Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
FancyTentacles
Merlin
Level 17
God Stats
0W - 1L
1,176 SR
Queue Stats
11W - 28L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
P the Heat
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,460 SR
Queue Stats
183W - 171L
1,478 Elo+
Solo
Chronos
Chronos
R4gn4r0k420
Chronos
Level 151
God Stats
3W - 6L
1,351 SR
Queue Stats
355W - 358L
1,488 Elo+
Party 1
Olorun
Olorun
euanwhytePHD
Olorun
Level 153
God Stats
1W - 2L
1,793 SR
Queue Stats
296W - 320L
1,525 Elo+
Party 1
Team Averages
Level 115
1,456 SR
1,495 Elo+

VS

Team Averages
Level 64
1,501 SR
1,600 Elo+
Ravana
Ravana
AntiochGhost
Ravana
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,348 Elo+
Solo
Cerberus
Cerberus
HiWyGuy
Cerberus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 48L
1,732 Elo+
Party 2
Cupid
Cupid
Lifebreak
Cupid
Level 108
God Stats
6W - 2L
1,256 SR
Queue Stats
328W - 340L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Ptarmageddon
Heimdallr
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 178L
1,698 Elo+
Party 2
He Bo
He Bo
UncleDadd
He Bo
Level 28
God Stats
6W - 1L
1,749 SR
Queue Stats
146W - 69L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 6
7,598
691
7,464
11,693
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 6 / 5
6,813
619
5,543
9,284
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
P the Heat
Ah Muzen Cab
13
2 / 7 / 3
7,608
692
12,549
11,257
5,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
R4gn4r0k420
Chronos
14
0 / 3 / 5
7,321
666
6,316
11,358
5,639
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
14
4 / 4 / 2
8,143
740
8,070
9,217
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
3 / 1 / 15
8,268
752
7,609
17,880
11,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
HiWyGuy
Cerberus
15
5 / 2 / 15
8,913
810
7,788
15,805
15,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Lifebreak
Cupid
15
3 / 1 / 12
8,575
780
7,490
7,478
4,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Ptarmageddon
Heimdallr
16
6 / 1 / 12
9,105
828
14,323
10,328
6,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
UncleDadd
He Bo
15
5 / 2 / 13
8,981
816
13,441
8,879
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
6
Kills
22
22
Deaths
7
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
6
1.5
W
Ravana
3
1
15
10.5
L
0
6
5
0.42
W
Cerberus
HiWyGuy
Cerberus
5
2
15
6.25
W
Cupid
Lifebreak
Cupid
3
1
12
9
L
Ah Muzen Cab
P the Heat
Ah Muzen Cab
2
7
3
0.5
W
Heimdallr
Ptarmageddon
Heimdallr
6
1
12
12
L
Chronos
R4gn4r0k420
Chronos
0
3
5
0.83
W
He Bo
UncleDadd
He Bo
5
2
13
5.75
L
Olorun
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
50,651
52,809
Taken
60,370
31,397
Mitigated
43,154
13,990
Healing
27,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,464
0
883
2,584
11,693
10,581
0
2,649
9,044
15,179
0
W
Ravana
7,609
1,333
0
5,439
17,880
11,774
222
7,527
10,353
0
11,300
L
5,543
655
452
383
9,284
4,092
0
5,059
4,225
8,165
0
W
Cerberus
HiWyGuy
Cerberus
7,788
195
1,953
3,961
15,805
15,896
479
7,050
8,755
11,282
0
W
Cupid
Lifebreak
Cupid
7,490
2,619
5,532
1,733
7,478
4,634
734
2,934
4,544
0
25,394
L
Ah Muzen Cab
P the Heat
Ah Muzen Cab
12,549
2,608
1,048
1,248
11,257
5,485
0
5,453
5,804
0
19,073
W
Heimdallr
Ptarmageddon
Heimdallr
14,323
4,007
3,131
2,618
10,328
6,462
1,595
4,341
5,987
0
30,870
L
Chronos
R4gn4r0k420
Chronos
6,316
3,038
782
2,750
11,358
5,639
0
4,562
6,796
18,073
0
W
He Bo
UncleDadd
He Bo
13,441
641
1,339
1,766
8,879
4,388
105
4,440
4,439
24,378
0
L
Olorun
8,070
4,080
2,186
1,674
9,217
5,600
0
3,506
5,711
20,357
1,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
43,842
100
Minions Killed
154
0
Camps Cleared
0
989,555
Distance Traveled
1,039,117
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,598
691
23
2
0
219,837
4
W
Ravana
8,268
752
11
1
0
203,513
0
L
Merlin
6,813
619
2
0
0
178,863
0
W
Cerberus
8,913
810
21
2
0
234,483
1
W
Cupid
8,575
780
45
4
0
178,283
1
L
Ah Muzen Cab
7,608
692
13
1
0
212,459
0
W
Heimdallr
9,105
828
32
3
0
189,007
0
L
Chronos
7,321
666
28
3
0
206,478
0
W
He Bo
8,981
816
45
4
0
233,831
1
L
Olorun
8,143
740
34
3
0
171,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role