455
519
27,482
25,450
22,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
35
Kills
16
17
Deaths
35
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
ARSHK9
Hera
3
12
3
0.38
L
1
7
4
0.43
W
Freya
LightAj
Freya
17
4
8
5.25
W
Chaac
Skizko
Chaac
2
4
6
1.25
W
2
3
12
2.67
W
Apollo
Vutil
Apollo
7
2
5
4.75
W
Loki
7
4
6
2.5
L
Susano
mannydaman
Susano
4
6
5
1.08
L
Cthulhu
pigust7
Cthulhu
2
6
8
1
L
Lancelot
superfruit89
Lancelot
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,920
Damage
65,154
110,586
Taken
99,848
89,977
Mitigated
74,816
34,563
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
ARSHK9
Hera
15,711
3,684
0
125
18,474
8,234
84
6,558
11,916
71,770
0
L
7,177
2,755
0
3,060
17,244
6,794
1,230
4,951
12,293
0
72,627
W
Freya
LightAj
Freya
29,951
11,674
0
13,424
25,630
15,673
3,550
6,631
18,999
136,146
0
W
Chaac
Skizko
Chaac
11,535
3,665
0
6,709
22,479
23,573
1,472
2,420
20,059
0
84,714
W
3,665
1,034
0
1,524
22,427
27,789
163
8,090
14,337
28,730
0
W
Apollo
Vutil
Apollo
19,311
14,062
0
10,348
21,082
11,319
5,018
5,053
16,029
0
147,409
W
Loki
12,458
1,788
0
2,558
18,968
11,623
1,529
2,164
16,804
0
148,819
L
Susano
mannydaman
Susano
6,649
2,055
0
850
14,229
6,062
0
3,182
11,047
0
53,702
L
Cthulhu
pigust7
Cthulhu
8,135
409
719
2,308
24,451
31,157
0
13,035
11,416
36,062
0
L
Lancelot
superfruit89
Lancelot
27,482
5,692
0
2,950
25,450
22,569
1,732
5,890
19,560
0
103,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,819
Gold Earned
53,984
732
Minions Killed
484
0
Camps Cleared
0
2,340,756
Distance Traveled
1,977,375
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,509
438
104
4
0
407,790
0
L
Medusa
9,673
403
112
5
0
334,920
0
W
Freya
15,266
636
149
6
0
444,862
0
W
Chaac
12,933
539
156
7
0
431,335
4
W
Ymir
11,210
467
32
1
0
479,578
1
W
Apollo
14,620
609
223
9
0
447,041
0
W
Loki
13,790
575
172
7
0
537,940
0
L
Susano
10,349
431
87
4
0
301,528
2
L
Cthulhu
10,998
458
52
2
0
437,523
1
L
Lancelot
12,455
519
129
5
0
495,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role