Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gregblastx
Ares
Level 45
God Stats
1W - 2L
1,310 SR
Queue Stats
72W - 63L
1,693 Elo+
Party 2
Scylla
Scylla
Quinterooo
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SergiXD75
Ne Zha
Level 29
God Stats
11W - 8L
1,339 SR
Queue Stats
66W - 63L
1,434 Elo+
Party 2
Chronos
Chronos
elffras44
Chronos
Level 8
God Stats
1W - 0L
1,231 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 49
1,376 SR
1,526 Elo+

VS

Team Averages
Level 54
1,438 SR
1,426 Elo+
Neith
Neith
DarkOzon
Neith
Level 12
God Stats
7W - 10L
1,604 SR
Queue Stats
9W - 15L
1,621 Elo+
Party 3
Sylvanus
Sylvanus
GingerStuffy
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,488 Elo+
Party 3
Nemesis
Nemesis
KottonMN
Nemesis
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 83L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
MinimanLR94
Kukulkan
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
12W - 22L
1,246 Elo+
Party 1
Gilgamesh
Gilgamesh
xjulipox
Gilgamesh
Level 65
God Stats
4W - 4L
1,311 SR
Queue Stats
55W - 56L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 2 / 3
10,490
552
9,936
12,532
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 0 / 6
10,339
544
11,860
17,231
20,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Quinterooo
Scylla
17
4 / 4 / 4
11,193
589
10,795
9,740
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SergiXD75
Ne Zha
16
6 / 6 / 3
10,592
557
6,511
16,846
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
elffras44
Chronos
16
3 / 3 / 5
9,678
509
10,683
12,316
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkOzon
Neith
13
0 / 5 / 2
7,751
408
4,459
11,504
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
GingerStuffy
Sylvanus
13
1 / 4 / 1
7,930
417
5,010
14,279
12,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
KottonMN
Nemesis
17
12 / 4 / 0
11,099
584
15,144
18,819
8,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
MinimanLR94
Kukulkan
13
0 / 6 / 2
7,773
409
4,490
13,957
6,151
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
xjulipox
Gilgamesh
8
0 / 3 / 5
6,910
364
2,438
7,652
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
20
Kills
13
15
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
3
1.75
L
Neith
DarkOzon
Neith
0
5
2
0.2
L
Sylvanus
GingerStuffy
Sylvanus
1
4
1
0.38
W
5
0
6
8
L
Nemesis
KottonMN
Nemesis
12
4
0
3
L
Kukulkan
MinimanLR94
Kukulkan
0
6
2
0.17
W
Scylla
Quinterooo
Scylla
4
4
4
1.5
W
Ne Zha
SergiXD75
Ne Zha
6
6
3
1.25
W
Chronos
elffras44
Chronos
3
3
5
1.83
L
Gilgamesh
xjulipox
Gilgamesh
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,785
Damage
31,541
68,665
Taken
66,211
41,710
Mitigated
35,779
18,182
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,936
3,989
0
6,317
12,532
4,544
5,690
1,709
10,823
93,575
0
L
Neith
DarkOzon
Neith
4,459
1,781
0
886
11,504
5,297
1,160
8,605
2,899
0
48,271
L
Sylvanus
GingerStuffy
Sylvanus
5,010
1,712
491
2,784
14,279
12,064
81
10,592
3,687
29,167
9,933
W
11,860
644
146
1,648
17,231
20,772
422
3,576
13,655
43,226
0
L
Nemesis
KottonMN
Nemesis
15,144
8,403
0
1,043
18,819
8,847
0
9,697
9,122
0
85,940
L
Kukulkan
MinimanLR94
Kukulkan
4,490
232
0
1,190
13,957
6,151
0
8,227
5,730
42,153
0
W
Scylla
Quinterooo
Scylla
10,795
2,117
0
1,646
9,740
3,635
1,554
689
9,051
64,952
0
W
Ne Zha
SergiXD75
Ne Zha
6,511
1,386
0
5,802
16,846
6,838
66
751
16,095
0
83,187
W
Chronos
elffras44
Chronos
10,683
3,510
0
2,623
12,316
5,921
1,428
2,543
9,773
68,735
5,283
L
Gilgamesh
xjulipox
Gilgamesh
2,438
852
0
770
7,652
3,420
0
4,970
2,682
0
16,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,292
Gold Earned
41,463
515
Minions Killed
369
0
Camps Cleared
0
1,778,500
Distance Traveled
1,536,605
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,490
552
148
8
0
331,321
3
L
Neith
7,751
408
82
4
0
310,021
0
L
Sylvanus
7,930
417
85
4
0
305,115
4
W
Ares
10,339
544
36
2
0
377,771
4
L
Nemesis
11,099
584
109
6
0
420,842
0
L
Kukulkan
7,773
409
69
4
0
303,365
3
W
Scylla
11,193
589
115
6
0
320,010
1
W
Ne Zha
10,592
557
103
5
0
373,646
3
W
Chronos
9,678
509
113
6
0
375,752
3
L
Gilgamesh
6,910
364
24
1
0
197,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role