Player Matchup

Neith
Neith
Waddsup
Neith
Level 66
God Stats
20W - 18L
1,582 SR
Queue Stats
21W - 20L
1,521 Elo+
Party 1
Janus
Janus
YourStepDad3450
Janus
Level 131
God Stats
4W - 1L
1,971 SR
Queue Stats
123W - 91L
1,639 Elo+
Party 1
King Arthur
King Arthur
ZageHades
King Arthur
Level 123
God Stats
5W - 2L
1,565 SR
Queue Stats
270W - 194L
1,675 Elo+
Party 1
Team Averages
Level 107
1,706 SR
1,612 Elo+

VS

Team Averages
Level 115
1,471 SR
1,527 Elo+
Sol
Sol
ChunkerNate
Sol
Level 122
God Stats
2W - 3L
1,552 SR
Queue Stats
15W - 14L
1,560 Elo+
Solo
Lancelot
Lancelot
DaddyBisquick
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,492 Elo+
Solo
Chaac
Chaac
xxPRESTOWIGxx
Chaac
Level 157
God Stats
52W - 53L
1,362 SR
Queue Stats
1,284W - 1,415L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Waddsup
Neith
12
1 / 2 / 9
7,885
657
6,887
5,562
2,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 3
9,096
758
13,305
6,903
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ZageHades
King Arthur
13
4 / 1 / 6
8,271
689
16,134
14,662
12,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,973
581
9,754
11,885
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
DaddyBisquick
Lancelot
12
3 / 5 / 0
7,660
638
6,580
13,485
6,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 3
7,523
627
5,177
19,683
15,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Lancelot
DaddyBisquick
Lancelot
3
5
0
0.6
W
Neith
Waddsup
Neith
1
2
9
2.75
W
6
0
3
7.5
W
King Arthur
ZageHades
King Arthur
4
1
6
7
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
21,511
27,127
Taken
45,053
17,258
Mitigated
26,702
4,557
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,754
3,540
0
2,649
11,885
5,272
0
2,926
8,959
26,949
4,263
L
Lancelot
DaddyBisquick
Lancelot
6,580
236
0
2,135
13,485
6,220
0
5,103
8,382
0
20,394
W
Neith
Waddsup
Neith
6,887
2,814
0
1,330
5,562
2,337
228
2,416
3,146
0
17,102
W
13,305
1,313
0
1,220
6,903
2,624
204
2,180
4,723
34,781
0
W
King Arthur
ZageHades
King Arthur
16,134
1,637
0
2,007
14,662
12,297
43
4,408
10,254
0
37,317
L
5,177
353
0
10,432
19,683
15,210
0
5,784
13,899
0
22,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
22,156
135
Minions Killed
122
6
Camps Cleared
5
660,418
Distance Traveled
640,586
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,973
581
52
4
4
184,129
3
L
Lancelot
7,660
638
28
2
1
214,174
1
W
Neith
7,885
657
31
3
0
183,122
3
W
Janus
9,096
758
64
5
2
222,915
1
W
King Arthur
8,271
689
40
3
4
254,381
3
L
Chaac
7,523
627
42
4
0
242,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role