Player Matchup

Yu Huang
Yu Huang
Diamond V
Agent_SZer0
Yu Huang
Diamond V
Level 160
God Stats
5W - 10L
1,562 SR
Queue Stats
703W - 697L
2,045 MMR
Solo
Da Ji
Da Ji
Platinum I
CritikalFk
Da Ji
Platinum I
Level 159
God Stats
340W - 242L
1,686 SR
Queue Stats
512W - 510L
1,999 MMR
Solo
Yemoja
Yemoja
Diamond V
Libbraa
Yemoja
Diamond V
Level 158
God Stats
5W - 9L
1,256 SR
Queue Stats
298W - 284L
2,018 MMR
Party 1
Shiva
Shiva
Platinum III
v EternalSoul v
Shiva
Platinum III
Level 157
God Stats
2W - 8L
1,202 SR
Queue Stats
54W - 44L
2,109 MMR
Solo
Heimdallr
Heimdallr
Platinum I
zIRisen
Heimdallr
Platinum I
Level 66
God Stats
4W - 4L
1,635 SR
Queue Stats
74W - 63L
1,993 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,468 SR
2,033 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,667 SR
2,071 MMR
Bellona
Bellona
Diamond IV
BluF1ame
Bellona
Diamond IV
Level 159
God Stats
7W - 5L
1,620 SR
Queue Stats
263W - 242L
1,965 MMR
Solo
Merlin
Merlin
Platinum I
DBD Haaddock 7
Merlin
Platinum I
Level 160
God Stats
3W - 2L
1,866 SR
Queue Stats
43W - 32L
2,058 MMR
Party 2
Bakasura
Bakasura
Diamond V
WhyBeN0rmal
Bakasura
Diamond V
Level 61
God Stats
1W - 1L
1,346 SR
Queue Stats
110W - 91L
2,114 MMR
Solo
Skadi
Skadi
Platinum II
cChadly
Skadi
Platinum II
Level 144
God Stats
7W - 2L
1,909 SR
Queue Stats
38W - 26L
2,013 MMR
Party 2
Ares
Ares
Diamond V
wistfully
Ares
Diamond V
Level 156
God Stats
14W - 9L
1,594 SR
Queue Stats
228W - 187L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Agent_SZer0
Yu Huang
16
2 / 1 / 0
9,231
577
3,458
5,952
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
10
0 / 4 / 0
6,581
411
4,263
10,938
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Libbraa
Yemoja
8
0 / 3 / 0
6,305
394
2,629
10,389
6,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 0
8,690
543
14,190
19,978
14,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
zIRisen
Heimdallr
9
0 / 7 / 1
6,495
406
3,540
13,269
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MercuryKing ArthurAthena

VS

Bans
Ah Muzen CabAtlasJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BluF1ame
Bellona
14
0 / 1 / 3
9,228
577
12,211
20,286
25,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 0 / 7
9,996
625
6,247
5,268
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
WhyBeN0rmal
Bakasura
18
6 / 0 / 0
10,671
667
6,087
12,169
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
cChadly
Skadi
18
7 / 1 / 5
11,133
696
9,842
9,795
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
13
3 / 1 / 9
9,249
578
7,799
12,847
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
18
18
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Agent_SZer0
Yu Huang
2
1
0
2
W
Bellona
BluF1ame
Bellona
0
1
3
1.5
L
Da Ji
0
4
0
0
W
2
0
7
5.5
L
Yemoja
Libbraa
Yemoja
0
3
0
0
W
Bakasura
WhyBeN0rmal
Bakasura
6
0
0
6
W
Skadi
cChadly
Skadi
7
1
5
9.5
L
1
3
0
0.33
W
Ares
3
1
9
7.5
L
Heimdallr
zIRisen
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
42,186
60,526
Taken
60,365
32,566
Mitigated
49,787
16,319
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Agent_SZer0
Yu Huang
3,458
397
0
1,235
5,952
2,739
0
2,649
3,303
70,677
0
W
Bellona
BluF1ame
Bellona
12,211
5,791
0
6,795
20,286
25,408
620
0
20,286
0
69,651
L
Da Ji
4,263
1,505
0
875
10,938
4,559
0
2,078
8,860
0
41,677
W
6,247
302
0
2,650
5,268
2,134
26
1,922
3,256
80,014
0
L
Yemoja
Libbraa
Yemoja
2,629
542
1,506
1,965
10,389
6,028
0
4,791
5,107
18,470
0
W
Bakasura
WhyBeN0rmal
Bakasura
6,087
4,499
0
4,647
12,169
6,153
26
588
11,493
0
99,930
W
Skadi
cChadly
Skadi
9,842
5,690
0
4,370
9,795
3,831
6,082
1,013
8,774
0
102,798
L
14,190
6,646
0
8,366
19,978
14,312
152
1,492
18,138
0
79,921
W
Ares
7,799
902
0
2,381
12,847
12,261
18
2,342
10,469
30,912
0
L
Heimdallr
zIRisen
Heimdallr
3,540
1,982
0
2,372
13,269
4,928
0
3,036
9,953
0
34,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
50,277
429
Minions Killed
628
0
Camps Cleared
0
1,383,414
Distance Traveled
1,693,631
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,231
577
158
10
0
308,259
3
W
Bellona
9,228
577
117
7
0
334,495
2
L
Da Ji
6,581
411
66
4
0
306,716
1
W
Merlin
9,996
625
129
8
0
320,629
5
L
Yemoja
6,305
394
28
2
0
225,861
7
W
Bakasura
10,671
667
189
12
0
403,937
1
W
Skadi
11,133
696
151
9
0
296,528
4
L
Shiva
8,690
543
117
7
0
307,718
2
W
Ares
9,249
578
42
3
0
338,042
5
L
Heimdallr
6,495
406
60
4
0
234,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role