Player Matchup

Tiamat
Tiamat
Astariah
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 2
Rama
Rama
DmCTHREE6
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,305 Elo+
Party 2
Anhur
Anhur
DynamiteJonez
Anhur
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,553 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,388 Elo+

VS

Team Averages
Level 81
1,500 SR
1,624 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MzF NuKe
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,658 Elo+
Party 1
Loki
Loki
Tusetofuse2
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Astariah
Tiamat
14
7 / 2 / 8
11,252
625
5,993
6,064
2,864
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
13
5 / 3 / 11
11,025
613
8,555
9,859
4,252
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 6 / 10
10,775
599
9,582
11,077
4,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 6 / 6
10,925
607
2,408
10,867
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
MzF NuKe
Cthulhu
16
10 / 5 / 1
13,526
751
22,489
9,552
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 1
8,820
490
222
5,701
1,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
11
11
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
6
6
0.67
L
Tiamat
Astariah
Tiamat
7
2
8
5.5
L
Rama
5
3
11
3.5
L
4
6
10
1.5
W
Cthulhu
MzF NuKe
Cthulhu
10
5
1
2.1
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
25,119
27,000
Taken
26,120
11,816
Mitigated
11,983
2,422
Healing
188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,408
462
0
188
10,867
5,492
0
3,788
7,079
0
8,045
L
Tiamat
Astariah
Tiamat
5,993
4,617
0
1,528
6,064
2,864
0
4,068
1,914
6,179
0
L
Rama
8,555
6,482
0
288
9,859
4,252
0
8,970
865
0
15,284
L
9,582
3,907
0
606
11,077
4,700
0
9,451
1,586
0
13,113
W
Cthulhu
MzF NuKe
Cthulhu
22,489
12,784
0
0
9,552
4,596
0
1,363
8,189
36,652
0
W
222
222
0
0
5,701
1,895
0
1,325
4,376
0
222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
33,271
28
Minions Killed
44
0
Camps Cleared
2
309,321
Distance Traveled
468,866
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,925
607
13
1
1
116,878
0
L
Tiamat
11,252
625
0
0
0
42,126
0
L
Rama
11,025
613
20
1
0
142,230
0
L
Anhur
10,775
599
8
0
0
124,965
0
W
Cthulhu
13,526
751
31
2
1
153,834
0
W
Loki
8,820
490
0
0
0
198,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role