Player Matchup

Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Alfhild DoV
Susano
Level 25
God Stats
3W - 8L
1,295 SR
Queue Stats
7W - 8L
1,305 Elo+
Party 2
King Arthur
King Arthur
kingharbek21
King Arthur
Level 63
God Stats
0W - 4L
1,410 SR
Queue Stats
12W - 30L
1,186 Elo+
Solo
Team Averages
Level 69
1,402 SR
1,330 Elo+

VS

Team Averages
Level 92
1,313 SR
1,304 Elo+
Skadi
Skadi
I_am_Groot_ftw
Skadi
Level 131
God Stats
2W - 3L
1,344 SR
Queue Stats
46W - 45L
1,471 Elo+
Solo
Merlin
Merlin
carRAMrodunit91
Merlin
Level 67
God Stats
2W - 3L
1,530 SR
Queue Stats
67W - 113L
1,226 Elo+
Party 1
Odin
Odin
iRaTe BoBCaT
Odin
Level 79
God Stats
1W - 5L
1,066 SR
Queue Stats
74W - 125L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 3 / 3
8,128
581
9,350
11,787
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
14
2 / 1 / 2
9,105
650
11,250
17,593
7,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
kingharbek21
King Arthur
13
2 / 8 / 1
8,567
612
5,293
17,042
8,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
10,899
779
18,834
12,720
5,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 1 / 6
10,633
760
14,061
5,548
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 8
9,458
676
7,839
16,430
12,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
3
0.5
L
Susano
2
1
2
3
W
6
2
6
4.5
W
5
1
6
8
W
1
1
8
5
L
King Arthur
kingharbek21
King Arthur
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
40,734
46,422
Taken
34,698
21,006
Mitigated
20,186
2,807
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,350
269
249
931
11,787
4,764
0
2,829
8,648
32,082
0
L
Susano
11,250
1,114
0
0
17,593
7,887
0
5,116
12,025
0
27,617
W
18,834
9,085
0
900
12,720
5,188
2,148
3,392
9,328
0
50,628
W
14,061
309
0
250
5,548
2,506
512
2,128
3,420
42,519
0
W
7,839
1,139
0
750
16,430
12,492
440
4,380
12,050
0
29,481
L
King Arthur
kingharbek21
King Arthur
5,293
715
0
1,627
17,042
8,355
0
5,238
11,266
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
30,990
127
Minions Killed
184
3
Camps Cleared
10
682,613
Distance Traveled
782,746
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,128
581
47
3
3
211,844
0
L
Susano
9,105
650
53
4
0
249,621
3
W
Skadi
10,899
779
70
5
3
255,434
2
W
Merlin
10,633
760
79
6
2
257,657
2
W
Odin
9,458
676
35
3
5
269,655
1
L
King Arthur
8,567
612
27
2
0
221,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role