Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Enomz-
Persephone
Level 104
God Stats
8W - 7L
1,493 SR
Queue Stats
56W - 50L
1,426 Elo+
Solo
Cthulhu
Cthulhu
jaluvisi
Cthulhu
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
523W - 601L
1,415 Elo+
Solo
Lancelot
Lancelot
stepan_zenit
Lancelot
Level 122
God Stats
2W - 4L
1,314 SR
Queue Stats
486W - 555L
1,347 Elo+
Solo
Tyr
Tyr
xXPollo_69Xx
Tyr
Level 106
God Stats
10W - 8L
1,794 SR
Queue Stats
66W - 57L
1,487 Elo+
Solo
Team Averages
Level 130
1,520 SR
1,435 Elo+

VS

Team Averages
Level 99
1,487 SR
1,377 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MC-V1-
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo
Discordia
Discordia
Saasaada
Discordia
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,336 Elo+
Solo
Olorun
Olorun
SuperAgentLee
Olorun
Level 55
God Stats
50W - 55L
1,436 SR
Queue Stats
63W - 70L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 1 / 0
6,372
579
2,047
4,030
1,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Enomz-
Persephone
12
2 / 0 / 0
7,007
637
3,293
4,440
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
jaluvisi
Cthulhu
8
0 / 1 / 3
5,225
475
2,562
5,254
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
stepan_zenit
Lancelot
10
2 / 1 / 0
6,023
548
2,593
7,601
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 1 / 0
5,444
495
2,709
4,060
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 1 / 0
6,215
565
4,152
6,385
2,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
1
0 / 0 / 0
3,676
334
0
0
0
Ah Puch
MC-V1-
Ah Puch
2
0 / 6 / 0
3,810
346
262
5,618
1,294
Discordia
Saasaada
Discordia
10
0 / 1 / 0
5,247
477
1,711
4,259
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,831
530
3,245
5,793
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
9
Kills
4
4
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
0
3
L
Lancelot
 
Lancelot
3
1
0
3
L
Anhur
 
Anhur
0
0
0
0
W
Persephone
Enomz-
Persephone
2
0
0
2
L
Ah Puch
MC-V1-
Ah Puch
0
6
0
0
L
Discordia
Saasaada
Discordia
0
1
0
0
L
1
1
0
1
W
Cthulhu
jaluvisi
Cthulhu
0
1
3
1.5
W
Lancelot
stepan_zenit
Lancelot
2
1
0
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,204
Damage
9,370
25,385
Taken
22,055
10,699
Mitigated
7,766
7,681
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,047
712
0
949
4,030
1,413
60
69
3,961
0
41,237
L
Lancelot
 
Lancelot
4,152
1,167
254
1,665
6,385
2,479
0
1,691
4,507
0
36,212
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
Enomz-
Persephone
3,293
553
0
1,557
4,440
1,498
260
1,711
2,729
52,509
0
L
Ah Puch
MC-V1-
Ah Puch
262
39
0
321
5,618
1,294
0
1,371
4,145
4,452
0
L
Discordia
Saasaada
Discordia
1,711
47
0
500
4,259
1,586
0
2,504
1,755
33,371
0
L
3,245
2,305
0
2,901
5,793
2,407
1,266
0
5,793
35,354
0
W
Cthulhu
jaluvisi
Cthulhu
2,562
104
64
1,353
5,254
2,972
0
131
5,123
22,720
0
W
Lancelot
stepan_zenit
Lancelot
2,593
242
15
2,110
7,601
3,105
378
1,485
6,116
0
43,643
W
2,709
346
0
1,633
4,060
1,711
0
1,822
2,238
0
20,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
24,779
326
Minions Killed
198
0
Camps Cleared
0
938,004
Distance Traveled
741,506
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,372
579
71
6
0
179,895
0
L
Lancelot
6,215
565
74
7
0
201,763
1
L
Anhur
3,676
334
0
0
0
18,769
0
W
Persephone
7,007
637
94
9
0
214,432
6
L
Ah Puch
3,810
346
11
1
0
181,757
1
L
Discordia
5,247
477
53
5
0
179,246
3
L
Olorun
5,831
530
60
5
0
159,971
2
W
Cthulhu
5,225
475
39
4
0
193,214
2
W
Lancelot
6,023
548
77
7
0
225,839
4
W
Tyr
5,444
495
45
4
0
124,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role