Player Matchup

Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Platinum V
InquisiTYR
Tyr
Platinum V
Level 160
God Stats
3W - 6L
1,564 SR
Queue Stats
95W - 78L
1,784 MMR
Solo
Thor
Thor
Gold III
mathieu91430
Thor
Gold III
Level 148
God Stats
1W - 1L
1,443 SR
Queue Stats
143W - 129L
1,548 MMR
Solo
Cabrakan
Cabrakan
Gold I
ocf241288
Cabrakan
Gold I
Level 157
God Stats
3W - 6L
1,231 SR
Queue Stats
282W - 283L
1,728 MMR
Solo
Rama
Rama
Platinum III
sцprα
Rama
Platinum III
Level 155
God Stats
15W - 4L
1,689 SR
Queue Stats
83W - 59L
1,831 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,485 SR
1,678 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,530 SR
1,695 MMR
Ganesha
Ganesha
Silver V
 
Ganesha
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bakasura
Bakasura
Platinum V
Bulldo
Bakasura
Platinum V
Level 68
God Stats
2W - 2L
1,591 SR
Queue Stats
210W - 210L
1,824 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
DMiaN-
Baba Yaga
Platinum II
Level 156
God Stats
5W - 5L
1,560 SR
Queue Stats
885W - 867L
1,741 MMR
Party 2
Fenrir
Fenrir
Platinum II
DaviZsOne
Fenrir
Platinum II
Level 145
God Stats
1W - 3L
1,798 SR
Queue Stats
216W - 218L
1,876 MMR
Party 2
Izanami
Izanami
Bronze V
immortal775god
Izanami
Bronze V
Level 155
God Stats
1W - 1L
1,199 SR
Queue Stats
40W - 47L
1,531 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 1 / 1
7,171
512
6,662
9,021
7,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 2
8,039
574
11,389
14,193
11,636
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 2 / 2
7,358
526
4,777
9,221
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
ocf241288
Cabrakan
11
2 / 3 / 5
7,427
531
5,405
11,537
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
sцprα
Rama
15
7 / 1 / 1
9,527
681
13,012
9,283
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebBastetShivaKing Arthur

VS

Bans
NemesisCliodhnaSusanoSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 6
6,072
434
3,588
13,624
8,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Bulldo
Bakasura
10
0 / 5 / 1
6,352
454
4,626
11,337
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
DMiaN-
Baba Yaga
12
1 / 0 / 3
6,610
472
8,616
7,439
3,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
DaviZsOne
Fenrir
11
5 / 4 / 2
7,126
509
6,673
12,719
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 3
6,233
445
4,048
10,080
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
16
Kills
6
7
Deaths
16
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
1
1.5
L
Ganesha
 
Ganesha
0
4
6
0.75
L
Bakasura
Bulldo
Bakasura
0
5
1
0.1
L
Baba Yaga
DMiaN-
Baba Yaga
1
0
3
2.5
L
Fenrir
DaviZsOne
Fenrir
5
4
2
1.5
W
4
0
2
5
L
0
3
3
0.5
W
2
2
2
1.5
W
Cabrakan
ocf241288
Cabrakan
2
3
5
1.5
W
Rama
sцprα
Rama
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,245
Damage
27,551
53,255
Taken
55,199
38,262
Mitigated
24,545
20,685
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,662
1,008
0
3,321
9,021
7,359
0
4,637
4,384
65,510
0
L
Ganesha
 
Ganesha
3,588
886
1,568
2,461
13,624
8,914
0
5,721
7,903
16,530
0
L
Bakasura
Bulldo
Bakasura
4,626
2,564
0
2,695
11,337
4,581
0
102
11,235
0
28,532
L
Baba Yaga
DMiaN-
Baba Yaga
8,616
632
0
2,281
7,439
3,343
0
2,829
4,610
56,113
0
L
Fenrir
DaviZsOne
Fenrir
6,673
2,826
0
3,752
12,719
5,393
0
2,237
10,482
0
43,790
W
11,389
1,162
0
5,852
14,193
11,636
192
1,155
11,823
0
60,424
L
4,048
3,436
0
2,208
10,080
2,314
0
1,178
8,902
0
43,769
W
4,777
571
0
3,780
9,221
3,972
0
2,436
6,785
0
50,109
W
Cabrakan
ocf241288
Cabrakan
5,405
1,391
0
3,141
11,537
11,440
154
3,445
8,092
16,628
0
W
Rama
sцprα
Rama
13,012
11,219
0
4,591
9,283
3,855
2,952
698
8,585
0
86,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
32,393
464
Minions Killed
357
0
Camps Cleared
0
1,289,702
Distance Traveled
1,236,097
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,171
512
131
9
0
253,053
4
L
Ganesha
6,072
434
6
0
0
244,248
4
L
Bakasura
6,352
454
80
6
0
247,830
3
L
Baba Yaga
6,610
472
101
7
0
255,006
5
L
Fenrir
7,126
509
84
6
0
262,253
0
W
Tyr
8,039
574
103
7
0
283,170
2
L
Izanami
6,233
445
86
6
0
226,760
3
W
Thor
7,358
526
75
5
0
280,333
0
W
Cabrakan
7,427
531
17
1
0
229,050
4
W
Rama
9,527
681
138
10
0
244,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role