Player Matchup

Baron Samedi
Baron Samedi
SolaceInMalice
Baron Samedi
Level 28
God Stats
4W - 3L
1,362 SR
Queue Stats
20W - 36L
1,383 Elo+
Party 1
Horus
Horus
Superninjah
Horus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Da Ji
Da Ji
zachzapper12
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,431 Elo+
Party 1
Team Averages
Level 36
1,454 SR
1,438 Elo+

VS

Team Averages
Level 85
1,441 SR
1,343 Elo+
Persephone
Persephone
DeityTrey
Persephone
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,279 Elo+
Solo
Lancelot
Lancelot
DrumFiasco
Lancelot
Level 96
God Stats
2W - 3L
1,388 SR
Queue Stats
26W - 39L
1,378 Elo+
Solo
Loki
Loki
Rushwithme
Loki
Level 129
God Stats
3W - 6L
1,435 SR
Queue Stats
97W - 173L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SolaceInMalice
Baron Samedi
18
13 / 1 / 6
12,545
836
17,981
11,022
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 1 / 15
12,527
835
12,206
18,672
19,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 2 / 10
9,213
614
3,695
7,413
2,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeityTrey
Persephone
12
1 / 5 / 2
9,275
618
7,555
8,987
3,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DrumFiasco
Lancelot
13
0 / 8 / 1
8,451
563
6,567
17,882
10,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 1
9,345
623
9,887
12,780
5,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
4
4
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
DeityTrey
Persephone
1
5
2
0.4
L
Lancelot
DrumFiasco
Lancelot
0
8
1
0.06
L
3
8
1
0.44
W
Baron Samedi
SolaceInMalice
Baron Samedi
13
1
6
16
W
6
1
15
13.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,882
Damage
24,009
37,107
Taken
39,649
28,726
Mitigated
18,580
17,444
Healing
1,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DeityTrey
Persephone
7,555
615
0
680
8,987
3,515
0
5,338
3,644
16,560
0
L
Lancelot
DrumFiasco
Lancelot
6,567
1,531
0
0
17,882
10,012
0
8,422
9,460
0
37,870
L
9,887
1,606
0
372
12,780
5,053
0
4,794
7,986
0
27,311
W
Baron Samedi
SolaceInMalice
Baron Samedi
17,981
878
3,964
6,639
11,022
6,477
1,103
1,943
9,079
66,721
0
W
12,206
6,077
1,521
5,050
18,672
19,409
331
4,662
14,010
221
25,223
W
3,695
803
0
270
7,413
2,840
747
1,508
5,905
0
7,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
27,071
142
Minions Killed
125
6
Camps Cleared
6
676,434
Distance Traveled
652,187
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,275
618
28
2
0
191,796
1
L
Lancelot
8,451
563
57
4
5
266,280
3
L
Loki
9,345
623
40
3
1
194,111
0
W
Baron Samedi
12,545
836
107
7
5
224,547
0
W
Horus
12,527
835
22
1
0
276,594
3
W
Da Ji
9,213
614
13
1
1
175,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role