Player Matchup

Medusa
Medusa
SubZerosHomie
Medusa
Level 87
God Stats
6W - 14L
1,100 SR
Queue Stats
12W - 24L
1,350 Elo+
Solo
Yu Huang
Yu Huang
llWeaknessll
Yu Huang
Level 148
God Stats
0W - 6L
1,101 SR
Queue Stats
130W - 155L
1,461 Elo+
Solo
Anubis
Anubis
superSimon100
Anubis
Level 106
God Stats
1W - 2L
1,422 SR
Queue Stats
16W - 18L
1,438 Elo+
Solo
Team Averages
Level 114
1,207 SR
1,416 Elo+

VS

Team Averages
Level 116
1,291 SR
1,438 Elo+
Kukulkan
Kukulkan
LUCKSTER896
Kukulkan
Level 120
God Stats
1W - 0L
1,197 SR
Queue Stats
26W - 17L
1,343 Elo+
Solo
Lancelot
Lancelot
Tartagleeuh
Lancelot
Level 106
God Stats
39W - 40L
1,572 SR
Queue Stats
182W - 178L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
jimbo1202
Gilgamesh
Level 123
God Stats
2W - 0L
1,103 SR
Queue Stats
162W - 190L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,209
621
4,464
5,683
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
llWeaknessll
Yu Huang
11
2 / 0 / 0
7,026
703
5,572
5,065
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 1
6,380
638
5,119
5,361
2,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LUCKSTER896
Kukulkan
10
2 / 0 / 1
6,597
660
3,949
3,527
1,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Tartagleeuh
Lancelot
12
2 / 0 / 2
7,026
703
5,225
7,547
2,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
jimbo1202
Gilgamesh
11
0 / 2 / 4
6,369
637
4,026
8,661
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
LUCKSTER896
Kukulkan
2
0
1
2.5
L
0
1
1
0.5
W
Lancelot
Tartagleeuh
Lancelot
2
0
2
3
W
Gilgamesh
jimbo1202
Gilgamesh
0
2
4
1
L
Yu Huang
llWeaknessll
Yu Huang
2
0
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
13,200
16,109
Taken
19,735
6,702
Mitigated
7,876
2,712
Healing
1,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
LUCKSTER896
Kukulkan
3,949
186
0
478
3,527
1,306
0
1,828
1,699
21,262
0
L
4,464
1,138
0
52
5,683
2,045
0
1,081
4,602
0
13,948
W
Lancelot
Tartagleeuh
Lancelot
5,225
0
0
0
7,547
2,842
0
3,765
3,782
0
24,268
W
Gilgamesh
jimbo1202
Gilgamesh
4,026
708
0
566
8,661
3,728
0
5,341
3,320
0
15,478
L
Yu Huang
llWeaknessll
Yu Huang
5,572
705
0
1,348
5,065
2,132
0
2,144
2,921
23,699
0
L
5,119
165
0
1,312
5,361
2,525
0
1,060
4,301
25,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,615
Gold Earned
19,992
118
Minions Killed
114
4
Camps Cleared
5
545,425
Distance Traveled
573,376
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,597
660
44
4
1
164,706
0
L
Medusa
6,209
621
31
3
0
181,071
4
W
Lancelot
7,026
703
45
5
3
223,370
3
W
Gilgamesh
6,369
637
25
3
1
185,300
3
L
Yu Huang
7,026
703
42
4
1
189,265
5
L
Anubis
6,380
638
45
5
3
175,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role