Player Matchup

Merlin
Merlin
IngrownToes
Merlin
Level 78
God Stats
12W - 4L
1,373 SR
Queue Stats
287W - 267L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrBorkz
Kumbhakarna
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 97L
1,488 Elo+
Party 1
Mulan
Mulan
OllyPop6103
Mulan
Level 76
God Stats
16W - 17L
1,670 SR
Queue Stats
233W - 235L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
ProVanshot
Cliodhna
Level 41
God Stats
3W - 3L
1,399 SR
Queue Stats
25W - 45L
1,233 Elo+
Solo
Jing Wei
Jing Wei
Wufzs
Jing Wei
Level 19
God Stats
19W - 20L
1,502 SR
Queue Stats
58W - 61L
1,423 Elo+
Party 1
Team Averages
Level 55
1,489 SR
1,416 Elo+

VS

Team Averages
Level 39
1,388 SR
1,358 Elo+
King Arthur
King Arthur
Ayanokoji_50
King Arthur
Level 24
God Stats
1W - 1L
1,873 SR
Queue Stats
7W - 9L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
J4yzig7454
Kukulkan
Level 47
God Stats
0W - 5L
1,081 SR
Queue Stats
44W - 63L
1,318 Elo+
Party 3
Tiamat
Tiamat
greko_ss17
Tiamat
Level 42
God Stats
2W - 7L
1,239 SR
Queue Stats
14W - 19L
1,377 Elo+
Party 2
Achilles
Achilles
udajo1
Achilles
Level 53
God Stats
10W - 8L
1,523 SR
Queue Stats
27W - 31L
1,411 Elo+
Party 2
Loki
Loki
waveman101
Loki
Level 29
God Stats
0W - 3L
1,224 SR
Queue Stats
45W - 63L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 2 / 7
16,149
557
24,427
17,809
9,196
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
MrBorkz
Kumbhakarna
19
2 / 1 / 14
13,286
458
7,313
22,729
33,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 2 / 14
16,505
569
31,807
30,593
37,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
ProVanshot
Cliodhna
20
6 / 3 / 15
14,740
508
18,384
30,868
15,769
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Wufzs
Jing Wei
20
4 / 0 / 7
13,129
453
10,886
16,473
8,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ayanokoji_50
King Arthur
18
1 / 4 / 3
11,802
407
6,890
21,962
27,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
J4yzig7454
Kukulkan
18
1 / 7 / 3
12,079
417
16,662
17,548
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
greko_ss17
Tiamat
18
0 / 7 / 1
11,098
383
11,421
25,453
14,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
udajo1
Achilles
18
3 / 6 / 0
11,226
387
15,558
27,793
43,552
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 12 / 0
12,998
448
11,722
31,784
14,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
34
Kills
8
8
Deaths
36
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ayanokoji_50
King Arthur
1
4
3
0.63
W
Merlin
10
2
7
6.75
L
Kukulkan
J4yzig7454
Kukulkan
1
7
3
0.36
W
Kumbhakarna
MrBorkz
Kumbhakarna
2
1
14
9
W
12
2
14
9.5
W
Cliodhna
ProVanshot
Cliodhna
6
3
15
4.5
W
Jing Wei
Wufzs
Jing Wei
4
0
7
7.5
L
Tiamat
greko_ss17
Tiamat
0
7
1
0.07
L
Achilles
udajo1
Achilles
3
6
0
0.5
L
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,817
Damage
62,253
118,472
Taken
124,540
103,619
Mitigated
109,874
41,501
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ayanokoji_50
King Arthur
6,890
1,031
0
692
21,962
27,971
0
8,461
13,501
0
65,031
W
Merlin
24,427
1,936
0
4,247
17,809
9,196
1,878
5,945
11,864
162,169
0
L
Kukulkan
J4yzig7454
Kukulkan
16,662
1,947
0
846
17,548
9,264
84
4,527
13,021
96,539
0
W
Kumbhakarna
MrBorkz
Kumbhakarna
7,313
914
0
3,159
22,729
33,222
717
3,209
19,520
38,588
0
W
31,807
3,503
0
14,975
30,593
37,242
1,496
8,256
22,337
0
136,880
W
Cliodhna
ProVanshot
Cliodhna
18,384
2,394
0
11,587
30,868
15,769
461
8,069
22,799
0
134,634
W
Jing Wei
Wufzs
Jing Wei
10,886
7,701
0
7,533
16,473
8,190
3,153
3,661
12,812
0
99,139
L
Tiamat
greko_ss17
Tiamat
11,421
1,018
0
3,527
25,453
14,357
155
7,330
18,123
98,859
0
L
Achilles
udajo1
Achilles
15,558
2,358
0
2,071
27,793
43,552
0
7,477
20,316
0
92,801
L
11,722
3,394
0
6,150
31,784
14,730
0
3,945
27,839
0
106,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,809
Gold Earned
59,203
789
Minions Killed
652
0
Camps Cleared
0
2,844,078
Distance Traveled
2,525,460
34
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,802
407
98
3
0
560,308
0
W
Merlin
16,149
557
241
8
0
533,287
5
L
Kukulkan
12,079
417
154
5
0
473,660
0
W
Kumbhakarna
13,286
458
29
1
0
579,421
2
W
Mulan
16,505
569
215
7
0
550,112
3
W
Cliodhna
14,740
508
156
5
0
616,673
21
W
Jing Wei
13,129
453
148
5
0
564,585
3
L
Tiamat
11,098
383
154
5
0
480,630
2
L
Achilles
11,226
387
102
4
0
517,128
3
L
Loki
12,998
448
144
5
0
493,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role