Player Matchup

Yemoja
Yemoja
BecuzImBatman777
Yemoja
Level 69
God Stats
0W - 3L
1,696 SR
Queue Stats
428W - 491L
1,367 Elo+
Party 1
Ratatoskr
Ratatoskr
BeefNBean
Ratatoskr
Level 128
God Stats
1W - 5L
1,146 SR
Queue Stats
869W - 1,043L
1,415 Elo+
Party 1
Anubis
Anubis
BillNyTheHighGuy
Anubis
Level 103
God Stats
7W - 5L
1,569 SR
Queue Stats
211W - 238L
1,289 Elo+
Party 1
Artemis
Artemis
RampageKiller199
Artemis
Level 127
God Stats
11W - 8L
1,657 SR
Queue Stats
286W - 381L
1,364 Elo+
Party 1
Bacchus
Bacchus
juliewow13
Bacchus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 81L
1,500 Elo+
Party 1
Team Averages
Level 88
1,514 SR
1,387 Elo+

VS

Team Averages
Level 100
1,499 SR
1,340 Elo+
Izanami
Izanami
Apocalyptic__God
Izanami
Level 107
God Stats
1W - 2L
1,310 SR
Queue Stats
247W - 256L
1,342 Elo+
Solo
Serqet
Serqet
LowCaliVagoMx
Serqet
Level 19
God Stats
5W - 5L
1,500 SR
Queue Stats
255W - 296L
1,144 Elo+
Party 2
Ravana
Ravana
THESHAMROCK2099
Ravana
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
437W - 478L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
TheSummoner520
Nu Wa
Level 97
God Stats
1W - 3L
1,386 SR
Queue Stats
51W - 59L
1,439 Elo+
Solo
Yemoja
Yemoja
serratedchart89
Yemoja
Level 125
God Stats
2W - 0L
1,800 SR
Queue Stats
33W - 39L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
10,750
717
6,974
19,292
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
BeefNBean
Ratatoskr
18
3 / 10 / 8
10,790
719
11,791
20,507
8,382
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 5 / 7
11,434
762
23,114
18,488
9,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 9
11,049
737
13,607
10,910
5,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
juliewow13
Bacchus
15
1 / 9 / 9
9,763
651
6,667
25,545
35,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 19
10,413
694
15,892
16,735
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 5 / 15
9,357
624
5,846
13,863
6,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 4 / 17
11,287
752
19,277
18,331
8,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
18 / 1 / 9
14,404
960
31,200
14,474
6,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 2 / 23
10,792
719
5,071
13,763
10,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
112
18
Kills
29
30
Deaths
18
44
Assists
83
Player
Kills
Deaths
Assists
KDA
W
3
6
19
2.08
L
3
3
11
2.83
L
Ratatoskr
BeefNBean
Ratatoskr
3
10
8
0.7
L
6
5
7
1.9
W
0
5
15
1.5
L
5
3
9
3.17
W
7
4
17
3.88
W
18
1
9
22.5
L
Bacchus
juliewow13
Bacchus
1
9
9
0.61
W
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,153
Damage
77,286
94,742
Taken
77,166
75,329
Mitigated
38,830
25,378
Healing
34,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,892
10,264
1,136
2,327
16,735
7,068
173
8,123
8,612
0
27,116
L
6,974
1,043
4,815
6,599
19,292
16,096
55
7,254
11,446
19,833
0
L
Ratatoskr
BeefNBean
Ratatoskr
11,791
3,276
1,510
2,943
20,507
8,382
1,503
9,024
11,147
0
32,807
L
23,114
547
498
5,497
18,488
9,304
0
7,613
10,875
50,968
0
W
5,846
1,275
578
710
13,863
6,831
211
6,370
7,493
0
11,066
L
13,607
5,199
486
2,382
10,910
5,687
896
5,356
5,308
0
29,353
W
19,277
5,562
1,348
3,609
18,331
8,001
631
9,319
9,012
0
30,045
W
31,200
8,162
2,978
4,236
14,474
6,683
360
7,155
7,319
58,684
0
L
Bacchus
juliewow13
Bacchus
6,667
1,052
0
648
25,545
35,860
0
7,024
18,170
15,662
0
W
5,071
1,502
14,202
3,727
13,763
10,247
489
5,788
7,975
16,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
56,253
164
Minions Killed
145
0
Camps Cleared
0
1,165,741
Distance Traveled
1,314,085
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,413
694
35
2
0
232,405
0
L
Yemoja
10,750
717
17
1
0
249,377
0
L
Ratatoskr
10,790
719
43
3
0
263,173
0
L
Anubis
11,434
762
63
4
0
242,456
0
W
Serqet
9,357
624
11
1
0
258,838
3
L
Artemis
11,049
737
36
2
0
210,906
0
W
Ravana
11,287
752
25
2
0
278,825
0
W
Nu Wa
14,404
960
52
3
0
297,995
5
L
Bacchus
9,763
651
5
0
0
199,829
0
W
Yemoja
10,792
719
22
1
0
246,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role