Player Matchup

Baron Samedi
Baron Samedi
ErickTroll
Baron Samedi
Level 82
God Stats
2W - 0L
1,549 SR
Queue Stats
8W - 16L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
Lenytgk
Cthulhu
Level 23
God Stats
2W - 5L
1,489 SR
Queue Stats
7W - 16L
1,298 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MerlLester
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,345 Elo+
Party 2
Team Averages
Level 44
1,513 SR
1,314 Elo+

VS

Team Averages
Level 98
1,403 SR
1,453 Elo+
Bellona
Bellona
DeuceStar
Bellona
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 71L
1,401 Elo+
Solo
Lancelot
Lancelot
Hugidaggi
Lancelot
Level 136
God Stats
0W - 1L
1,375 SR
Queue Stats
122W - 111L
1,483 Elo+
Party 1
Persephone
Persephone
xShocky
Persephone
Level 29
God Stats
0W - 1L
1,334 SR
Queue Stats
40W - 28L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErickTroll
Baron Samedi
17
8 / 1 / 8
13,213
734
24,299
15,234
8,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Lenytgk
Cthulhu
17
6 / 2 / 10
12,920
718
18,277
28,826
30,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
MerlLester
Ah Muzen Cab
16
5 / 4 / 10
12,498
694
23,895
15,659
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeuceStar
Bellona
14
2 / 5 / 4
11,073
615
11,540
33,334
42,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Hugidaggi
Lancelot
16
3 / 7 / 3
10,572
587
17,257
25,905
13,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
xShocky
Persephone
15
2 / 7 / 3
10,971
610
15,797
18,597
8,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
7
7
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
DeuceStar
Bellona
2
5
4
0.8
W
Baron Samedi
ErickTroll
Baron Samedi
8
1
8
12
L
Lancelot
Hugidaggi
Lancelot
3
7
3
0.64
W
Cthulhu
Lenytgk
Cthulhu
6
2
10
5.5
W
Ah Muzen Cab
MerlLester
Ah Muzen Cab
5
4
10
2.5
L
Persephone
xShocky
Persephone
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,471
Damage
44,594
59,719
Taken
77,836
46,953
Mitigated
64,823
19,829
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DeuceStar
Bellona
11,540
4,749
315
2,047
33,334
42,385
0
17,571
15,763
0
30,754
W
Baron Samedi
ErickTroll
Baron Samedi
24,299
926
4,506
7,205
15,234
8,999
688
4,297
10,937
60,188
0
L
Lancelot
Hugidaggi
Lancelot
17,257
3,058
0
4,433
25,905
13,794
0
12,533
13,372
0
48,003
W
Cthulhu
Lenytgk
Cthulhu
18,277
973
1,845
3,994
28,826
30,626
92
8,902
19,924
38,719
0
W
Ah Muzen Cab
MerlLester
Ah Muzen Cab
23,895
10,224
0
2,279
15,659
7,328
1,215
3,547
12,112
0
48,738
L
Persephone
xShocky
Persephone
15,797
1,433
18
1,182
18,597
8,644
0
12,936
5,654
35,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
32,616
149
Minions Killed
151
6
Camps Cleared
7
946,645
Distance Traveled
881,480
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,073
615
48
3
2
270,524
0
W
Baron Samedi
13,213
734
70
4
4
317,603
2
L
Lancelot
10,572
587
57
3
3
336,225
1
W
Cthulhu
12,920
718
34
2
2
360,781
1
W
Ah Muzen Cab
12,498
694
45
3
0
268,261
0
L
Persephone
10,971
610
46
3
2
274,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role