Player Matchup

Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BongoDrumme
Tsukuyomi
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
345W - 319L
1,557 Elo+
Party 1
Sol
Sol
GodofBOOF
Sol
Level 116
God Stats
0W - 1L
1,151 SR
Queue Stats
13W - 11L
1,903 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JohnSwangin
Cu Chulainn
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,678 Elo+
Party 2
Ullr
Ullr
RazingHavok
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,939 Elo+
Party 2
Team Averages
Level 103
1,430 SR
1,716 Elo+

VS

Team Averages
Level 122
1,466 SR
1,537 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Sauc2k12
Zeus
Level 125
God Stats
2W - 0L
1,885 SR
Queue Stats
70W - 46L
1,566 Elo+
Solo
Cupid
Cupid
THEBANGKOKBANDIT
Cupid
Level 85
God Stats
2W - 0L
1,150 SR
Queue Stats
67W - 52L
1,578 Elo+
Party 3
Athena
Athena
Val0n
Athena
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,461 Elo+
Solo
Charybdis
Charybdis
WeeWooMoo
Charybdis
Level 121
God Stats
2W - 0L
1,293 SR
Queue Stats
48W - 30L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
2 / 6 / 12
11,337
709
14,212
24,613
39,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
BongoDrumme
Tsukuyomi
20
9 / 7 / 12
12,241
765
24,778
17,607
8,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
7 / 6 / 9
11,604
725
27,782
18,342
8,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
JohnSwangin
Cu Chulainn
18
2 / 7 / 10
11,028
689
11,677
26,964
28,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 7 / 12
11,088
693
12,678
21,013
10,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
7 / 7 / 21
12,436
777
21,485
14,576
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
11 / 5 / 17
13,084
818
29,419
16,956
9,755
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 15
12,410
776
15,648
21,586
12,268
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Val0n
Athena
19
4 / 6 / 25
12,400
775
11,145
28,334
38,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
WeeWooMoo
Charybdis
20
5 / 3 / 18
12,151
759
19,828
22,131
13,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
129
25
Kills
33
33
Deaths
25
55
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
6
12
1.33
W
The Morrigan
 
The Morrigan
7
7
21
2.5
L
Tsukuyomi
BongoDrumme
Tsukuyomi
9
7
12
2.14
L
7
6
9
1.92
L
Cu Chulainn
JohnSwangin
Cu Chulainn
2
7
10
1
L
5
7
12
1.57
W
Zeus
11
5
17
3.9
W
6
4
15
3.38
W
Athena
Val0n
Athena
4
6
25
2.75
W
Charybdis
WeeWooMoo
Charybdis
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,127
Damage
97,525
108,539
Taken
103,583
95,942
Mitigated
82,143
28,604
Healing
35,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
14,212
623
1,739
3,025
24,613
39,539
233
10,922
13,691
601
23,123
W
The Morrigan
 
The Morrigan
21,485
3,414
2,040
1,871
14,576
8,049
516
4,134
10,343
34,760
0
L
Tsukuyomi
BongoDrumme
Tsukuyomi
24,778
2,946
1,602
1,792
17,607
8,604
699
12,793
4,814
0
49,692
L
27,782
7,547
2,743
6,080
18,342
8,970
583
11,333
7,009
49,551
0
L
Cu Chulainn
JohnSwangin
Cu Chulainn
11,677
1,509
1,088
5,680
26,964
28,075
0
12,930
14,034
313
20,205
L
12,678
5,955
1,466
3,389
21,013
10,754
570
14,071
6,942
0
27,403
W
Zeus
29,419
5,780
2,086
3,373
16,956
9,755
1,894
3,765
13,051
54,459
0
W
15,648
9,680
5,159
7,384
21,586
12,268
2,456
6,643
14,860
0
38,310
W
Athena
Val0n
Athena
11,145
2,317
2,107
3,063
28,334
38,567
353
9,290
18,724
17,515
0
W
Charybdis
WeeWooMoo
Charybdis
19,828
11,562
1,572
6,808
22,131
13,504
3,295
4,836
17,007
0
36,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,298
Gold Earned
62,481
160
Minions Killed
171
0
Camps Cleared
0
1,369,565
Distance Traveled
1,349,186
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,337
709
18
1
0
265,698
1
W
The Morrigan
12,436
777
37
2
0
260,729
1
L
Tsukuyomi
12,241
765
43
3
0
283,283
0
L
Sol
11,604
725
37
2
0
271,897
0
L
Cu Chulainn
11,028
689
13
1
0
270,097
0
L
Ullr
11,088
693
49
3
0
278,590
0
W
Zeus
13,084
818
41
3
0
249,127
1
W
Cupid
12,410
776
58
4
0
248,587
2
W
Athena
12,400
775
4
0
0
299,355
0
W
Charybdis
12,151
759
31
2
0
291,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role