Player Matchup

Hades
Hades
Brutosh
Hades
Level 89
God Stats
7W - 5L
1,602 SR
Queue Stats
49W - 37L
1,520 Elo+
Party 2
Thanatos
Thanatos
Vertris
Thanatos
Level 88
God Stats
26W - 12L
1,754 SR
Queue Stats
187W - 124L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
miti22
Cthulhu
Level 12
God Stats
2W - 1L
1,607 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 2
Team Averages
Level 63
1,655 SR
1,538 Elo+

VS

Team Averages
Level 83
1,614 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
KRCburgerinski
Geb
Level 88
God Stats
1W - 5L
1,628 SR
Queue Stats
8W - 12L
1,385 Elo+
Party 1
Izanami
Izanami
ZombieDruid
Izanami
Level 55
God Stats
1W - 2L
1,714 SR
Queue Stats
11W - 14L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Brutosh
Hades
17
6 / 4 / 6
11,903
744
18,276
21,362
11,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Vertris
Thanatos
16
10 / 4 / 4
12,040
753
15,203
16,383
7,033
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
miti22
Cthulhu
14
1 / 2 / 10
10,920
683
8,046
18,341
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 9 / 5
11,792
737
21,965
20,970
10,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 4 / 6
11,522
720
11,527
17,648
19,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
ZombieDruid
Izanami
15
2 / 4 / 6
10,225
639
12,091
15,611
5,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
17
Kills
10
10
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
9
5
0.83
W
Hades
Brutosh
Hades
6
4
6
2.25
L
3
4
6
1.5
W
Thanatos
Vertris
Thanatos
10
4
4
3
L
Izanami
ZombieDruid
Izanami
2
4
6
1.25
W
Cthulhu
miti22
Cthulhu
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,525
Damage
45,583
56,086
Taken
54,229
40,034
Mitigated
34,970
24,554
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
21,965
1,889
0
8,022
20,970
10,274
794
9,744
11,226
49,684
0
W
Hades
Brutosh
Hades
18,276
1,738
591
9,028
21,362
11,054
1,276
14,301
7,061
66,538
0
L
11,527
1,192
408
3,737
17,648
19,014
160
8,615
9,033
28,852
0
W
Thanatos
Vertris
Thanatos
15,203
3,528
0
12,171
16,383
7,033
1,075
10,147
6,236
0
43,362
L
Izanami
ZombieDruid
Izanami
12,091
9,400
0
4,004
15,611
5,682
744
8,219
7,392
0
36,531
W
Cthulhu
miti22
Cthulhu
8,046
595
0
2,764
18,341
21,947
279
9,582
8,759
18,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
33,539
169
Minions Killed
139
10
Camps Cleared
3
803,376
Distance Traveled
730,903
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,792
737
64
4
0
201,965
0
W
Hades
11,903
744
104
7
4
236,853
0
L
Geb
11,522
720
18
1
2
280,396
2
W
Thanatos
12,040
753
53
3
5
294,409
3
L
Izanami
10,225
639
57
4
1
248,542
2
W
Cthulhu
10,920
683
12
1
1
272,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role