Player Matchup

Jing Wei
Jing Wei
DooDooFart2031
Jing Wei
Level 22
God Stats
0W - 4L
1,292 SR
Queue Stats
29W - 55L
1,197 Elo+
Party 1
Tiamat
Tiamat
IcarusTheFox
Tiamat
Level 61
God Stats
30W - 38L
1,506 SR
Queue Stats
160W - 185L
1,404 Elo+
Party 1
Arachne
Arachne
JimpThePimp
Arachne
Level 8
God Stats
2W - 4L
1,381 SR
Queue Stats
7W - 13L
1,127 Elo+
Party 1
Gilgamesh
Gilgamesh
Tomm6592
Gilgamesh
Level 69
God Stats
11W - 13L
1,531 SR
Queue Stats
122W - 178L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
WhiteTallion
Jormungandr
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 202L
1,364 Elo+
Party 1
Team Averages
Level 41
1,442 SR
1,295 Elo+

VS

Team Averages
Level 85
1,395 SR
1,413 Elo+
Hades
Hades
PGabor0520
Hades
Level 85
God Stats
5W - 1L
1,231 SR
Queue Stats
125W - 154L
1,461 Elo+
Party 3
Nike
Nike
SFerenc92
Nike
Level 90
God Stats
26W - 19L
1,631 SR
Queue Stats
225W - 287L
1,479 Elo+
Party 3
Yemoja
Yemoja
Scriptkiddy
Yemoja
Level 80
God Stats
3W - 4L
1,165 SR
Queue Stats
52W - 45L
1,476 Elo+
Solo
Lancelot
Lancelot
rohin
Lancelot
Level 89
God Stats
1W - 1L
1,185 SR
Queue Stats
17W - 17L
1,357 Elo+
Party 2
Izanami
Izanami
rohinswaifu
Izanami
Level 81
God Stats
6W - 2L
1,764 SR
Queue Stats
22W - 26L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 6 / 3
8,763
417
9,701
14,393
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
13
0 / 6 / 1
8,721
415
13,950
14,139
9,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
JimpThePimp
Arachne
15
2 / 3 / 3
9,597
457
6,649
17,924
8,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Tomm6592
Gilgamesh
14
3 / 6 / 1
9,416
448
11,541
20,146
14,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WhiteTallion
Jormungandr
15
3 / 2 / 1
10,106
481
12,150
19,976
23,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
2 / 0 / 8
9,221
439
15,525
21,779
13,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
17
5 / 4 / 5
11,028
525
15,014
23,812
21,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
15
3 / 3 / 8
8,741
416
6,567
18,192
13,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
rohin
Lancelot
17
9 / 2 / 7
10,983
523
12,681
18,577
9,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
rohinswaifu
Izanami
16
3 / 0 / 6
9,795
466
11,932
10,062
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
22
23
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
6
3
0.42
L
Tiamat
0
6
1
0.08
L
Arachne
JimpThePimp
Arachne
2
3
3
1.17
W
Hades
2
0
8
6
W
Nike
5
4
5
1.88
W
Yemoja
3
3
8
2.33
L
Gilgamesh
Tomm6592
Gilgamesh
3
6
1
0.58
L
Jormungandr
WhiteTallion
Jormungandr
3
2
1
1.75
W
Lancelot
rohin
Lancelot
9
2
7
6.25
W
Izanami
rohinswaifu
Izanami
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,991
Damage
61,719
86,578
Taken
92,422
62,305
Mitigated
63,368
15,218
Healing
38,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,701
7,121
0
2,627
14,393
6,607
1,382
2,816
11,577
0
53,272
L
Tiamat
13,950
433
0
2,067
14,139
9,449
0
8,512
5,627
60,741
0
L
Arachne
JimpThePimp
Arachne
6,649
4,794
0
2,041
17,924
8,052
2,744
1,742
16,182
0
62,616
W
Hades
15,525
1,760
726
11,690
21,779
13,643
231
9,649
11,479
77,970
0
W
Nike
15,014
1,942
0
1,824
23,812
21,516
1,159
4,702
18,988
0
79,642
W
Yemoja
6,567
1,758
5,972
5,633
18,192
13,960
240
5,113
12,783
33,556
0
L
Gilgamesh
Tomm6592
Gilgamesh
11,541
3,603
0
2,427
20,146
14,815
765
2,472
17,674
0
61,069
L
Jormungandr
WhiteTallion
Jormungandr
12,150
4,411
459
5,597
19,976
23,382
256
6,550
13,426
57,618
0
W
Lancelot
rohin
Lancelot
12,681
2,025
2
6,416
18,577
9,928
176
1,583
16,884
0
84,271
W
Izanami
rohinswaifu
Izanami
11,932
7,861
0
6,393
10,062
4,321
480
3,814
6,188
0
85,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
49,768
455
Minions Killed
572
0
Camps Cleared
0
1,862,240
Distance Traveled
2,002,469
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,763
417
82
4
0
334,960
0
L
Tiamat
8,721
415
108
5
0
381,857
8
L
Arachne
9,597
457
100
5
0
385,219
0
W
Hades
9,221
439
136
6
0
396,418
6
W
Nike
11,028
525
128
6
0
374,081
3
W
Yemoja
8,741
416
44
2
0
368,828
5
L
Gilgamesh
9,416
448
99
5
0
349,031
0
L
Jormungandr
10,106
481
66
3
0
411,173
0
W
Lancelot
10,983
523
124
6
0
509,712
5
W
Izanami
9,795
466
140
7
0
353,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role