Player Matchup

Zeus
Zeus
Bemani
Zeus
Level 16
God Stats
8W - 3L
1,566 SR
Queue Stats
8W - 3L
1,648 Elo+
Party 3
Danzaburou
Danzaburou
ImUnbreakable
Danzaburou
Level 101
God Stats
35W - 25L
1,886 SR
Queue Stats
83W - 77L
1,556 Elo+
Party 3
Fenrir
Fenrir
Skrong17
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
WhatWrongWukong
Sylvanus
Level 47
God Stats
127W - 91L
1,631 SR
Queue Stats
133W - 103L
1,560 Elo+
Party 3
Lancelot
Lancelot
bluecollar
Lancelot
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 183L
1,554 Elo+
Party 1
Team Averages
Level 57
1,617 SR
1,567 Elo+

VS

Team Averages
Level 66
1,597 SR
1,586 Elo+
Xing Tian
Xing Tian
B4k3dBeans
Xing Tian
Level 45
God Stats
0W - 1L
1,706 SR
Queue Stats
27W - 21L
1,737 Elo+
Party 2
Heimdallr
Heimdallr
BreannaTaylorr
Heimdallr
Level 47
God Stats
26W - 19L
1,765 SR
Queue Stats
229W - 197L
1,497 Elo+
Solo
Arachne
Arachne
Humaniityy
Arachne
Level 105
God Stats
7W - 7L
1,419 SR
Queue Stats
25W - 34L
1,494 Elo+
Party 2
Hercules
Hercules
KuhNayDuh
Hercules
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 46L
1,640 Elo+
Party 2
Poseidon
Poseidon
Slisz574
Poseidon
Level 30
God Stats
8W - 2L
1,595 SR
Queue Stats
12W - 7L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bemani
Zeus
20
4 / 4 / 2
12,910
516
18,096
12,903
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ImUnbreakable
Danzaburou
13
2 / 1 / 7
10,901
436
8,417
14,937
24,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Skrong17
Fenrir
19
4 / 4 / 5
12,532
501
10,535
22,231
12,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
19
3 / 2 / 3
12,695
508
21,696
18,605
14,293
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
bluecollar
Lancelot
20
3 / 5 / 6
13,597
544
21,780
25,539
21,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B4k3dBeans
Xing Tian
14
0 / 6 / 5
9,687
387
5,052
25,033
28,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
BreannaTaylorr
Heimdallr
17
1 / 2 / 2
11,079
443
11,379
22,827
9,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Humaniityy
Arachne
19
7 / 2 / 3
12,111
484
12,535
20,927
12,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
KuhNayDuh
Hercules
18
6 / 4 / 2
12,115
485
15,263
31,056
39,412
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Slisz574
Poseidon
16
2 / 3 / 4
10,829
433
8,430
11,631
4,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
16
Kills
16
16
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
B4k3dBeans
Xing Tian
0
6
5
0.42
W
Zeus
Bemani
Zeus
4
4
2
1.25
L
Heimdallr
BreannaTaylorr
Heimdallr
1
2
2
1
L
Arachne
Humaniityy
Arachne
7
2
3
4.25
W
Danzaburou
ImUnbreakable
Danzaburou
2
1
7
5.5
L
Hercules
KuhNayDuh
Hercules
6
4
2
1.75
W
Fenrir
Skrong17
Fenrir
4
4
5
1.63
L
Poseidon
Slisz574
Poseidon
2
3
4
1.33
W
Sylvanus
3
2
3
2.25
W
Lancelot
bluecollar
Lancelot
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,524
Damage
52,659
94,215
Taken
111,474
78,394
Mitigated
94,043
34,396
Healing
27,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
B4k3dBeans
Xing Tian
5,052
465
0
3,527
25,033
28,389
0
11,310
13,723
35,631
0
W
Zeus
Bemani
Zeus
18,096
1,824
0
526
12,903
6,074
114
3,151
9,752
114,903
0
L
Heimdallr
BreannaTaylorr
Heimdallr
11,379
3,956
0
8,058
22,827
9,450
979
9,568
13,259
0
94,867
L
Arachne
Humaniityy
Arachne
12,535
7,997
0
7,792
20,927
12,334
0
5,255
15,672
0
99,744
W
Danzaburou
ImUnbreakable
Danzaburou
8,417
3,195
0
2,657
14,937
24,192
81
4,434
10,503
0
36,686
L
Hercules
KuhNayDuh
Hercules
15,263
6,175
0
5,145
31,056
39,412
1,243
6,322
24,734
0
81,303
W
Fenrir
Skrong17
Fenrir
10,535
3,260
0
8,714
22,231
12,615
0
2,037
20,194
0
112,335
L
Poseidon
Slisz574
Poseidon
8,430
426
0
3,195
11,631
4,458
0
5,318
6,313
90,025
0
W
Sylvanus
21,696
9,092
2,703
8,885
18,605
14,293
340
3,341
15,264
102,893
24,258
W
Lancelot
bluecollar
Lancelot
21,780
3,766
0
10,911
25,539
21,220
0
3,459
22,080
0
123,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,635
Gold Earned
55,821
800
Minions Killed
575
0
Camps Cleared
0
2,573,504
Distance Traveled
2,379,706
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,687
387
46
2
0
443,250
8
W
Zeus
12,910
516
207
8
0
453,316
0
L
Heimdallr
11,079
443
148
6
0
456,364
0
L
Arachne
12,111
484
119
5
0
622,131
0
W
Danzaburou
10,901
436
38
2
0
501,789
7
L
Hercules
12,115
485
130
5
0
443,806
2
W
Fenrir
12,532
501
162
6
0
584,703
0
L
Poseidon
10,829
433
132
5
0
414,155
6
W
Sylvanus
12,695
508
192
8
0
497,891
1
W
Lancelot
13,597
544
201
8
0
535,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role