Player Matchup

Baron Samedi
Baron Samedi
Silver I
AddisonRae
Baron Samedi
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,184 MMR
Solo
Medusa
Medusa
Silver IV
FreshBeam
Medusa
Silver IV
Level 156
God Stats
21W - 23L
1,419 SR
Queue Stats
304W - 310L
855 MMR
Solo
Khepri
Khepri
Silver I
SteampunkDiablo
Khepri
Silver I
Level 129
God Stats
23W - 21L
1,552 SR
Queue Stats
199W - 197L
1,163 MMR
Solo
Nemesis
Nemesis
Bronze V
drunkenbillygoat
Nemesis
Bronze V
Level 145
God Stats
8W - 6L
1,246 SR
Queue Stats
156W - 157L
1,363 MMR
Solo
Apollo
Apollo
Silver I
rohski
Apollo
Silver I
Level 156
God Stats
39W - 33L
1,552 SR
Queue Stats
442W - 434L
1,134 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,454 SR
1,140 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,540 SR
1,189 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
BobaFett831
Merlin
Gold V
Level 125
God Stats
3W - 4L
1,511 SR
Queue Stats
114W - 124L
1,317 MMR
Solo
Hachiman
Hachiman
Silver IV
CrusificCC
Hachiman
Silver IV
Level 108
God Stats
3W - 1L
1,837 SR
Queue Stats
112W - 138L
726 MMR
Solo
Sylvanus
Sylvanus
Silver I
VkingO
Sylvanus
Silver I
Level 88
God Stats
2W - 4L
1,422 SR
Queue Stats
47W - 51L
1,267 MMR
Solo
Chaac
Chaac
Silver I
WhimsyWaffle
Chaac
Silver I
Level 45
God Stats
9W - 16L
1,430 SR
Queue Stats
59W - 76L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AddisonRae
Baron Samedi
9
2 / 0 / 1
5,318
591
2,780
2,809
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
FreshBeam
Medusa
8
0 / 0 / 0
4,819
535
1,338
4,412
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 3
5,037
560
652
2,791
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 1
5,292
588
3,768
5,948
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
rohski
Apollo
10
1 / 0 / 1
5,956
662
2,996
5,134
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BakasuraAtlasMercuryArtio

VS

Bans
ShivaCliodhnaJing WeiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 0
3,924
436
447
3,141
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
8
0 / 1 / 0
4,474
497
1,810
2,549
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
CrusificCC
Hachiman
1
0 / 0 / 0
3,123
347
0
0
0
Sylvanus
VkingO
Sylvanus
8
0 / 1 / 0
4,601
511
3,013
6,930
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
4,501
500
3,137
6,619
3,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Baron Samedi
AddisonRae
Baron Samedi
2
0
1
2.5
L
Merlin
0
1
0
0
L
Hachiman
CrusificCC
Hachiman
0
0
0
0
W
Medusa
FreshBeam
Medusa
0
0
0
0
W
0
0
3
1.5
L
Sylvanus
VkingO
Sylvanus
0
1
0
0
L
0
2
0
0
W
2
0
1
2.5
W
Apollo
rohski
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,534
Damage
8,407
21,094
Taken
19,239
7,983
Mitigated
9,703
10,974
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
447
204
0
617
3,141
920
0
618
2,523
0
13,404
W
Baron Samedi
AddisonRae
Baron Samedi
2,780
333
176
1,190
2,809
995
0
1,615
1,035
27,566
0
L
Merlin
1,810
248
0
495
2,549
947
0
1,583
966
24,012
0
L
Hachiman
CrusificCC
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
FreshBeam
Medusa
1,338
602
0
1,885
4,412
1,473
0
1,985
2,427
0
29,317
W
652
44
0
1,337
2,791
1,922
580
131
2,620
7,639
0
L
Sylvanus
VkingO
Sylvanus
3,013
960
0
2,937
6,930
4,526
0
958
5,972
18,313
6,296
L
3,137
520
0
2,208
6,619
3,310
0
273
6,346
0
27,096
W
3,768
2,249
0
4,252
5,948
1,833
0
335
5,573
0
31,991
W
Apollo
rohski
Apollo
2,996
2,257
0
2,134
5,134
1,760
428
0
5,134
0
43,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
20,623
280
Minions Killed
166
0
Camps Cleared
0
850,268
Distance Traveled
574,009
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,924
436
29
3
0
110,366
0
W
Baron Samedi
5,318
591
51
6
0
160,825
2
L
Merlin
4,474
497
45
5
0
161,175
3
L
Hachiman
3,123
347
0
0
0
0
0
W
Medusa
4,819
535
57
6
0
147,653
1
W
Khepri
5,037
560
16
2
0
167,666
2
L
Sylvanus
4,601
511
46
5
0
149,782
1
L
Chaac
4,501
500
46
5
0
152,686
0
W
Nemesis
5,292
588
68
8
0
213,174
0
W
Apollo
5,956
662
88
10
0
160,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role