Player Matchup

Zeus
Zeus
BlackXrikage
Zeus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,500 Elo+
Party 1
Agni
Agni
Sprintlikesean
Agni
Level 81
God Stats
1W - 1L
1,627 SR
Queue Stats
146W - 201L
1,303 Elo+
Solo
Lancelot
Lancelot
XErbtheGodX
Lancelot
Level 113
God Stats
5W - 11L
1,382 SR
Queue Stats
182W - 195L
1,341 Elo+
Party 1
Team Averages
Level 70
1,503 SR
1,381 Elo+

VS

Team Averages
Level 114
1,637 SR
1,627 Elo+
Atlas
Atlas
AColossalGnome
Atlas
Level 94
God Stats
92W - 50L
1,571 SR
Queue Stats
232W - 183L
1,457 Elo+
Party 2
Shiva
Shiva
AColossalReyna
Shiva
Level 127
God Stats
9W - 1L
1,840 SR
Queue Stats
220W - 155L
1,591 Elo+
Party 2
Tiamat
Tiamat
Yamitri
Tiamat
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,398
740
7,225
7,247
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 4 / 4
7,327
733
6,201
6,588
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
XErbtheGodX
Lancelot
11
1 / 3 / 4
7,052
705
5,614
11,096
6,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 7
8,509
851
7,841
10,268
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
5 / 2 / 5
7,852
785
9,240
9,897
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Yamitri
Tiamat
12
2 / 2 / 9
7,393
739
3,291
6,563
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
5
2
5
3.75
L
3
6
2
0.67
L
2
4
4
1
L
Lancelot
XErbtheGodX
Lancelot
1
3
4
1
W
Tiamat
Yamitri
Tiamat
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
20,372
24,931
Taken
26,728
12,632
Mitigated
23,631
2,957
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,841
2,959
0
2,646
10,268
10,489
56
4,926
5,342
19,461
0
W
9,240
1,670
604
1,794
9,897
9,008
92
5,511
4,386
0
26,340
L
7,225
1,198
0
0
7,247
3,007
0
3,897
3,259
16,687
0
L
6,201
533
0
500
6,588
2,634
0
3,049
3,444
19,079
0
L
Lancelot
XErbtheGodX
Lancelot
5,614
616
212
2,245
11,096
6,991
0
4,530
6,382
0
21,563
W
Tiamat
Yamitri
Tiamat
3,291
125
0
1,225
6,563
4,134
54
3,425
3,138
15,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,777
Gold Earned
23,754
92
Minions Killed
92
3
Camps Cleared
6
513,267
Distance Traveled
538,909
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,509
851
9
1
2
167,738
1
W
Shiva
7,852
785
41
4
1
186,087
3
L
Zeus
7,398
740
30
3
0
154,815
2
L
Agni
7,327
733
31
3
2
159,264
0
L
Lancelot
7,052
705
31
3
1
199,188
1
W
Tiamat
7,393
739
42
4
3
185,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role