Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Lombrigod
Da Ji
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 30L
1,219 Elo+
Party 2
Cernunnos
Cernunnos
SHINIBLE
Cernunnos
Level 7
God Stats
0W - 4L
1,234 SR
Queue Stats
5W - 13L
1,150 Elo+
Party 2
Hercules
Hercules
dilakj
Hercules
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,189 Elo+
Party 2
Heimdallr
Heimdallr
eSpëll
Heimdallr
Level 152
God Stats
4W - 6L
1,494 SR
Queue Stats
122W - 160L
1,390 Elo+
Party 3
Team Averages
Level 73
1,445 SR
1,290 Elo+

VS

Team Averages
Level 61
1,484 SR
1,409 Elo+
Lancelot
Lancelot
CaioHenrique030
Lancelot
Level 68
God Stats
3W - 4L
1,516 SR
Queue Stats
44W - 58L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Luiz Biel
Cthulhu
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 78L
1,347 Elo+
Solo
Izanami
Izanami
TSUTokito
Izanami
Level 83
God Stats
13W - 7L
1,554 SR
Queue Stats
214W - 192L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
iFluxz7
Baron Samedi
Level 43
God Stats
9W - 9L
1,490 SR
Queue Stats
44W - 42L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
yLuuKeSWy
Guan Yu
Level 67
God Stats
15W - 16L
1,362 SR
Queue Stats
61W - 61L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 5 / 1
10,721
487
8,230
13,804
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Lombrigod
Da Ji
15
5 / 8 / 1
10,085
458
9,875
23,143
9,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
SHINIBLE
Cernunnos
13
0 / 5 / 3
8,330
379
11,098
16,641
6,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
dilakj
Hercules
14
1 / 3 / 4
9,430
429
5,001
19,195
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
eSpëll
Heimdallr
17
1 / 5 / 1
10,498
477
14,450
23,417
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
14 / 0 / 7
12,691
577
21,196
19,230
10,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Luiz Biel
Cthulhu
17
1 / 1 / 3
9,744
443
5,890
13,249
11,956
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
TSUTokito
Izanami
16
1 / 3 / 3
10,213
464
7,381
15,644
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
iFluxz7
Baron Samedi
18
5 / 2 / 9
11,623
528
15,010
14,157
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
yLuuKeSWy
Guan Yu
17
5 / 3 / 13
11,770
535
15,425
27,229
21,578
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
26
26
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
1
0.5
W
Lancelot
14
0
7
17.5
L
Da Ji
Lombrigod
Da Ji
5
8
1
0.69
W
Cthulhu
Luiz Biel
Cthulhu
1
1
3
2.5
L
Cernunnos
SHINIBLE
Cernunnos
0
5
3
0.3
W
Izanami
TSUTokito
Izanami
1
3
3
0.83
L
Hercules
dilakj
Hercules
1
3
4
1
L
Heimdallr
eSpëll
Heimdallr
1
5
1
0.3
W
Baron Samedi
iFluxz7
Baron Samedi
5
2
9
4.75
W
Guan Yu
yLuuKeSWy
Guan Yu
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,654
Damage
64,902
96,200
Taken
89,509
48,348
Mitigated
59,670
30,132
Healing
35,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,230
122
388
2,567
13,804
6,490
204
3,959
9,845
87,552
0
W
Lancelot
21,196
2,143
0
9,976
19,230
10,417
1,026
1,475
17,549
0
88,499
L
Da Ji
Lombrigod
Da Ji
9,875
2,073
0
5,904
23,143
9,776
0
4,483
18,660
0
52,948
W
Cthulhu
Luiz Biel
Cthulhu
5,890
58
465
729
13,249
11,956
1,069
1,364
11,819
52,750
0
L
Cernunnos
SHINIBLE
Cernunnos
11,098
5,776
0
4,182
16,641
6,148
274
5,363
11,278
0
70,157
W
Izanami
TSUTokito
Izanami
7,381
4,962
0
5,678
15,644
7,135
1,582
1,344
14,274
0
107,035
L
Hercules
dilakj
Hercules
5,001
707
50
5,839
19,195
16,999
90
5,450
13,745
258
26,522
L
Heimdallr
eSpëll
Heimdallr
14,450
7,072
0
11,202
23,417
8,935
1,422
1,645
21,772
0
104,475
W
Baron Samedi
iFluxz7
Baron Samedi
15,010
408
1,623
4,812
14,157
8,584
2,031
1,817
12,069
89,069
0
W
Guan Yu
yLuuKeSWy
Guan Yu
15,425
2,100
2,532
9,573
27,229
21,578
462
1,528
25,507
0
79,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
56,041
559
Minions Killed
603
0
Camps Cleared
0
1,891,861
Distance Traveled
2,251,635
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,721
487
175
8
0
412,290
5
W
Lancelot
12,691
577
108
5
0
525,284
0
L
Da Ji
10,085
458
76
3
0
346,129
2
W
Cthulhu
9,744
443
83
4
0
377,902
2
L
Cernunnos
8,330
379
107
5
0
359,338
4
W
Izanami
10,213
464
165
8
0
360,630
2
L
Hercules
9,430
429
43
2
0
414,059
4
L
Heimdallr
10,498
477
158
7
0
360,045
0
W
Baron Samedi
11,623
528
139
6
0
401,501
4
W
Guan Yu
11,770
535
108
5
0
586,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role