Player Matchup

Ymir
Ymir
Alantes
Ymir
Level 160
God Stats
2W - 3L
1,744 SR
Queue Stats
177W - 135L
1,730 Elo+
Party 2
Nu Wa
Nu Wa
Blockcipher
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,699 Elo+
Party 2
Chernobog
Chernobog
Deafenz
Chernobog
Level 56
God Stats
28W - 7L
1,948 SR
Queue Stats
64W - 27L
1,866 Elo+
Party 1
Geb
Geb
JuicyThic
Geb
Level 75
God Stats
25W - 4L
1,882 SR
Queue Stats
65W - 25L
1,833 Elo+
Party 1
Thor
Thor
unbiddenisland
Thor
Level 160
God Stats
3W - 6L
1,675 SR
Queue Stats
156W - 73L
1,746 Elo+
Party 2
Team Averages
Level 120
1,750 SR
1,775 Elo+

VS

Team Averages
Level 142
1,673 SR
1,637 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Abaddon8979
Yu Huang
Level 158
God Stats
11W - 18L
1,602 SR
Queue Stats
149W - 128L
1,661 Elo+
Solo
Artio
Artio
GreenCorp
Artio
Level 125
God Stats
3W - 2L
1,694 SR
Queue Stats
462W - 460L
1,678 Elo+
Solo
Camazotz
Camazotz
Whitedangler54
Camazotz
Level 149
God Stats
10W - 5L
1,877 SR
Queue Stats
295W - 297L
1,673 Elo+
Solo
Lancelot
Lancelot
mynutsareyummy
Lancelot
Level 123
God Stats
4W - 7L
1,692 SR
Queue Stats
469W - 456L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alantes
Ymir
15
5 / 0 / 3
9,315
717
7,108
8,303
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 3
7,448
573
6,673
5,857
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Deafenz
Chernobog
12
1 / 1 / 3
6,844
526
5,433
7,788
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 3
6,573
506
2,907
6,925
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 1 / 4
8,209
631
9,060
12,238
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 2 / 1
6,660
512
5,710
7,077
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Abaddon8979
Yu Huang
11
1 / 2 / 0
6,477
498
6,167
4,968
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
GreenCorp
Artio
10
1 / 2 / 1
6,021
463
2,315
11,332
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
10
1 / 4 / 1
6,175
475
5,241
13,599
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
10
0 / 6 / 1
6,148
473
3,724
10,888
4,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
3
3
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
1
0.25
L
Yu Huang
Abaddon8979
Yu Huang
1
2
0
0.5
W
Ymir
Alantes
Ymir
5
0
3
6.5
W
1
1
3
2.5
W
Chernobog
Deafenz
Chernobog
1
1
3
2.5
L
Artio
GreenCorp
Artio
1
2
1
0.75
W
1
0
3
2.5
L
Camazotz
1
4
1
0.38
L
Lancelot
0
6
1
0.08
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,181
Damage
23,157
41,111
Taken
47,864
22,078
Mitigated
21,556
12,758
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,710
3,476
0
2,875
7,077
1,949
0
1,512
5,565
0
53,550
L
Yu Huang
Abaddon8979
Yu Huang
6,167
297
0
500
4,968
1,938
0
1,340
3,628
62,812
0
W
Ymir
Alantes
Ymir
7,108
2,189
0
2,250
8,303
6,067
0
986
7,317
70,947
0
W
6,673
2,076
0
582
5,857
2,265
1,083
2,978
2,879
58,839
0
W
Chernobog
Deafenz
Chernobog
5,433
3,152
0
2,771
7,788
2,829
0
897
6,891
0
57,416
L
Artio
GreenCorp
Artio
2,315
292
893
3,397
11,332
8,703
0
3,998
7,310
17,704
0
W
2,907
631
0
1,839
6,925
6,065
0
1,773
5,152
17,192
0
L
Camazotz
5,241
2,265
0
5,467
13,599
4,448
0
4,750
8,791
0
41,145
L
Lancelot
3,724
672
0
1,747
10,888
4,518
0
4,714
5,882
0
37,813
W
9,060
4,118
0
5,316
12,238
4,852
0
1,848
10,390
0
55,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
31,481
465
Minions Killed
383
0
Camps Cleared
0
1,312,319
Distance Traveled
1,204,462
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,660
512
103
8
0
234,998
4
L
Yu Huang
6,477
498
105
8
0
228,608
3
W
Ymir
9,315
717
145
11
0
243,275
5
W
Nu Wa
7,448
573
103
8
0
244,847
1
W
Chernobog
6,844
526
103
8
0
251,833
3
L
Artio
6,021
463
28
2
0
245,427
4
W
Geb
6,573
506
14
1
0
285,579
6
L
Camazotz
6,175
475
71
5
0
253,381
4
L
Lancelot
6,148
473
76
6
0
242,048
3
W
Thor
8,209
631
100
8
0
286,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role