Player Matchup

Sol
Sol
DeJay134
Sol
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
26W - 39L
1,243 Elo+
Party 1
Artemis
Artemis
TenthRaindrop27
Artemis
Level 11
God Stats
0W - 3L
1,315 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 1
Chaac
Chaac
jJGOGETAJj
Chaac
Level 57
God Stats
2W - 5L
1,489 SR
Queue Stats
42W - 64L
1,197 Elo+
Party 1
Team Averages
Level 38
1,435 SR
1,179 Elo+

VS

Team Averages
Level 112
1,335 SR
1,217 Elo+
Danzaburou
Danzaburou
Heinz3030
Danzaburou
Level 112
God Stats
13W - 11L
1,545 SR
Queue Stats
240W - 339L
1,267 Elo+
Solo
Nu Wa
Nu Wa
W_Marcelino
Nu Wa
Level 78
God Stats
21W - 35L
1,352 SR
Queue Stats
79W - 160L
1,234 Elo+
Solo
Thanatos
Thanatos
opieits
Thanatos
Level 146
God Stats
11W - 24L
1,107 SR
Queue Stats
118W - 229L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,712
607
8,037
18,122
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 2
9,274
580
4,114
11,540
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
15
5 / 7 / 3
11,500
719
19,385
28,756
21,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heinz3030
Danzaburou
17
9 / 4 / 5
12,879
805
20,744
16,278
6,748
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 1 / 9
12,057
754
17,355
10,974
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
opieits
Thanatos
15
1 / 3 / 5
10,578
661
11,414
16,762
7,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
15
15
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Danzaburou
Heinz3030
Danzaburou
9
4
5
2.88
L
1
4
2
0.5
W
5
1
9
9.5
L
Chaac
5
7
3
0.93
W
Thanatos
opieits
Thanatos
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
49,513
58,418
Taken
44,014
29,910
Mitigated
17,668
16,231
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,037
2,814
463
5,545
18,122
5,139
145
6,982
11,140
48,452
0
W
Danzaburou
Heinz3030
Danzaburou
20,744
12,131
0
3,555
16,278
6,748
1,315
2,529
13,501
0
47,234
L
4,114
1,433
0
266
11,540
2,977
0
3,135
8,405
0
30,563
W
17,355
9,379
939
4,486
10,974
3,828
949
2,150
8,472
52,815
0
L
Chaac
19,385
6,055
500
9,457
28,756
21,794
84
7,544
21,212
0
58,761
W
Thanatos
opieits
Thanatos
11,414
3,507
480
7,861
16,762
7,092
0
4,319
12,119
0
43,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
35,514
197
Minions Killed
172
3
Camps Cleared
9
782,945
Distance Traveled
789,450
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,712
607
84
5
1
278,292
3
W
Danzaburou
12,879
805
43
3
1
233,186
0
L
Artemis
9,274
580
43
3
0
246,932
0
W
Nu Wa
12,057
754
73
5
1
268,509
0
L
Chaac
11,500
719
70
4
2
257,721
1
W
Thanatos
10,578
661
56
4
7
287,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role