Player Matchup

Sun Wukong
Sun Wukong
Grimmfate420
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,265 Elo+
Party 2
Lancelot
Lancelot
HollowedSavior
Lancelot
Level 63
God Stats
2W - 3L
1,454 SR
Queue Stats
5W - 6L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InHuman_Torch33
Ah Muzen Cab
Level 107
God Stats
2W - 2L
1,378 SR
Queue Stats
64W - 68L
1,324 Elo+
Solo
Olorun
Olorun
NatyXCrossft
Olorun
Level 44
God Stats
1W - 2L
1,734 SR
Queue Stats
189W - 241L
1,337 Elo+
Solo
Neith
Neith
Savagefarious
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,265 Elo+
Party 2
Team Averages
Level 55
1,513 SR
1,328 Elo+

VS

Team Averages
Level 65
1,322 SR
1,408 Elo+
Ymir
Ymir
Daraesthetic
Ymir
Level 17
God Stats
2W - 3L
1,351 SR
Queue Stats
65W - 87L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
Drathdon
Danzaburou
Level 65
God Stats
37W - 40L
1,440 SR
Queue Stats
110W - 129L
1,408 Elo+
Solo
Nemesis
Nemesis
MRxHILLxBILLY
Nemesis
Level 96
God Stats
18W - 24L
1,439 SR
Queue Stats
325W - 322L
1,412 Elo+
Solo
Osiris
Osiris
barbieshon
Osiris
Level 83
God Stats
5W - 5L
1,099 SR
Queue Stats
666W - 695L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
kwhite4520
Nu Wa
Level 65
God Stats
48W - 26L
1,282 SR
Queue Stats
723W - 766L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grimmfate420
Sun Wukong
19
0 / 12 / 3
12,674
845
9,081
40,463
42,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
18
3 / 10 / 1
13,643
910
15,862
27,823
15,422
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
InHuman_Torch33
Ah Muzen Cab
19
1 / 2 / 4
13,518
901
20,736
12,716
6,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
19
0 / 7 / 3
12,659
844
11,799
25,147
13,585
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 3 / 2
13,995
933
23,296
17,437
10,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 24
15,552
1,037
15,256
20,518
37,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Drathdon
Danzaburou
20
10 / 3 / 14
16,231
1,082
25,006
19,552
10,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
20
4 / 1 / 12
13,526
902
9,500
13,469
7,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
barbieshon
Osiris
20
14 / 0 / 14
16,181
1,079
31,067
25,280
38,092
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
20
4 / 0 / 25
16,045
1,070
36,208
7,340
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
123
5
Kills
34
34
Deaths
5
13
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
1
24
14
W
Danzaburou
Drathdon
Danzaburou
10
3
14
5.67
L
Sun Wukong
Grimmfate420
Sun Wukong
0
12
3
0.13
L
Lancelot
3
10
1
0.35
L
Ah Muzen Cab
InHuman_Torch33
Ah Muzen Cab
1
2
4
1.5
W
Nemesis
4
1
12
10
L
Olorun
0
7
3
0.21
L
1
3
2
0.67
W
Osiris
barbieshon
Osiris
14
0
14
21
W
Nu Wa
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,774
Damage
117,037
123,586
Taken
86,159
88,408
Mitigated
97,220
18,798
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,256
1,565
644
2,941
20,518
37,173
0
2,302
18,216
21,399
0
W
Danzaburou
Drathdon
Danzaburou
25,006
13,533
0
6,439
19,552
10,681
0
2,284
17,268
0
60,294
L
Sun Wukong
Grimmfate420
Sun Wukong
9,081
2,115
0
4,564
40,463
42,265
0
15,533
24,930
0
28,072
L
Lancelot
15,862
1,411
0
75
27,823
15,422
0
11,373
16,450
0
39,126
L
Ah Muzen Cab
InHuman_Torch33
Ah Muzen Cab
20,736
6,308
251
3,694
12,716
6,839
0
6,606
6,110
0
67,073
W
Nemesis
9,500
3,274
0
1,494
13,469
7,505
0
2,450
11,019
0
24,153
L
Olorun
11,799
5,167
1,210
5,171
25,147
13,585
0
12,292
12,855
31,800
0
L
23,296
8,345
0
3,833
17,437
10,297
0
5,660
11,777
0
80,684
W
Osiris
barbieshon
Osiris
31,067
16,117
0
3,437
25,280
38,092
0
4,046
21,129
0
45,091
W
Nu Wa
36,208
10,603
0
0
7,340
3,769
0
717
6,623
89,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,489
Gold Earned
77,535
336
Minions Killed
303
5
Camps Cleared
11
1,275,948
Distance Traveled
1,191,084
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,552
1,037
25
2
0
207,107
1
W
Danzaburou
16,231
1,082
96
6
3
230,358
0
L
Sun Wukong
12,674
845
28
2
0
260,386
0
L
Lancelot
13,643
910
50
3
3
293,225
0
L
Ah Muzen Cab
13,518
901
77
5
0
207,774
0
W
Nemesis
13,526
902
34
2
2
219,944
0
L
Olorun
12,659
844
30
2
0
237,921
0
L
Neith
13,995
933
151
10
2
276,642
0
W
Osiris
16,181
1,079
25
2
6
288,336
1
W
Nu Wa
16,045
1,070
123
8
0
245,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role