Player Matchup

Sun Wukong
Sun Wukong
ColbertDolbert
Sun Wukong
Level 79
God Stats
19W - 12L
1,503 SR
Queue Stats
327W - 345L
1,300 Elo+
Solo
Kumbhakarna
Kumbhakarna
SYN FUL SATAN
Kumbhakarna
Level 155
God Stats
3W - 3L
1,335 SR
Queue Stats
272W - 291L
1,346 Elo+
Solo
Lancelot
Lancelot
Syrotyar
Lancelot
Level 156
God Stats
15W - 10L
1,561 SR
Queue Stats
327W - 379L
1,418 Elo+
Party 1
Olorun
Olorun
Ticked 0ff
Olorun
Level 108
God Stats
4W - 4L
1,548 SR
Queue Stats
204W - 210L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
popaslugg
Ah Muzen Cab
Level 149
God Stats
3W - 4L
1,243 SR
Queue Stats
20W - 27L
1,432 Elo+
Solo
Team Averages
Level 129
1,438 SR
1,381 Elo+

VS

Team Averages
Level 75
1,534 SR
1,414 Elo+
Sol
Sol
Frankdup14
Sol
Level 105
God Stats
28W - 37L
1,457 SR
Queue Stats
225W - 234L
1,378 Elo+
Solo
Da Ji
Da Ji
Hell Luzbel
Da Ji
Level 80
God Stats
10W - 21L
1,407 SR
Queue Stats
276W - 311L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Homan2mah_1Refer
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
narutolee18
Kuzenbo
Level 46
God Stats
2W - 7L
1,723 SR
Queue Stats
102W - 149L
1,316 Elo+
Solo
Atlas
Atlas
shayanbakhsi6473
Atlas
Level 141
God Stats
13W - 12L
1,582 SR
Queue Stats
216W - 233L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColbertDolbert
Sun Wukong
6
0 / 0 / 0
3,890
648
1,543
3,711
1,673
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
SYN FUL SATAN
Kumbhakarna
5
0 / 0 / 0
3,603
601
1,234
4,866
2,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Syrotyar
Lancelot
5
1 / 1 / 1
3,694
616
915
3,718
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Ticked 0ff
Olorun
6
1 / 3 / 0
3,987
665
1,592
3,762
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
popaslugg
Ah Muzen Cab
6
0 / 0 / 0
3,698
616
1,596
2,312
804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,327
721
3,451
3,040
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
2 / 1 / 1
3,902
650
2,345
4,052
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,717
620
3,397
2,849
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
narutolee18
Kuzenbo
4
0 / 0 / 0
3,196
533
781
2,589
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 1 / 0
3,152
525
323
1,928
721
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ColbertDolbert
Sun Wukong
0
0
0
0
L
2
0
1
2.5
L
2
1
1
2.5
L
0
0
0
0
W
Kumbhakarna
SYN FUL SATAN
Kumbhakarna
0
0
0
0
W
Lancelot
Syrotyar
Lancelot
1
1
1
1.5
W
Olorun
Ticked 0ff
Olorun
1
3
0
0.33
L
Kuzenbo
narutolee18
Kuzenbo
0
0
0
0
W
Ah Muzen Cab
popaslugg
Ah Muzen Cab
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,880
Damage
10,297
18,369
Taken
14,458
7,250
Mitigated
5,992
4,481
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ColbertDolbert
Sun Wukong
1,543
224
0
951
3,711
1,673
0
702
3,009
0
22,345
L
3,451
1,285
0
1,336
3,040
1,253
0
1,151
1,889
19,823
3,470
L
2,345
528
0
1,474
4,052
1,414
0
441
3,611
0
12,311
L
3,397
643
0
666
2,849
1,243
0
775
2,074
15,712
3,396
W
Kumbhakarna
SYN FUL SATAN
Kumbhakarna
1,234
418
165
1,546
4,866
2,183
0
2,338
2,528
9,645
0
W
Lancelot
Syrotyar
Lancelot
915
94
0
80
3,718
1,241
0
770
2,948
0
12,771
W
Olorun
Ticked 0ff
Olorun
1,592
818
0
660
3,762
1,349
0
1,914
1,848
19,329
0
L
Kuzenbo
narutolee18
Kuzenbo
781
509
0
648
2,589
1,361
0
459
2,130
4,303
0
W
Ah Muzen Cab
popaslugg
Ah Muzen Cab
1,596
613
0
1,079
2,312
804
0
1,518
794
0
21,784
L
323
163
0
0
1,928
721
0
0
1,928
10,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,872
Gold Earned
18,294
162
Minions Killed
129
0
Camps Cleared
0
626,553
Distance Traveled
499,279
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,890
648
39
7
0
131,317
0
L
Sol
4,327
721
47
8
0
103,776
1
L
Da Ji
3,902
650
18
3
0
126,063
0
L
Cthulhu
3,717
620
42
7
0
111,851
2
W
Kumbhakarna
3,603
601
14
2
0
126,927
5
W
Lancelot
3,694
616
29
5
0
135,709
0
W
Olorun
3,987
665
33
6
0
115,621
1
L
Kuzenbo
3,196
533
6
1
0
91,313
0
W
Ah Muzen Cab
3,698
616
47
8
0
116,979
0
L
Atlas
3,152
525
16
3
0
66,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role