Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AntToeNioh
Izanami
Level 18
God Stats
5W - 1L
1,604 SR
Queue Stats
9W - 3L
1,845 Elo+
Party 3
Atlas
Atlas
TTV_YoSilverz
Atlas
Level 47
God Stats
32W - 16L
1,585 SR
Queue Stats
44W - 44L
1,458 Elo+
Party 3
Ymir
Ymir
anthvvy
Ymir
Level 17
God Stats
2W - 1L
1,754 SR
Queue Stats
33W - 20L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
enaki-
Morgan Le Fay
Level 84
God Stats
40W - 28L
1,572 SR
Queue Stats
1,137W - 1,050L
1,492 Elo+
Party 1
Team Averages
Level 54
1,603 SR
1,550 Elo+

VS

Team Averages
Level 82
1,609 SR
1,521 Elo+
Ah Puch
Ah Puch
EnvySwift
Ah Puch
Level 67
God Stats
10W - 4L
1,693 SR
Queue Stats
28W - 17L
1,544 Elo+
Party 2
Atlas
Atlas
REEREE01
Atlas
Level 83
God Stats
22W - 12L
1,650 SR
Queue Stats
31W - 19L
1,544 Elo+
Party 2
Awilix
Awilix
Sir-Vancelot-III
Awilix
Level 49
God Stats
113W - 114L
1,500 SR
Queue Stats
688W - 611L
1,579 Elo+
Solo
Vulcan
Vulcan
Tha3rdDipMan
Vulcan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,419 Elo+
Party 2
Heimdallr
Heimdallr
XxSpiderxX1986
Heimdallr
Level 129
God Stats
5W - 5L
1,701 SR
Queue Stats
439W - 440L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 3 / 6
11,861
1,078
13,696
11,792
6,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
AntToeNioh
Izanami
17
1 / 2 / 6
11,578
1,053
12,825
14,876
7,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 2 / 10
11,639
1,058
6,536
18,494
22,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
anthvvy
Ymir
17
1 / 0 / 13
11,526
1,048
6,925
16,485
19,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
enaki-
Morgan Le Fay
18
6 / 4 / 6
12,266
1,115
19,316
11,867
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

220

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EnvySwift
Ah Puch
17
2 / 2 / 3
11,042
1,004
18,090
11,135
5,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
REEREE01
Atlas
17
0 / 1 / 8
11,584
1,053
13,754
12,063
17,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 4 / 5
11,829
1,075
8,179
11,354
5,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
16
0 / 5 / 7
10,372
943
11,958
9,234
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
XxSpiderxX1986
Heimdallr
16
4 / 4 / 3
11,377
1,034
17,713
17,975
9,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
16
Kills
11
11
Deaths
16
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
6
3
W
Izanami
AntToeNioh
Izanami
1
2
6
2
L
Ah Puch
EnvySwift
Ah Puch
2
2
3
1.75
L
Atlas
REEREE01
Atlas
0
1
8
4
L
5
4
5
1.88
W
2
2
10
3.5
L
Vulcan
0
5
7
0.7
L
Heimdallr
XxSpiderxX1986
Heimdallr
4
4
3
1.38
W
Ymir
anthvvy
Ymir
1
0
13
7.5
W
Morgan Le Fay
enaki-
Morgan Le Fay
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,298
Damage
69,694
73,514
Taken
61,761
60,260
Mitigated
42,046
3,449
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,696
2,198
0
93
11,792
6,174
0
6,409
4,943
0
18,314
W
Izanami
AntToeNioh
Izanami
12,825
10,649
0
959
14,876
7,088
0
9,047
5,829
0
67,592
L
Ah Puch
EnvySwift
Ah Puch
18,090
122
416
914
11,135
5,276
0
5,253
5,882
46,267
0
L
Atlas
REEREE01
Atlas
13,754
5,556
0
1,616
12,063
17,625
0
6,679
5,384
33,885
0
L
8,179
2,954
0
0
11,354
5,031
0
6,523
4,831
0
19,705
W
6,536
2,351
0
0
18,494
22,376
0
12,911
5,583
27,217
0
L
Vulcan
11,958
2,283
0
0
9,234
4,306
0
3,694
5,540
26,731
0
L
Heimdallr
XxSpiderxX1986
Heimdallr
17,713
9,181
0
1,408
17,975
9,808
0
10,628
7,347
0
33,926
W
Ymir
anthvvy
Ymir
6,925
458
631
1,358
16,485
19,013
0
9,493
6,992
10,557
0
W
Morgan Le Fay
enaki-
Morgan Le Fay
19,316
1,852
0
408
11,867
5,609
0
5,942
5,925
35,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,870
Gold Earned
56,204
263
Minions Killed
205
10
Camps Cleared
5
1,193,841
Distance Traveled
1,035,507
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,861
1,078
15
1
1
275,493
1
W
Izanami
11,578
1,053
168
15
8
199,614
2
L
Ah Puch
11,042
1,004
71
6
1
210,138
0
L
Atlas
11,584
1,053
22
2
1
213,342
0
L
Awilix
11,829
1,075
29
3
2
202,558
0
W
Atlas
11,639
1,058
40
4
0
239,784
0
L
Vulcan
10,372
943
44
4
0
206,575
0
L
Heimdallr
11,377
1,034
39
4
1
202,894
1
W
Ymir
11,526
1,048
11
1
0
243,450
1
W
Morgan Le Fay
12,266
1,115
29
3
1
235,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role