Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
BYJORG3R
Thoth
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 62L
1,177 Elo+
Party 3
Sun Wukong
Sun Wukong
CaisorGaz
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,322 Elo+
Party 1
Anhur
Anhur
Retozando
Anhur
Level 23
God Stats
30W - 33L
1,301 SR
Queue Stats
105W - 111L
1,462 Elo+
Party 3
Ne Zha
Ne Zha
Waltersby
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,389 Elo+
Party 1
Team Averages
Level 72
1,460 SR
1,370 Elo+

VS

Team Averages
Level 25
1,395 SR
1,265 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BICHUGANESSI
Fenrir
Level 21
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 2
Olorun
Olorun
DICE3212
Olorun
Level 8
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 2
Shiva
Shiva
Losmi24
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,382 Elo+
Party 4
Tiamat
Tiamat
Mtaking
Tiamat
Level 10
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 15
9,931
552
7,388
14,756
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
BYJORG3R
Thoth
15
2 / 1 / 6
10,000
556
9,494
5,778
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
CaisorGaz
Sun Wukong
16
7 / 3 / 5
10,935
608
15,001
21,422
17,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Retozando
Anhur
16
7 / 2 / 7
10,699
594
12,158
9,634
4,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Waltersby
Ne Zha
18
16 / 1 / 3
11,606
645
15,824
14,536
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 5 / 1
7,226
401
8,142
16,229
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
4 / 4 / 1
8,950
497
7,648
16,348
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
DICE3212
Olorun
12
0 / 9 / 1
7,318
407
2,763
11,720
4,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Losmi24
Shiva
11
2 / 9 / 1
7,501
417
11,194
21,041
12,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
Mtaking
Tiamat
12
0 / 8 / 2
7,252
403
3,347
14,820
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
35
Kills
7
8
Deaths
35
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
15
10.5
L
Cthulhu
 
Cthulhu
1
5
1
0.3
L
Fenrir
4
4
1
1.13
W
Thoth
BYJORG3R
Thoth
2
1
6
5
W
Sun Wukong
CaisorGaz
Sun Wukong
7
3
5
3.17
L
Olorun
DICE3212
Olorun
0
9
1
0.06
L
Shiva
Losmi24
Shiva
2
9
1
0.28
L
Tiamat
Mtaking
Tiamat
0
8
2
0.13
W
Anhur
Retozando
Anhur
7
2
7
5.25
W
Ne Zha
Waltersby
Ne Zha
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,865
Damage
33,094
66,126
Taken
80,158
49,442
Mitigated
44,851
22,950
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,388
1,235
0
2,221
14,756
18,523
637
3,656
10,353
33,473
0
L
Cthulhu
 
Cthulhu
8,142
1,223
80
2,480
16,229
14,747
0
2,332
13,897
28,230
0
L
Fenrir
7,648
1,825
0
5,940
16,348
6,620
0
3,430
12,918
0
44,893
W
Thoth
BYJORG3R
Thoth
9,494
257
0
0
5,778
2,447
888
2,616
3,162
70,708
0
W
Sun Wukong
CaisorGaz
Sun Wukong
15,001
3,128
0
9,490
21,422
17,426
331
2,162
19,260
0
80,724
L
Olorun
DICE3212
Olorun
2,763
1,237
0
1,032
11,720
4,127
1,224
2,536
9,184
46,294
0
L
Shiva
Losmi24
Shiva
11,194
2,535
280
3,961
21,041
12,467
406
2,507
18,534
0
39,890
L
Tiamat
Mtaking
Tiamat
3,347
358
62
1,994
14,820
6,890
429
6,077
8,743
36,457
0
W
Anhur
Retozando
Anhur
12,158
7,216
0
3,219
9,634
4,718
6,450
3,195
6,439
0
79,426
W
Ne Zha
Waltersby
Ne Zha
15,824
7,499
0
8,020
14,536
6,328
3,689
3,055
11,481
0
86,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,171
Gold Earned
38,247
509
Minions Killed
317
0
Camps Cleared
0
1,758,661
Distance Traveled
1,460,928
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,931
552
34
2
0
342,887
3
L
Cthulhu
7,226
401
51
3
0
292,648
2
L
Fenrir
8,950
497
75
4
0
335,936
1
W
Thoth
10,000
556
106
6
0
356,501
3
W
Sun Wukong
10,935
608
123
7
0
341,965
5
L
Olorun
7,318
407
72
4
0
280,440
1
L
Shiva
7,501
417
53
3
0
288,301
0
L
Tiamat
7,252
403
66
4
0
263,603
4
W
Anhur
10,699
594
114
6
0
345,996
1
W
Ne Zha
11,606
645
132
7
0
371,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role