Player Matchup

Cerberus
Cerberus
Silver II
BoxoutSZN
Cerberus
Silver II
Level 123
God Stats
5W - 2L
1,461 SR
Queue Stats
29W - 15L
1,463 MMR
Party 2
Yu Huang
Yu Huang
Gold I
CactusJazzz
Yu Huang
Gold I
Level 57
God Stats
25W - 28L
1,480 SR
Queue Stats
165W - 165L
1,521 MMR
Solo
Bakasura
Bakasura
Gold II
SSJ Bronson
Bakasura
Gold II
Level 128
God Stats
2W - 0L
1,413 SR
Queue Stats
45W - 36L
1,577 MMR
Party 2
King Arthur
King Arthur
Gold III
TheRealVark
King Arthur
Gold III
Level 113
God Stats
1W - 0L
1,343 SR
Queue Stats
40W - 41L
1,569 MMR
Solo
Xbalanque
Xbalanque
Gold IV
iS0L0
Xbalanque
Gold IV
Level 158
God Stats
6W - 2L
1,677 SR
Queue Stats
24W - 20L
1,610 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,475 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,464 SR
1,549 MMR
Sol
Sol
Gold I
Gerusalem_
Sol
Gold I
Level 160
God Stats
6W - 7L
1,562 SR
Queue Stats
295W - 322L
1,628 MMR
Party 1
Hercules
Hercules
Gold I
JONmBONILLA
Hercules
Gold I
Level 144
God Stats
3W - 1L
1,389 SR
Queue Stats
136W - 154L
1,517 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
SephirothX01
Morgan Le Fay
Gold II
Level 149
God Stats
1W - 3L
1,406 SR
Queue Stats
77W - 75L
1,595 MMR
Party 1
Nemesis
Nemesis
Gold II
ShirouHikari
Nemesis
Gold II
Level 126
God Stats
12W - 6L
1,808 SR
Queue Stats
112W - 98L
1,513 MMR
Solo
Vamana
Vamana
Gold IV
TzTeefy
Vamana
Gold IV
Level 137
God Stats
1W - 5L
1,156 SR
Queue Stats
454W - 482L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoxoutSZN
Cerberus
20
7 / 5 / 15
14,607
504
20,956
45,903
69,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
CactusJazzz
Yu Huang
20
10 / 3 / 14
16,081
555
29,642
18,160
10,467
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
SSJ Bronson
Bakasura
20
7 / 6 / 9
16,413
566
27,454
36,443
22,371
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
TheRealVark
King Arthur
20
2 / 0 / 11
15,417
532
29,685
27,929
41,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
iS0L0
Xbalanque
20
3 / 2 / 15
15,492
534
23,130
22,846
12,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliKhepriAthenaAtlas

VS

Bans
BastetUllrCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 4
14,466
499
27,869
32,273
14,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
JONmBONILLA
Hercules
15
3 / 8 / 9
10,880
375
8,167
42,902
36,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
SephirothX01
Morgan Le Fay
18
1 / 5 / 7
12,658
436
22,652
29,437
14,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ShirouHikari
Nemesis
19
4 / 5 / 7
13,579
468
17,014
28,603
14,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
TzTeefy
Vamana
20
1 / 5 / 1
13,865
478
11,591
36,051
32,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
29
Kills
16
16
Deaths
29
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoxoutSZN
Cerberus
7
5
15
2.9
W
Yu Huang
CactusJazzz
Yu Huang
10
3
14
5.67
L
7
6
4
1.5
L
Hercules
JONmBONILLA
Hercules
3
8
9
0.94
W
Bakasura
SSJ Bronson
Bakasura
7
6
9
1.92
L
Morgan Le Fay
SephirothX01
Morgan Le Fay
1
5
7
0.9
L
Nemesis
ShirouHikari
Nemesis
4
5
7
1.5
W
King Arthur
TheRealVark
King Arthur
2
0
11
7.5
L
Vamana
TzTeefy
Vamana
1
5
1
0.3
W
Xbalanque
iS0L0
Xbalanque
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,867
Damage
87,293
151,281
Taken
169,266
156,714
Mitigated
112,546
42,671
Healing
45,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoxoutSZN
Cerberus
20,956
2,351
0
15,559
45,903
69,663
998
19,296
26,607
55,035
0
W
Yu Huang
CactusJazzz
Yu Huang
29,642
2,411
0
3,144
18,160
10,467
4,741
6,434
11,726
154,038
0
L
27,869
11,742
0
13,479
32,273
14,186
920
6,620
25,353
122,775
0
L
Hercules
JONmBONILLA
Hercules
8,167
2,819
662
8,838
42,902
36,437
0
20,290
21,654
0
30,721
W
Bakasura
SSJ Bronson
Bakasura
27,454
17,796
0
8,952
36,443
22,371
4,951
9,914
24,793
0
168,727
L
Morgan Le Fay
SephirothX01
Morgan Le Fay
22,652
2,924
295
2,780
29,437
14,905
0
10,560
18,663
111,158
0
L
Nemesis
ShirouHikari
Nemesis
17,014
7,372
0
9,191
28,603
14,365
0
9,154
19,206
0
114,348
W
King Arthur
TheRealVark
King Arthur
29,685
2,614
0
4,983
27,929
41,492
479
5,663
22,069
839
139,789
L
Vamana
TzTeefy
Vamana
11,591
5,495
0
9,888
36,051
32,653
3,576
6,701
28,392
0
118,740
W
Xbalanque
iS0L0
Xbalanque
23,130
11,179
0
10,033
22,846
12,721
11,313
11,182
11,664
0
152,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,010
Gold Earned
65,448
853
Minions Killed
708
0
Camps Cleared
0
2,833,030
Distance Traveled
2,474,790
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,607
504
33
1
0
560,877
11
W
Yu Huang
16,081
555
222
8
0
551,288
10
L
Sol
14,466
499
144
5
0
434,787
3
L
Hercules
10,880
375
44
2
0
498,158
6
W
Bakasura
16,413
566
201
7
0
605,267
8
L
Morgan Le Fay
12,658
436
149
5
0
506,927
9
L
Nemesis
13,579
468
156
5
0
543,701
9
W
King Arthur
15,417
532
185
6
0
580,307
2
L
Vamana
13,865
478
215
7
0
491,217
3
W
Xbalanque
15,492
534
212
7
0
535,291
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role