Player Matchup

Zhong Kui
Zhong Kui
Hazimus
Zhong Kui
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
61W - 77L
1,379 Elo+
Party 1
Apollo
Apollo
Intense Delay
Apollo
Level 87
God Stats
0W - 1L
1,673 SR
Queue Stats
71W - 53L
1,602 Elo+
Party 1
Atlas
Atlas
SimplyGains
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,575 Elo+
Party 1
Team Averages
Level 97
1,558 SR
1,519 Elo+

VS

Team Averages
Level 96
1,378 SR
1,449 Elo+
Sylvanus
Sylvanus
Fearful8
Sylvanus
Level 147
God Stats
54W - 48L
1,338 SR
Queue Stats
300W - 366L
1,426 Elo+
Solo
Vamana
Vamana
GaseousSleet250
Vamana
Level 103
God Stats
2W - 1L
1,312 SR
Queue Stats
16W - 15L
1,519 Elo+
Solo
Ah Puch
Ah Puch
assualtstrikers
Ah Puch
Level 38
God Stats
5W - 4L
1,485 SR
Queue Stats
34W - 47L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hazimus
Zhong Kui
13
1 / 9 / 4
8,798
628
13,618
18,366
11,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 4 / 3
9,595
685
10,609
15,568
8,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 4
9,048
646
12,721
19,891
25,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fearful8
Sylvanus
15
3 / 2 / 12
10,486
749
8,285
18,660
17,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
9 / 1 / 6
11,653
832
19,320
19,735
15,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 3 / 9
9,977
713
15,593
12,574
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
15
15
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Fearful8
Sylvanus
3
2
12
4.5
W
9
1
6
12
L
Zhong Kui
Hazimus
Zhong Kui
1
9
4
0.33
L
3
4
3
1.13
L
2
2
4
2
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,948
Damage
43,198
53,825
Taken
50,969
44,289
Mitigated
40,076
4,892
Healing
24,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Fearful8
Sylvanus
8,285
1,469
6,238
9,967
18,660
17,144
214
9,444
9,216
22,181
0
W
19,320
11,134
104
5,151
19,735
15,945
1,265
10,709
9,026
0
52,448
L
Zhong Kui
Hazimus
Zhong Kui
13,618
1,428
0
2,737
18,366
11,054
0
8,777
9,589
36,670
0
L
10,609
5,603
0
1,655
15,568
8,042
192
6,092
9,476
0
33,435
L
12,721
2,895
0
500
19,891
25,193
390
9,411
10,480
29,347
0
W
15,593
831
687
2,470
12,574
6,987
976
6,756
5,818
46,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
32,116
128
Minions Killed
159
3
Camps Cleared
8
662,781
Distance Traveled
763,765
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,486
749
20
1
1
221,624
0
W
Vamana
11,653
832
68
5
4
292,095
1
L
Zhong Kui
8,798
628
49
4
3
185,004
4
L
Apollo
9,595
685
64
5
0
212,860
2
L
Atlas
9,048
646
15
1
0
264,917
1
W
Ah Puch
9,977
713
71
5
3
250,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role