Player Matchup

Rama
Rama
Masters
Dastfer
Rama
Masters
Level 59
God Stats
15W - 13L
1,778 SR
Queue Stats
138W - 107L
2,577 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Juuvy
Baron Samedi
Diamond I
Level 160
God Stats
3W - 1L
1,663 SR
Queue Stats
339W - 307L
2,378 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
KJtheGreat
Erlang Shen
Diamond IV
Level 160
God Stats
5W - 2L
1,540 SR
Queue Stats
460W - 462L
2,041 MMR
Solo
Awilix
Awilix
Masters
NikaPInMe
Awilix
Masters
Level 88
God Stats
1W - 1L
1,305 SR
Queue Stats
59W - 33L
2,638 MMR
Party 1
Thoth
Thoth
Masters
xNMRx
Thoth
Masters
Level 136
God Stats
7W - 10L
1,397 SR
Queue Stats
592W - 579L
2,662 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,537 SR
2,459 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,499 SR
2,455 MMR
Scylla
Scylla
Diamond III
Aberrationism
Scylla
Diamond III
Level 155
God Stats
77W - 55L
1,668 SR
Queue Stats
169W - 154L
2,147 MMR
Solo
Cabrakan
Cabrakan
Masters
Dashboarřd
Cabrakan
Masters
Level 160
God Stats
32W - 21L
1,502 SR
Queue Stats
1,639W - 1,585L
2,983 MMR
Solo
King Arthur
King Arthur
Masters
DoctorDilf
King Arthur
Masters
Level 160
God Stats
0W - 7L
1,224 SR
Queue Stats
300W - 270L
2,611 MMR
Solo
Hou Yi
Hou Yi
Masters
Khastik
Hou Yi
Masters
Level 160
God Stats
47W - 42L
1,589 SR
Queue Stats
1,113W - 1,104L
2,658 MMR
Solo
Serqet
Serqet
Platinum II
PapaShamWow
Serqet
Platinum II
Level 159
God Stats
2W - 5L
1,515 SR
Queue Stats
76W - 79L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dastfer
Rama
20
0 / 0 / 9
14,127
614
10,076
11,294
5,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Juuvy
Baron Samedi
17
2 / 5 / 14
12,223
531
10,854
21,257
23,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
KJtheGreat
Erlang Shen
19
2 / 4 / 13
12,973
564
13,443
23,883
25,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
NikaPInMe
Awilix
20
18 / 2 / 9
15,676
682
32,340
26,007
14,281
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
xNMRx
Thoth
20
12 / 1 / 13
14,547
632
39,295
14,310
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraYu HuangAtlas

VS

Bans
UllrMercuryCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
10,100
439
22,082
21,889
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Dashboarřd
Cabrakan
13
2 / 9 / 10
9,767
425
12,986
32,065
52,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

King Arthur
DoctorDilf
King Arthur
17
5 / 4 / 4
10,929
475
14,058
30,265
33,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
Khastik
Hou Yi
18
1 / 5 / 0
10,781
469
5,507
21,533
8,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
15
0 / 11 / 7
9,406
409
9,145
24,919
12,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
34
Kills
12
12
Deaths
34
58
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
L
Cabrakan
Dashboarřd
Cabrakan
2
9
10
0.78
W
Rama
Dastfer
Rama
0
0
9
4.5
L
King Arthur
DoctorDilf
King Arthur
5
4
4
1.75
W
Baron Samedi
Juuvy
Baron Samedi
2
5
14
1.8
W
Erlang Shen
KJtheGreat
Erlang Shen
2
4
13
2.13
L
Hou Yi
Khastik
Hou Yi
1
5
0
0.2
W
Awilix
NikaPInMe
Awilix
18
2
9
11.25
L
Serqet
0
11
7
0.32
W
Thoth
xNMRx
Thoth
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,008
Damage
63,778
96,751
Taken
130,671
75,193
Mitigated
115,391
39,063
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,082
3,002
36
3,528
21,889
8,171
0
12,821
9,068
87,074
0
L
Cabrakan
Dashboarřd
Cabrakan
12,986
1,764
0
2,750
32,065
52,637
0
13,905
18,160
32,234
0
W
Rama
Dastfer
Rama
10,076
7,824
0
5,982
11,294
5,342
9,199
2,688
8,606
0
152,918
L
King Arthur
DoctorDilf
King Arthur
14,058
1,598
0
3,938
30,265
33,949
0
10,341
19,924
0
78,200
W
Baron Samedi
Juuvy
Baron Samedi
10,854
1,079
2,172
6,162
21,257
23,886
241
9,975
10,314
34,151
0
W
Erlang Shen
KJtheGreat
Erlang Shen
13,443
6,385
0
9,689
23,883
25,004
1,652
6,577
16,910
0
101,446
L
Hou Yi
Khastik
Hou Yi
5,507
2,848
0
3,422
21,533
8,353
0
7,665
13,868
0
106,153
W
Awilix
NikaPInMe
Awilix
32,340
15,391
0
8,731
26,007
14,281
501
10,169
15,520
0
169,257
L
Serqet
9,145
2,434
0
4,938
24,919
12,281
0
5,687
19,232
0
71,113
W
Thoth
xNMRx
Thoth
39,295
1,765
462
5,865
14,310
6,680
1,953
6,388
7,832
134,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,546
Gold Earned
50,983
787
Minions Killed
576
0
Camps Cleared
0
2,405,420
Distance Traveled
2,114,332
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,100
439
131
6
0
425,098
7
L
Cabrakan
9,767
425
25
1
0
387,509
5
W
Rama
14,127
614
271
12
0
470,419
8
L
King Arthur
10,929
475
119
5
0
438,324
6
W
Baron Samedi
12,223
531
17
1
0
411,319
5
W
Erlang Shen
12,973
564
154
7
0
460,795
6
L
Hou Yi
10,781
469
179
8
0
407,256
7
W
Awilix
15,676
682
172
7
0
567,396
3
L
Serqet
9,406
409
122
5
0
456,145
1
W
Thoth
14,547
632
173
8
0
495,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role