Player Matchup

Yemoja
Yemoja
CoNaHeRn
Yemoja
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,196 Elo+
Party 2
Skadi
Skadi
CptnHindeSight
Skadi
Level 49
God Stats
4W - 4L
1,625 SR
Queue Stats
49W - 56L
1,436 Elo+
Party 1
Thoth
Thoth
FastSpeedyBoi
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,422 Elo+
Party 1
King Arthur
King Arthur
Methodicchaos
King Arthur
Level 35
God Stats
0W - 3L
1,310 SR
Queue Stats
131W - 147L
1,204 Elo+
Party 2
Lancelot
Lancelot
mulatin
Lancelot
Level 68
God Stats
16W - 9L
1,500 SR
Queue Stats
156W - 162L
1,377 Elo+
Solo
Team Averages
Level 44
1,487 SR
1,327 Elo+

VS

Team Averages
Level 72
1,547 SR
1,349 Elo+
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ELGRANJAIME
Kumbhakarna
Level 46
God Stats
10W - 13L
1,531 SR
Queue Stats
122W - 130L
1,285 Elo+
Party 3
Thanatos
Thanatos
MhunterZ92
Thanatos
Level 29
God Stats
16W - 20L
1,285 SR
Queue Stats
115W - 138L
1,312 Elo+
Party 3
Anhur
Anhur
Unity_divider173
Anhur
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,249 Elo+
Solo
Eset
Eset
vulrik
Eset
Level 149
God Stats
4W - 0L
1,918 SR
Queue Stats
61W - 67L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoNaHeRn
Yemoja
7
0 / 0 / 0
4,826
483
3,069
5,394
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 3 / 0
4,264
426
5,223
8,602
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,508
451
1,068
5,812
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Methodicchaos
King Arthur
7
1 / 4 / 0
4,590
459
1,800
5,242
2,111
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Lancelot
mulatin
Lancelot
6
0 / 3 / 0
3,961
396
1,944
4,699
1,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 4
6,673
667
3,826
4,495
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
ELGRANJAIME
Kumbhakarna
8
1 / 0 / 2
5,375
538
2,412
7,525
5,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MhunterZ92
Thanatos
9
6 / 0 / 3
6,143
614
2,749
6,331
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 2
4,793
479
2,765
5,049
1,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
vulrik
Eset
10
4 / 0 / 3
6,249
625
6,070
4,089
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
14
14
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
L
Yemoja
CoNaHeRn
Yemoja
0
0
0
0
L
0
3
0
0
W
Kumbhakarna
ELGRANJAIME
Kumbhakarna
1
0
2
2
L
0
4
0
0
L
King Arthur
Methodicchaos
King Arthur
1
4
0
0.25
W
Thanatos
MhunterZ92
Thanatos
6
0
3
7.5
W
0
0
2
1
L
Lancelot
mulatin
Lancelot
0
3
0
0
W
Eset
vulrik
Eset
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,104
Damage
17,822
29,749
Taken
27,489
10,121
Mitigated
11,887
6,156
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,826
2,820
0
625
4,495
1,492
689
108
4,387
0
48,381
L
Yemoja
CoNaHeRn
Yemoja
3,069
1,014
1,816
1,987
5,394
2,341
22
1,354
4,040
14,157
0
L
5,223
2,982
0
1,654
8,602
1,941
0
1,737
6,865
0
26,593
W
Kumbhakarna
ELGRANJAIME
Kumbhakarna
2,412
456
1,543
2,679
7,525
5,218
0
2,166
5,359
15,848
0
L
1,068
245
0
350
5,812
2,158
262
3,680
2,132
22,199
0
L
King Arthur
Methodicchaos
King Arthur
1,800
404
0
349
5,242
2,111
0
362
4,880
0
16,722
W
Thanatos
MhunterZ92
Thanatos
2,749
366
0
6,761
6,331
2,672
0
250
6,081
0
28,132
W
2,765
1,528
110
1,350
5,049
1,261
29
791
4,258
0
17,057
L
Lancelot
mulatin
Lancelot
1,944
461
0
0
4,699
1,570
0
1,349
3,350
0
9,763
W
Eset
vulrik
Eset
6,070
336
0
1,189
4,089
1,244
1,044
822
3,267
36,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,149
Gold Earned
29,233
137
Minions Killed
261
0
Camps Cleared
0
825,405
Distance Traveled
919,399
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,673
667
101
10
0
153,098
3
L
Yemoja
4,826
483
21
2
0
170,371
2
L
Skadi
4,264
426
40
4
0
156,207
1
W
Kumbhakarna
5,375
538
24
2
0
197,340
1
L
Thoth
4,508
451
32
3
0
153,492
0
L
King Arthur
4,590
459
22
2
0
164,073
3
W
Thanatos
6,143
614
48
5
0
233,068
0
W
Anhur
4,793
479
25
3
0
144,003
0
L
Lancelot
3,961
396
22
2
0
181,262
1
W
Eset
6,249
625
63
6
0
191,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role