Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HyperionRevenge
Merlin
Level 108
God Stats
3W - 6L
1,165 SR
Queue Stats
182W - 180L
1,482 Elo+
Solo
Lancelot
Lancelot
Jadofo6
Lancelot
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 126L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
Lil wagon96
Xing Tian
Level 118
God Stats
13W - 9L
1,546 SR
Queue Stats
129W - 124L
1,561 Elo+
Solo
Bellona
Bellona
Preastwood
Bellona
Level 90
God Stats
11W - 5L
1,540 SR
Queue Stats
136W - 130L
1,492 Elo+
Party 1
Team Averages
Level 114
1,450 SR
1,506 Elo+

VS

Team Averages
Level 119
1,453 SR
1,473 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SleemJeemy
He Bo
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 65L
1,555 Elo+
Solo
Horus
Horus
StolenCoins
Horus
Level 86
God Stats
7W - 8L
1,284 SR
Queue Stats
126W - 106L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
TONY-STARK-01-PR
Baron Samedi
Level 146
God Stats
11W - 15L
1,483 SR
Queue Stats
588W - 674L
1,470 Elo+
Solo
Lancelot
Lancelot
USS-WarCrimes
Lancelot
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 2 / 0
7,069
353
4,171
6,994
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 2 / 2
11,522
576
9,507
11,801
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Jadofo6
Lancelot
17
4 / 7 / 2
11,420
571
18,537
25,069
11,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Lil wagon96
Xing Tian
14
3 / 4 / 3
8,743
437
9,368
19,289
12,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Preastwood
Bellona
13
5 / 9 / 2
9,072
454
10,344
20,410
12,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 2 / 5
10,392
520
16,524
20,644
20,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
19
7 / 2 / 5
12,021
601
16,374
15,094
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 5
9,691
485
5,565
16,076
11,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TONY-STARK-01-PR
Baron Samedi
17
7 / 2 / 8
10,532
527
16,843
17,023
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
USS-WarCrimes
Lancelot
14
3 / 7 / 7
9,456
473
6,444
20,732
9,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
14
Kills
24
24
Deaths
14
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
0
0.5
W
Achilles
 
Achilles
4
2
5
3.25
L
1
2
2
1
L
Lancelot
Jadofo6
Lancelot
4
7
2
0.71
L
Xing Tian
Lil wagon96
Xing Tian
3
4
3
1.13
L
Bellona
Preastwood
Bellona
5
9
2
0.67
W
He Bo
7
2
5
4.75
W
3
1
5
5.5
W
Baron Samedi
TONY-STARK-01-PR
Baron Samedi
7
2
8
5.5
W
Lancelot
USS-WarCrimes
Lancelot
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,927
Damage
61,750
83,563
Taken
89,569
43,494
Mitigated
57,729
21,174
Healing
36,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,171
2,360
0
3,429
6,994
2,099
0
2,346
4,648
0
35,679
W
Achilles
 
Achilles
16,524
4,881
0
7,967
20,644
20,724
1,660
956
19,648
99
73,747
L
9,507
360
0
3,439
11,801
4,933
304
6,277
5,524
118,031
0
L
Lancelot
Jadofo6
Lancelot
18,537
4,123
0
10,268
25,069
11,857
0
6,920
18,149
0
85,614
L
Xing Tian
Lil wagon96
Xing Tian
9,368
168
258
2,839
19,289
12,470
0
7,817
11,472
40,357
0
L
Bellona
Preastwood
Bellona
10,344
2,902
0
941
20,410
12,135
0
9,936
10,474
0
63,815
W
He Bo
16,374
1,304
156
6,376
15,094
7,062
931
6,218
8,798
112,708
0
W
5,565
3,133
1,409
3,548
16,076
11,679
561
4,287
11,493
0
57,835
W
Baron Samedi
TONY-STARK-01-PR
Baron Samedi
16,843
1,039
2,146
9,787
17,023
9,233
1,038
4,376
12,426
70,246
0
W
Lancelot
USS-WarCrimes
Lancelot
6,444
665
0
5,424
20,732
9,031
570
2,300
18,329
0
59,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,826
Gold Earned
52,092
571
Minions Killed
569
0
Camps Cleared
0
1,718,762
Distance Traveled
1,957,666
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,069
353
82
4
0
166,306
2
W
Achilles
10,392
520
135
7
0
360,488
3
L
Merlin
11,522
576
208
10
0
378,634
3
L
Lancelot
11,420
571
150
8
0
382,933
5
L
Xing Tian
8,743
437
38
2
0
382,843
0
L
Bellona
9,072
454
93
5
0
408,046
1
W
He Bo
12,021
601
185
9
0
409,236
2
W
Horus
9,691
485
80
4
0
408,971
5
W
Baron Samedi
10,532
527
80
4
0
373,190
6
W
Lancelot
9,456
473
89
4
0
405,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role