Player Matchup

Cu Chulainn
Cu Chulainn
Jansen3021
Cu Chulainn
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,560 Elo+
Solo
Baba Yaga
Baba Yaga
P_SYC0TIK
Baba Yaga
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 70L
1,567 Elo+
Party 1
Ullr
Ullr
Solairiz
Ullr
Level 91
God Stats
1W - 8L
1,140 SR
Queue Stats
246W - 215L
1,568 Elo+
Party 2
Atlas
Atlas
Sztlf
Atlas
Level 87
God Stats
7W - 4L
1,638 SR
Queue Stats
110W - 101L
1,516 Elo+
Party 2
Lancelot
Lancelot
xL_G-VIBE
Lancelot
Level 112
God Stats
5W - 4L
1,835 SR
Queue Stats
24W - 22L
1,628 Elo+
Party 1
Team Averages
Level 98
1,523 SR
1,568 Elo+

VS

Team Averages
Level 125
1,468 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
Mephistoz_Agony
Cu Chulainn
Level 105
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 9L
1,334 Elo+
Solo
Atlas
Atlas
Only_1_Jack
Atlas
Level 149
God Stats
13W - 11L
1,528 SR
Queue Stats
658W - 660L
1,527 Elo+
Solo
Heimdallr
Heimdallr
SoulChaserz
Heimdallr
Level 130
God Stats
14W - 14L
1,654 SR
Queue Stats
55W - 59L
1,483 Elo+
Solo
Lancelot
Lancelot
iNoblesseObliged
Lancelot
Level 157
God Stats
4W - 6L
1,500 SR
Queue Stats
228W - 220L
1,523 Elo+
Solo
Eset
Eset
statichatch
Eset
Level 82
God Stats
0W - 1L
1,401 SR
Queue Stats
40W - 52L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jansen3021
Cu Chulainn
18
6 / 3 / 4
13,284
531
21,265
28,048
35,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
P_SYC0TIK
Baba Yaga
19
6 / 3 / 1
13,336
533
14,105
17,461
9,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
20
2 / 4 / 2
13,587
543
13,514
19,153
9,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Sztlf
Atlas
16
0 / 1 / 10
11,447
458
7,922
19,296
25,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
xL_G-VIBE
Lancelot
20
5 / 2 / 4
14,051
562
11,847
18,176
12,240
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mephistoz_Agony
Cu Chulainn
16
1 / 6 / 1
10,356
414
15,230
24,585
22,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 1
9,834
393
8,483
11,602
11,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
SoulChaserz
Heimdallr
20
3 / 5 / 3
12,627
505
16,378
21,141
10,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 5 / 3
11,909
476
13,754
22,502
10,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 3
11,587
463
11,395
15,305
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
19
Kills
13
13
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Jansen3021
Cu Chulainn
6
3
4
2.67
L
Cu Chulainn
Mephistoz_Agony
Cu Chulainn
1
6
1
0.25
L
1
0
1
1.5
W
Baba Yaga
P_SYC0TIK
Baba Yaga
6
3
1
2.17
W
Ullr
2
4
2
0.75
L
Heimdallr
SoulChaserz
Heimdallr
3
5
3
0.9
W
Atlas
Sztlf
Atlas
0
1
10
5
L
7
5
3
1.7
L
1
3
3
0.83
W
Lancelot
xL_G-VIBE
Lancelot
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,653
Damage
65,240
102,134
Taken
95,135
91,966
Mitigated
61,677
20,177
Healing
22,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Jansen3021
Cu Chulainn
21,265
3,567
0
5,521
28,048
35,336
1,570
3,895
24,153
19,050
81,578
L
Cu Chulainn
Mephistoz_Agony
Cu Chulainn
15,230
3,319
0
4,225
24,585
22,975
93
5,653
18,932
6,246
77,643
L
8,483
4,084
2,584
2,685
11,602
11,068
0
4,655
6,947
39,166
0
W
Baba Yaga
P_SYC0TIK
Baba Yaga
14,105
762
0
3,664
17,461
9,510
850
7,681
9,780
98,953
0
W
Ullr
13,514
4,071
0
1,289
19,153
9,599
6,884
2,521
16,632
0
138,280
L
Heimdallr
SoulChaserz
Heimdallr
16,378
7,058
0
4,744
21,141
10,176
234
2,918
18,223
0
118,006
W
Atlas
Sztlf
Atlas
7,922
3,324
540
2,666
19,296
25,281
437
4,978
14,318
34,622
0
L
13,754
3,089
0
5,513
22,502
10,576
0
6,131
16,371
0
76,503
L
11,395
628
70
2,908
15,305
6,882
0
6,798
8,507
89,556
0
W
Lancelot
xL_G-VIBE
Lancelot
11,847
3,698
0
6,497
18,176
12,240
3,813
2,550
15,626
0
141,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,705
Gold Earned
56,313
772
Minions Killed
653
0
Camps Cleared
0
2,414,951
Distance Traveled
1,993,376
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,284
531
148
6
0
460,255
5
L
Cu Chulainn
10,356
414
150
6
0
393,699
4
L
Atlas
9,834
393
52
2
0
359,359
6
W
Baba Yaga
13,336
533
187
7
0
445,911
7
W
Ullr
13,587
543
202
8
0
470,895
1
L
Heimdallr
12,627
505
183
7
0
390,681
1
W
Atlas
11,447
458
38
2
0
490,925
7
L
Lancelot
11,909
476
93
4
0
449,463
2
L
Eset
11,587
463
175
7
0
400,174
4
W
Lancelot
14,051
562
197
8
0
546,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role