Player Matchup

Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DramaLlamax6
Bacchus
Level 67
God Stats
1W - 1L
1,692 SR
Queue Stats
59W - 62L
1,438 Elo+
Party 1
Hera
Hera
MeliodasWrath1
Hera
Level 114
God Stats
2W - 0L
1,751 SR
Queue Stats
104W - 82L
1,479 Elo+
Party 1
Izanami
Izanami
ObsidiansFire
Izanami
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,369 Elo+
Solo
Team Averages
Level 106
1,589 SR
1,457 Elo+

VS

Team Averages
Level 104
1,416 SR
1,432 Elo+
Ah Puch
Ah Puch
Asmodues
Ah Puch
Level 67
God Stats
2W - 2L
1,578 SR
Queue Stats
301W - 285L
1,426 Elo+
Solo
Camazotz
Camazotz
Galleta16mike
Camazotz
Level 125
God Stats
2W - 2L
1,488 SR
Queue Stats
329W - 346L
1,425 Elo+
Solo
Chang'e
Chang'e
Stalthis
Chang'e
Level 154
God Stats
4W - 5L
1,163 SR
Queue Stats
448W - 469L
1,437 Elo+
Solo
Ullr
Ullr
ghost8725
Ullr
Level 68
God Stats
3W - 5L
1,287 SR
Queue Stats
447W - 413L
1,422 Elo+
Solo
Sol
Sol
zReckless_89
Sol
Level 104
God Stats
1W - 1L
1,563 SR
Queue Stats
102W - 110L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 3 / 6
8,541
949
2,530
12,278
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atlas
 
Atlas
14
1 / 2 / 10
8,417
935
7,780
12,123
12,147
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
DramaLlamax6
Bacchus
14
1 / 2 / 10
8,273
919
7,425
10,494
11,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 2 / 4
9,419
1,047
8,606
6,436
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
15
1 / 1 / 10
8,223
914
7,034
8,140
4,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Asmodues
Ah Puch
15
3 / 3 / 5
7,730
859
11,506
6,508
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Camazotz
Galleta16mike
Camazotz
14
3 / 3 / 6
7,512
835
9,052
11,182
4,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Stalthis
Chang'e
1
0 / 0 / 0
2,508
279
0
86
34
Ullr
14
3 / 3 / 7
7,803
867
6,271
10,506
4,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 3
6,966
774
9,181
10,319
4,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
13
Kills
10
10
Deaths
13
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
6
2
W
Atlas
 
Atlas
1
2
10
3
L
Ah Puch
Asmodues
Ah Puch
3
3
5
1.83
W
Bacchus
DramaLlamax6
Bacchus
1
2
10
3
L
Camazotz
Galleta16mike
Camazotz
3
3
6
2
W
7
2
4
4.5
W
Izanami
1
1
10
6
L
Chang'e
Stalthis
Chang'e
0
0
0
0
L
Ullr
3
3
7
2.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,375
Damage
36,010
49,471
Taken
38,601
43,575
Mitigated
17,257
22,460
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,530
1,574
4,995
3,730
12,278
12,669
506
4,233
8,027
0
3,848
W
Atlas
 
Atlas
7,780
2,676
1,146
2,879
12,123
12,147
803
4,177
7,924
14,235
0
L
Ah Puch
Asmodues
Ah Puch
11,506
514
546
574
6,508
3,004
535
5,130
1,378
24,446
0
W
Bacchus
DramaLlamax6
Bacchus
7,425
570
1,894
2,159
10,494
11,619
640
3,978
6,494
11,394
0
L
Camazotz
Galleta16mike
Camazotz
9,052
1,738
457
4,690
11,182
4,906
0
6,280
4,902
0
13,838
W
8,606
1,594
2,570
471
6,436
3,140
1,902
3,779
2,613
21,820
0
W
Izanami
7,034
4,989
1,240
1,376
8,140
4,000
3,907
4,372
3,726
0
22,210
L
Chang'e
Stalthis
Chang'e
0
0
0
0
86
34
0
86
0
0
0
L
Ullr
6,271
3,963
926
3,016
10,506
4,989
1,666
5,658
4,848
0
14,260
L
9,181
2,969
748
3,842
10,319
4,324
1,993
6,657
3,662
21,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
32,519
117
Minions Killed
82
0
Camps Cleared
0
826,002
Distance Traveled
532,900
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,541
949
6
1
0
166,002
1
W
Atlas
8,417
935
13
1
0
167,255
0
L
Ah Puch
7,730
859
28
3
0
121,185
0
W
Bacchus
8,273
919
16
2
0
170,396
1
L
Camazotz
7,512
835
14
2
0
133,268
1
W
Hera
9,419
1,047
40
4
0
176,557
1
W
Izanami
8,223
914
42
5
0
145,792
0
L
Chang'e
2,508
279
0
0
0
0
0
L
Ullr
7,803
867
18
2
0
134,570
2
L
Sol
6,966
774
22
2
0
143,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role