Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Beefeater the 1
Ah Muzen Cab
Level 105
God Stats
11W - 19L
1,196 SR
Queue Stats
260W - 317L
1,429 Elo+
Solo
Ares
Ares
MikeHiggz
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,400 Elo+
Solo
Khepri
Khepri
ShadowWolf-N
Khepri
Level 153
God Stats
3W - 0L
1,466 SR
Queue Stats
15W - 8L
1,556 Elo+
Party 1
Lancelot
Lancelot
SnusDolph
Lancelot
Level 78
God Stats
6W - 13L
1,240 SR
Queue Stats
622W - 672L
1,452 Elo+
Solo
Vulcan
Vulcan
maksimus774
Vulcan
Level 145
God Stats
2W - 0L
1,737 SR
Queue Stats
8W - 2L
1,698 Elo+
Party 1
Team Averages
Level 109
1,428 SR
1,507 Elo+

VS

Team Averages
Level 110
1,599 SR
1,451 Elo+
Xbalanque
Xbalanque
Cxnahh
Xbalanque
Level 143
God Stats
4W - 5L
1,623 SR
Queue Stats
35W - 27L
1,548 Elo+
Party 2
Merlin
Merlin
FANTASY-Titou
Merlin
Level 107
God Stats
0W - 1L
1,872 SR
Queue Stats
19W - 22L
1,147 Elo+
Solo
Ymir
Ymir
Sirca DX
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Wander40D3N
Gilgamesh
Level 83
God Stats
0W - 1L
1,699 SR
Queue Stats
15W - 32L
1,493 Elo+
Party 2
Lancelot
Lancelot
sebasmc25
Lancelot
Level 131
God Stats
2W - 4L
1,303 SR
Queue Stats
157W - 151L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beefeater the 1
Ah Muzen Cab
16
7 / 0 / 8
11,255
1,126
25,559
7,839
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
1 / 2 / 10
10,487
1,049
8,597
18,747
32,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
16
1 / 2 / 11
10,012
1,001
11,278
15,431
14,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
SnusDolph
Lancelot
15
4 / 2 / 6
10,420
1,042
20,346
19,770
18,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
16
2 / 0 / 9
10,073
1,007
23,086
5,343
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

283

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cxnahh
Xbalanque
15
0 / 6 / 5
9,445
945
19,420
21,432
10,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 2
10,128
1,013
18,533
9,072
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
3 / 3 / 2
9,919
992
5,457
18,400
24,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Wander40D3N
Gilgamesh
15
0 / 5 / 5
9,587
959
8,734
31,221
22,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
sebasmc25
Lancelot
15
1 / 1 / 2
9,273
927
10,682
13,819
9,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
15
Kills
6
6
Deaths
15
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Beefeater the 1
Ah Muzen Cab
7
0
8
11
L
Xbalanque
Cxnahh
Xbalanque
0
6
5
0.42
L
2
0
2
3
W
Ares
1
2
10
3
W
Khepri
1
2
11
3.25
L
Ymir
3
3
2
1.33
W
Lancelot
SnusDolph
Lancelot
4
2
6
3.5
L
Gilgamesh
Wander40D3N
Gilgamesh
0
5
5
0.5
W
Vulcan
2
0
9
6.5
L
Lancelot
sebasmc25
Lancelot
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,866
Damage
62,826
67,130
Taken
93,944
73,540
Mitigated
70,598
5,307
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Beefeater the 1
Ah Muzen Cab
25,559
8,444
0
1,702
7,839
4,789
0
2,449
5,297
0
46,423
L
Xbalanque
Cxnahh
Xbalanque
19,420
11,036
0
2,669
21,432
10,441
0
8,165
13,267
0
38,254
L
18,533
905
0
378
9,072
4,291
0
5,969
3,103
50,970
0
W
Ares
8,597
1,271
0
929
18,747
32,933
0
8,306
10,441
19,056
0
W
Khepri
11,278
436
0
890
15,431
14,857
0
5,649
9,635
24,156
0
L
Ymir
5,457
1,147
0
11
18,400
24,143
0
8,134
10,266
12,650
0
W
Lancelot
SnusDolph
Lancelot
20,346
3,268
0
250
19,770
18,106
0
5,543
14,227
0
28,403
L
Gilgamesh
Wander40D3N
Gilgamesh
8,734
2,019
1,722
7,308
31,221
22,025
0
14,648
16,573
0
17,188
W
Vulcan
23,086
6,942
126
1,410
5,343
2,855
0
2,043
3,300
46,072
0
L
Lancelot
sebasmc25
Lancelot
10,682
1,575
0
1,454
13,819
9,698
0
6,045
7,774
0
23,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
48,352
187
Minions Killed
194
9
Camps Cleared
8
1,030,395
Distance Traveled
972,514
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,255
1,126
52
5
6
196,627
1
L
Xbalanque
9,445
945
55
6
2
177,532
2
L
Merlin
10,128
1,013
74
7
4
190,441
0
W
Ares
10,487
1,049
22
2
1
187,488
0
W
Khepri
10,012
1,001
35
4
1
210,660
0
L
Ymir
9,919
992
26
3
1
182,306
0
W
Lancelot
10,420
1,042
25
3
1
221,161
1
L
Gilgamesh
9,587
959
19
2
1
195,742
0
W
Vulcan
10,073
1,007
53
5
0
214,459
0
L
Lancelot
9,273
927
20
2
0
226,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role