Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
MONEY JLEW
Cerberus
Level 157
God Stats
1W - 1L
1,291 SR
Queue Stats
70W - 66L
1,648 Elo+
Party 2
Hades
Hades
Tibby9398
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,764 Elo+
Party 2
Olorun
Olorun
xXReaperzXx530
Olorun
Level 158
God Stats
3W - 1L
1,666 SR
Queue Stats
360W - 153L
1,750 Elo+
Party 2
Team Averages
Level 131
1,491 SR
1,632 Elo+

VS

Team Averages
Level 94
1,455 SR
1,540 Elo+
Baron Samedi
Baron Samedi
BaZinga_4_2_0
Baron Samedi
Level 138
God Stats
3W - 4L
1,375 SR
Queue Stats
506W - 513L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JC1ay
Zhong Kui
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,583 Elo+
Party 1
Hercules
Hercules
Sniperfit
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Vulcan
Vulcan
YaBoiVonLongRod
Vulcan
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,532 Elo+
Party 1
Apollo
Apollo
Zaryeah
Apollo
Level 129
God Stats
0W - 3L
1,401 SR
Queue Stats
29W - 36L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 6
7,413
1,059
5,665
5,240
2,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
 
Sobek
13
3 / 2 / 9
7,363
1,052
5,158
8,807
8,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
MONEY JLEW
Cerberus
13
0 / 1 / 12
6,733
962
5,906
14,368
7,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hades
Tibby9398
Hades
13
2 / 2 / 10
7,040
1,006
7,897
6,888
7,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 0 / 9
7,127
1,018
4,998
3,528
1,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaZinga_4_2_0
Baron Samedi
7
0 / 1 / 2
5,236
748
2,099
1,769
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
JC1ay
Zhong Kui
11
1 / 2 / 2
6,138
877
6,784
7,564
7,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Sniperfit
Hercules
12
1 / 3 / 4
6,686
955
4,239
10,047
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 4
6,470
924
5,531
6,581
2,571
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
Zaryeah
Apollo
14
3 / 2 / 1
7,194
1,028
8,760
6,696
3,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
13
Kills
6
6
Deaths
13
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
6
8
W
Sobek
 
Sobek
3
2
9
3.75
L
Baron Samedi
BaZinga_4_2_0
Baron Samedi
0
1
2
1
L
Zhong Kui
JC1ay
Zhong Kui
1
2
2
1
W
Cerberus
MONEY JLEW
Cerberus
0
1
12
6
L
Hercules
Sniperfit
Hercules
1
3
4
1
W
Hades
Tibby9398
Hades
2
2
10
3.5
L
1
5
4
0.6
L
Apollo
Zaryeah
Apollo
3
2
1
1.75
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,624
Damage
27,413
38,831
Taken
32,657
27,828
Mitigated
24,296
20,170
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,665
2,238
821
2,603
5,240
2,388
765
2,042
3,198
0
10,218
W
Sobek
 
Sobek
5,158
55
994
2,623
8,807
8,535
0
3,181
5,602
10,379
0
L
Baron Samedi
BaZinga_4_2_0
Baron Samedi
2,099
56
624
279
1,769
540
0
1,426
323
4,506
0
L
Zhong Kui
JC1ay
Zhong Kui
6,784
187
481
2,535
7,564
7,257
0
5,400
1,978
10,074
0
W
Cerberus
MONEY JLEW
Cerberus
5,906
427
304
6,696
14,368
7,866
0
5,377
8,837
11,823
0
L
Hercules
Sniperfit
Hercules
4,239
1,402
129
2,309
10,047
10,627
0
7,303
2,470
0
6,767
W
Hades
Tibby9398
Hades
7,897
462
1,174
2,442
6,888
7,270
150
2,542
4,332
18,177
0
L
5,531
2,692
187
445
6,581
2,571
0
4,784
1,625
15,103
0
L
Apollo
Zaryeah
Apollo
8,760
5,958
991
2,380
6,696
3,301
0
4,191
2,302
0
22,680
W
4,998
2,762
1,600
913
3,528
1,769
1,069
1,040
2,448
16,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,676
Gold Earned
31,724
114
Minions Killed
73
0
Camps Cleared
0
695,205
Distance Traveled
637,273
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,413
1,059
13
2
0
167,260
1
W
Sobek
7,363
1,052
13
2
0
136,080
3
L
Baron Samedi
5,236
748
5
1
0
38,892
0
L
Zhong Kui
6,138
877
19
3
0
156,527
2
W
Cerberus
6,733
962
34
5
0
146,899
0
L
Hercules
6,686
955
4
1
0
147,820
2
W
Hades
7,040
1,006
26
4
0
113,429
0
L
Vulcan
6,470
924
16
2
0
138,029
0
L
Apollo
7,194
1,028
29
4
0
156,005
0
W
Olorun
7,127
1,018
28
4
0
131,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role