Player Matchup

Aphrodite
Aphrodite
Sanctus10
Aphrodite
Level 67
God Stats
7W - 9L
1,503 SR
Queue Stats
268W - 286L
1,501 Elo+
Solo
Thanatos
Thanatos
xDarktorgames
Thanatos
Level 156
God Stats
3W - 2L
1,310 SR
Queue Stats
148W - 139L
1,564 Elo+
Party 2
Hercules
Hercules
ΩFanatioΩ
Hercules
Level 129
God Stats
7W - 7L
1,213 SR
Queue Stats
17W - 20L
1,319 Elo+
Party 2
Team Averages
Level 117
1,342 SR
1,461 Elo+

VS

Team Averages
Level 97
1,594 SR
1,582 Elo+
Zeus
Zeus
Byaquya
Zeus
Level 28
God Stats
1W - 1L
1,782 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 1
Fenrir
Fenrir
Jxmmy
Fenrir
Level 115
God Stats
0W - 1L
1,333 SR
Queue Stats
3W - 5L
1,593 Elo+
Party 1
Ravana
Ravana
SevendyTree
Ravana
Level 149
God Stats
11W - 7L
1,667 SR
Queue Stats
71W - 47L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sanctus10
Aphrodite
16
4 / 3 / 11
10,913
728
12,227
15,154
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
xDarktorgames
Thanatos
14
3 / 5 / 7
10,113
674
9,000
18,028
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Hercules
ΩFanatioΩ
Hercules
16
9 / 3 / 6
11,409
761
14,302
21,018
17,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Byaquya
Zeus
15
2 / 3 / 8
10,529
702
13,868
9,062
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jxmmy
Fenrir
13
3 / 6 / 3
9,773
652
13,115
19,787
18,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
14
6 / 7 / 3
10,499
700
15,345
16,236
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
11
11
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
Byaquya
Zeus
2
3
8
2
L
Fenrir
Jxmmy
Fenrir
3
6
3
0.75
W
Aphrodite
Sanctus10
Aphrodite
4
3
11
3.17
L
Ravana
6
7
3
1.07
W
Thanatos
xDarktorgames
Thanatos
3
5
7
1.3
W
Hercules
ΩFanatioΩ
Hercules
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,529
Damage
42,328
54,200
Taken
45,085
33,287
Mitigated
35,209
29,096
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Byaquya
Zeus
13,868
1,402
0
1,684
9,062
3,970
378
3,186
5,840
37,129
0
L
Fenrir
Jxmmy
Fenrir
13,115
2,565
0
1,969
19,787
18,652
420
6,654
12,740
0
31,443
W
Aphrodite
Sanctus10
Aphrodite
12,227
1,322
8,929
9,404
15,154
7,144
651
4,558
10,265
34,093
0
L
Ravana
15,345
4,274
0
3,222
16,236
12,587
164
5,986
10,047
0
29,566
W
Thanatos
xDarktorgames
Thanatos
9,000
3,157
0
7,892
18,028
8,209
684
2,314
15,020
0
36,385
W
Hercules
ΩFanatioΩ
Hercules
14,302
3,182
0
2,871
21,018
17,934
927
7,504
12,858
6,632
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
30,801
140
Minions Killed
105
8
Camps Cleared
3
829,658
Distance Traveled
756,171
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,529
702
54
4
0
243,441
4
L
Fenrir
9,773
652
24
2
2
270,882
3
W
Aphrodite
10,913
728
48
3
1
278,672
0
L
Ravana
10,499
700
27
2
1
241,848
5
W
Thanatos
10,113
674
54
4
7
251,596
1
W
Hercules
11,409
761
38
3
0
299,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role