Player Matchup

Hel
Hel
Syyttäjä
Hel
Level 45
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Tuutikki
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Ulta80
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,399 SR
1,500 Elo+

VS

Team Averages
Level 85
1,513 SR
1,506 Elo+
Anhur
Anhur
Atio3f
Anhur
Level 119
God Stats
23W - 20L
1,394 SR
Queue Stats
179W - 146L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Samkal
Morgan Le Fay
Level 120
God Stats
8W - 3L
1,859 SR
Queue Stats
23W - 20L
1,473 Elo+
Solo
Horus
Horus
Tigrex3f
Horus
Level 15
God Stats
9W - 2L
1,286 SR
Queue Stats
23W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,351
635
4,041
10,839
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Tuutikki
Yemoja
10
1 / 5 / 0
6,631
663
5,024
12,408
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Ulta80
Neith
9
1 / 6 / 0
5,963
596
5,909
9,867
2,021
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Atio3f
Anhur
13
10 / 1 / 6
8,968
897
15,252
12,146
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Samkal
Morgan Le Fay
13
6 / 0 / 13
8,337
834
9,229
6,756
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Tigrex3f
Horus
12
3 / 1 / 15
7,790
779
4,624
11,367
11,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
19
19
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
Atio3f
Anhur
10
1
6
13
W
Morgan Le Fay
Samkal
Morgan Le Fay
6
0
13
12.5
L
0
8
2
0.13
W
Horus
Tigrex3f
Horus
3
1
15
10.5
L
Yemoja
Tuutikki
Yemoja
1
5
0
0.2
L
Neith
Ulta80
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,974
Damage
29,105
33,114
Taken
30,269
11,994
Mitigated
20,848
4,116
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Atio3f
Anhur
15,252
8,747
0
2,565
12,146
6,076
1,197
2,627
9,519
0
40,175
W
Morgan Le Fay
Samkal
Morgan Le Fay
9,229
870
151
1,165
6,756
3,288
778
2,906
3,850
31,487
0
L
4,041
47
710
2,040
10,839
3,870
0
3,630
7,209
17,682
0
W
Horus
Tigrex3f
Horus
4,624
2,147
2,021
2,981
11,367
11,484
0
3,772
7,595
0
12,466
L
Yemoja
Tuutikki
Yemoja
5,024
954
194
316
12,408
6,103
0
3,792
8,616
11,092
0
L
Neith
Ulta80
Neith
5,909
1,182
0
856
9,867
2,021
0
2,069
7,798
0
15,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,945
Gold Earned
25,095
70
Minions Killed
112
1
Camps Cleared
8
410,751
Distance Traveled
560,738
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,968
897
50
5
5
181,041
3
W
Morgan Le Fay
8,337
834
42
4
2
196,195
2
L
Hel
6,351
635
38
4
0
144,421
0
W
Horus
7,790
779
20
2
1
183,502
2
L
Yemoja
6,631
663
11
1
0
134,486
1
L
Neith
5,963
596
21
2
1
131,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role