Player Matchup

He Bo
He Bo
CrayolaPhantom
He Bo
Level 80
God Stats
7W - 9L
1,446 SR
Queue Stats
200W - 217L
1,512 Elo+
Party 2
Bacchus
Bacchus
Fnaf Fan965358
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
Ystraa
Neith
Level 99
God Stats
1W - 2L
1,614 SR
Queue Stats
62W - 61L
1,457 Elo+
Party 4
Lancelot
Lancelot
joelmobility
Lancelot
Level 39
God Stats
4W - 11L
1,304 SR
Queue Stats
155W - 183L
1,409 Elo+
Solo
Xing Tian
Xing Tian
mookal_Falookal
Xing Tian
Level 14
God Stats
3W - 2L
1,815 SR
Queue Stats
88W - 96L
1,373 Elo+
Party 2
Team Averages
Level 47
1,536 SR
1,450 Elo+

VS

Team Averages
Level 63
1,315 SR
1,341 Elo+
Kukulkan
Kukulkan
AaronGamingLgnd
Kukulkan
Level 38
God Stats
13W - 14L
1,412 SR
Queue Stats
20W - 22L
1,401 Elo+
Solo
Izanami
Izanami
NKP116
Izanami
Level 41
God Stats
4W - 3L
1,060 SR
Queue Stats
27W - 43L
1,151 Elo+
Party 1
Ares
Ares
it_was_him2
Ares
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
341W - 335L
1,509 Elo+
Party 3
Olorun
Olorun
priceplay
Olorun
Level 27
God Stats
10W - 9L
1,105 SR
Queue Stats
34W - 45L
1,091 Elo+
Party 1
Heimdallr
Heimdallr
sonofthedragon88
Heimdallr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 243L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,969
1,328
13,123
9,964
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 0 / 0
6,358
1,060
0
98
62
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Ystraa
Neith
11
0 / 0 / 0
6,120
1,020
0
150
42
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Lancelot
joelmobility
Lancelot
12
2 / 1 / 1
7,298
1,216
6,870
7,813
5,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
mookal_Falookal
Xing Tian
13
0 / 6 / 5
7,762
1,294
3,549
12,930
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

260

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 0 / 8
7,365
1,228
3,692
1,311
634
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
NKP116
Izanami
12
2 / 3 / 6
7,128
1,188
5,174
6,513
3,133
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 0 / 7
8,106
1,351
4,573
6,128
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
priceplay
Olorun
13
3 / 2 / 7
8,022
1,337
5,412
8,457
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
13
4 / 0 / 5
7,812
1,302
7,607
3,433
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
12
12
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
0
8
4
L
3
5
2
0.8
L
0
0
0
0
W
Izanami
NKP116
Izanami
2
3
6
1.67
L
Neith
Ystraa
Neith
0
0
0
0
W
3
0
7
6.5
L
Lancelot
joelmobility
Lancelot
2
1
1
2.5
L
Xing Tian
mookal_Falookal
Xing Tian
0
6
5
0.42
W
Olorun
priceplay
Olorun
3
2
7
3.25
W
Heimdallr
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
26,458
30,955
Taken
25,842
22,879
Mitigated
14,545
711
Healing
2,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,692
429
0
0
1,311
634
0
722
559
26,291
0
L
13,123
402
0
0
9,964
4,002
0
4,632
5,332
30,028
0
L
0
0
0
24
98
62
0
0
98
1,007
0
W
Izanami
NKP116
Izanami
5,174
3,716
0
0
6,513
3,133
0
4,587
1,802
0
11,775
L
Neith
Ystraa
Neith
0
0
0
34
150
42
0
0
150
0
781
W
4,573
440
0
1,321
6,128
5,011
0
3,931
2,007
6,135
0
L
Lancelot
joelmobility
Lancelot
6,870
1,875
0
0
7,813
5,159
0
3,230
4,583
0
18,456
L
Xing Tian
mookal_Falookal
Xing Tian
3,549
851
0
653
12,930
13,614
0
5,815
7,115
7,874
0
W
Olorun
priceplay
Olorun
5,412
4,339
104
971
8,457
4,077
0
4,519
3,800
13,443
0
W
Heimdallr
7,607
3,703
0
42
3,433
1,690
0
2,377
1,002
0
17,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
38,433
87
Minions Killed
113
4
Camps Cleared
6
460,668
Distance Traveled
599,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,365
1,228
60
10
3
139,548
0
L
He Bo
7,969
1,328
56
9
1
118,044
0
L
Bacchus
6,358
1,060
0
0
0
18,895
0
W
Izanami
7,128
1,188
12
2
1
97,252
0
L
Neith
6,120
1,020
2
0
2
8,341
0
W
Ares
8,106
1,351
4
1
1
126,283
0
L
Lancelot
7,298
1,216
26
4
1
178,995
0
L
Xing Tian
7,762
1,294
3
1
0
136,393
0
W
Olorun
8,022
1,337
21
4
1
107,577
0
W
Heimdallr
7,812
1,302
16
3
0
128,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role