Player Matchup

Ravana
Ravana
Silver I
Leapedparrot
Ravana
Silver I
Level 158
God Stats
7W - 8L
1,601 SR
Queue Stats
755W - 776L
1,251 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
VkingO
Baron Samedi
Silver I
Level 88
God Stats
5W - 4L
1,644 SR
Queue Stats
47W - 51L
1,320 MMR
Solo
Vamana
Vamana
Silver I
Wansu
Vamana
Silver I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 343L
1,088 MMR
Solo
Geb
Geb
Silver I
rohski
Geb
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
442W - 434L
1,210 MMR
Solo
Skadi
Skadi
Silver I
shiftytripod
Skadi
Silver I
Level 138
God Stats
6W - 2L
1,528 SR
Queue Stats
56W - 68L
1,049 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,554 SR
1,184 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,592 SR
1,183 MMR
Artemis
Artemis
Silver II
BloodyConverse
Artemis
Silver II
Level 67
God Stats
9W - 10L
1,812 SR
Queue Stats
543W - 554L
901 MMR
Solo
Khepri
Khepri
Silver I
SteampunkDiablo
Khepri
Silver I
Level 129
God Stats
23W - 21L
1,568 SR
Queue Stats
199W - 197L
1,231 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
Vatherollin
Gilgamesh
Bronze IV
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,359 MMR
Solo
Arachne
Arachne
Silver II
WhimsyWaffle
Arachne
Silver II
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 76L
1,083 MMR
Solo
Chang'e
Chang'e
Bronze V
drunkenbillygoat
Chang'e
Bronze V
Level 145
God Stats
1W - 1L
1,580 SR
Queue Stats
156W - 157L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
1 / 2 / 5
8,447
497
6,170
7,958
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
VkingO
Baron Samedi
14
3 / 0 / 2
8,562
504
11,247
8,620
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Wansu
Vamana
15
3 / 1 / 2
9,385
552
8,300
17,402
13,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
rohski
Geb
13
1 / 1 / 4
8,813
518
4,411
13,525
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 1 / 2
10,058
592
6,231
8,910
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
BakasuraBellonaChernobogAres

VS

Bans
MercuryKing ArthurCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,923
525
10,825
11,456
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 3
7,048
415
2,917
6,549
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Vatherollin
Gilgamesh
11
2 / 3 / 0
7,732
455
7,986
12,376
12,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
WhimsyWaffle
Arachne
13
1 / 1 / 1
7,633
449
3,422
11,401
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 2
6,824
401
5,168
14,009
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Ravana
1
2
5
1.75
L
0
2
3
0.75
L
Gilgamesh
Vatherollin
Gilgamesh
2
3
0
0.67
W
Baron Samedi
VkingO
Baron Samedi
3
0
2
4
W
Vamana
Wansu
Vamana
3
1
2
4
L
Arachne
WhimsyWaffle
Arachne
1
1
1
1.5
L
0
4
2
0.25
W
Geb
rohski
Geb
1
1
4
3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
30,318
56,415
Taken
55,791
38,831
Mitigated
34,012
18,257
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,825
7,053
0
7,255
11,456
5,069
1,009
2,566
8,890
0
80,950
W
Ravana
6,170
1,957
0
2,962
7,958
3,738
25
1,931
6,027
0
64,351
L
2,917
383
0
1,795
6,549
5,784
0
2,737
3,812
17,743
0
L
Gilgamesh
Vatherollin
Gilgamesh
7,986
2,819
0
3,894
12,376
12,612
0
458
11,918
0
50,047
W
Baron Samedi
VkingO
Baron Samedi
11,247
1,967
416
2,920
8,620
5,184
0
2,524
6,096
66,099
0
W
Vamana
Wansu
Vamana
8,300
3,804
0
5,798
17,402
13,282
1,191
784
16,618
0
72,567
L
Arachne
WhimsyWaffle
Arachne
3,422
3,037
0
4,117
11,401
4,584
419
1,259
10,142
0
59,969
L
5,168
801
680
2,634
14,009
5,963
0
8,638
5,371
40,494
0
W
Geb
rohski
Geb
4,411
1,129
340
4,372
13,525
13,415
0
2,013
11,512
37,990
0
W
6,231
2,793
0
1,449
8,910
3,212
0
1,204
7,706
0
97,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
38,160
548
Minions Killed
407
0
Camps Cleared
0
1,746,062
Distance Traveled
1,461,572
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,923
525
132
8
0
288,057
4
W
Ravana
8,447
497
110
6
0
393,372
7
L
Khepri
7,048
415
27
2
0
281,023
5
L
Gilgamesh
7,732
455
81
5
0
237,209
0
W
Baron Samedi
8,562
504
121
7
0
337,605
4
W
Vamana
9,385
552
120
7
0
360,304
4
L
Arachne
7,633
449
96
6
0
373,197
3
L
Chang'e
6,824
401
71
4
0
282,086
6
W
Geb
8,813
518
29
2
0
331,454
3
W
Skadi
10,058
592
168
10
0
323,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role