Player Matchup

Ares
Ares
ArgoseGaming
Ares
Level 56
God Stats
44W - 30L
1,655 SR
Queue Stats
219W - 215L
1,451 Elo+
Solo
Neith
Neith
Barbxr
Neith
Level 62
God Stats
1W - 2L
1,336 SR
Queue Stats
26W - 36L
1,408 Elo+
Solo
Hades
Hades
FreaKsSquirt
Hades
Level 68
God Stats
29W - 36L
1,452 SR
Queue Stats
309W - 315L
1,388 Elo+
Solo
Lancelot
Lancelot
Nyxust
Lancelot
Level 59
God Stats
17W - 15L
1,514 SR
Queue Stats
116W - 161L
1,370 Elo+
Party 2
Shiva
Shiva
XxB1G0UNCExX
Shiva
Level 92
God Stats
14W - 11L
1,479 SR
Queue Stats
415W - 493L
1,293 Elo+
Party 2
Team Averages
Level 67
1,487 SR
1,382 Elo+

VS

Team Averages
Level 43
1,308 SR
1,238 Elo+
Guan Yu
Guan Yu
Abyss9999
Guan Yu
Level 46
God Stats
5W - 6L
1,442 SR
Queue Stats
179W - 204L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
B1MPLE
Baron Samedi
Level 11
God Stats
0W - 2L
1,225 SR
Queue Stats
17W - 40L
1,011 Elo+
Party 3
Sol
Sol
IcarusINK
Sol
Level 99
God Stats
7W - 12L
1,348 SR
Queue Stats
7W - 18L
1,198 Elo+
Party 1
Nemesis
Nemesis
PinkBoyBlueRL
Nemesis
Level 14
God Stats
1W - 2L
1,294 SR
Queue Stats
7W - 18L
1,198 Elo+
Party 1
Cthulhu
Cthulhu
Zis0r
Cthulhu
Level 43
God Stats
0W - 2L
1,231 SR
Queue Stats
221W - 221L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,596
475
4,564
13,570
13,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Barbxr
Neith
13
2 / 0 / 1
7,351
459
6,248
8,738
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 0 / 3
9,620
601
12,590
13,506
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Nyxust
Lancelot
13
4 / 0 / 1
7,648
478
6,313
11,743
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 1 / 2
7,613
476
6,976
11,528
10,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abyss9999
Guan Yu
14
1 / 0 / 0
8,108
507
8,934
15,507
22,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
B1MPLE
Baron Samedi
12
0 / 5 / 0
6,831
427
6,230
11,250
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 0
6,781
424
8,184
8,821
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
8
0 / 5 / 0
5,810
363
986
9,342
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zis0r
Cthulhu
12
0 / 2 / 1
7,274
455
3,984
12,771
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Abyss9999
Guan Yu
1
0
0
1
W
2
1
2
3
L
Baron Samedi
B1MPLE
Baron Samedi
0
5
0
0
W
Neith
Barbxr
Neith
2
0
1
2.5
W
6
0
3
7.5
L
1
2
0
0.5
W
Lancelot
Nyxust
Lancelot
4
0
1
4.5
L
Nemesis
0
5
0
0
W
0
1
2
1
L
Cthulhu
Zis0r
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
28,318
59,085
Taken
57,691
40,440
Mitigated
46,125
26,092
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Abyss9999
Guan Yu
8,934
1,509
0
8,176
15,507
22,904
0
1,461
14,046
5,127
53,469
W
4,564
416
0
3,280
13,570
13,209
44
6,541
6,949
29,832
0
L
Baron Samedi
B1MPLE
Baron Samedi
6,230
1,777
0
524
11,250
5,378
315
7,899
3,351
43,116
0
W
Neith
Barbxr
Neith
6,248
2,653
0
5,214
8,738
4,231
668
4,306
4,432
0
46,991
W
12,590
1,548
203
10,555
13,506
7,227
1,147
6,743
6,763
80,383
0
L
8,184
3,124
0
2,493
8,821
2,827
475
1,866
6,955
48,701
0
W
Lancelot
Nyxust
Lancelot
6,313
1,575
0
4,546
11,743
5,228
689
1,276
10,223
0
62,464
L
Nemesis
986
260
0
330
9,342
3,190
0
1,870
7,472
0
29,149
W
6,976
851
0
2,294
11,528
10,545
0
966
9,645
0
50,068
L
Cthulhu
Zis0r
Cthulhu
3,984
330
146
936
12,771
11,826
0
4,058
8,713
32,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
34,804
435
Minions Killed
349
0
Camps Cleared
0
1,584,647
Distance Traveled
1,322,318
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,108
507
112
7
0
315,561
0
W
Ares
7,596
475
23
1
0
293,112
5
L
Baron Samedi
6,831
427
52
3
0
250,447
0
W
Neith
7,351
459
81
5
0
270,451
4
W
Hades
9,620
601
142
9
0
319,492
2
L
Sol
6,781
424
84
5
0
292,008
2
W
Lancelot
7,648
478
107
7
0
374,335
5
L
Nemesis
5,810
363
46
3
0
177,218
0
W
Shiva
7,613
476
82
5
0
327,257
1
L
Cthulhu
7,274
455
55
3
0
287,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role